Difference between revisions of "Magic Damage"
Onderduiker (talk | contribs) m (→Skill) |
(clarified "holy damage" (no such damage type, it's just magic damage); added D2R mechanics) |
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(7 intermediate revisions by 2 users not shown) | |||
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{{Damage nav}} | {{Damage nav}} | ||
{{Intro}} | {{Intro}} | ||
− | {{Mb|=Magic Damage}} is the least common of the six damage types. As a result, resistance and immunity to it tends to be the least common as well. However, there is no way to reduce resistance | + | {{Mb|=Magic Damage}} is the least common of the six damage types. As a result, resistance and immunity to it tends to be the least common as well. However, there is no way to reduce resistance when it ''is'' encountered, although immunity can be [[sunder]]ed and [[Holy Bolt]]'s and [[Fist of the Heavens]]' magic damage will pierce that of hostile [[Undead]] (and [[Demon]]s in D2R). |
+ | *It is not added to [[Smite]] or [[Lightning Bolt]]. | ||
|} | |} | ||
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===Amazon=== | ===Amazon=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
Line 152: | Line 153: | ||
!width=13%|> 28 | !width=13%|> 28 | ||
|-valign=top | |-valign=top | ||
− | !align=left colspan=2 width= | + | !align=left colspan=2 width=25%|[[Magic Arrow]] |
− | |colspan=5 align=center|Converts (slvl)% physical [[attack]] damage to magic damage | + | |colspan=5 align=center|Converts min(slvl, 100)% (LoD) / min(2*slvl + 3, 100)% (D2R) physical [[attack]] damage to magic damage |
|1 | |1 | ||
|} | |} | ||
Line 160: | Line 161: | ||
===Assassin=== | ===Assassin=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
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|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Psychic Hammer]] | !align=left rowspan=2|[[Psychic Hammer]] | ||
− | !width=5%|Min | + | !width=5% align=center|Min |
− | |slvl|| | + | |slvl||1.5*slvl - 4||2*slvl - 12||2.5*slvl - 23||3*slvl - 37 |
|rowspan=2|1 | |rowspan=2|1 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |1.5*slvl + 1.5||2*slvl - 2.5||2.5*slvl - 10.5||3*slvl - 21.5||3.5*slvl - 35.5 |
|} | |} | ||
<br> | <br> | ||
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===Barbarian=== | ===Barbarian=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
Line 195: | Line 196: | ||
|-valign=top | |-valign=top | ||
!align=left colspan=2|[[Concentrate]] | !align=left colspan=2|[[Concentrate]] | ||
− | |colspan=5 align=center|Converts | + | |colspan=5 align=center|Converts Berserk.blvl% physical [[attack]] damage to magic damage |
|18 | |18 | ||
|- | |- | ||
!align=left colspan=2|[[Frenzy]] | !align=left colspan=2|[[Frenzy]] | ||
− | |colspan=5 align=center|Converts | + | |colspan=5 align=center|Converts Berserk.blvl% physical attack damage to magic damage |
|24 | |24 | ||
|- | |- | ||
Line 210: | Line 211: | ||
===Necromancer=== | ===Necromancer=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
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|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Teeth]] | !align=left rowspan=3|[[Teeth]] | ||
− | !Min | + | !width=5% align=center|Min |
− | |slvl + 1||slvl + 1|| | + | |slvl+1||slvl+1||1.5*slvl - 7||2*slvl - 18||2.5*slvl - 32 |
|rowspan=3|1 | |rowspan=3|1 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | |slvl + 3|| | + | |slvl+3||1.5*slvl - 1||2*slvl - 9||2.5*slvl - 20||3*slvl - 34 |
|- | |- | ||
− | ! +% | + | !align=center| +% |
− | |colspan=5 align=center|15 * | + | |colspan=5 align=center|15 * [[Bone Wall]].blvl+Bone Spear.blvl+[[Bone Prison]].blvl+Bone Spirit.blvl |
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Bone Spear]] | !align=left rowspan=3|[[Bone Spear]] | ||
− | !Min | + | !align=center|Min |
− | | | + | |8*slvl + 8||9*slvl||12*slvl - 48||18*slvl - 180||24*slvl - 348 |
|rowspan=3|18 | |rowspan=3|18 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |8*slvl + 16||9*slvl + 8||13*slvl - 56||19*slvl - 188||25*slvl - 356 |
|- | |- | ||
− | ! +% | + | !align=center| +% |
− | |colspan=5 align=center|7 * | + | |colspan=5 align=center|7 * Teeth.blvl+Bone Wall.blvl+Bone Prison.blvl+Bone Spirit.blvl |
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Bone Spirit]] | !align=left rowspan=3|[[Bone Spirit]] | ||
− | !Min | + | !align=center|Min |
− | | | + | |16*slvl + 4||17*slvl - 4||18*slvl - 20||19*slvl - 42||20*slvl - 70 |
|rowspan=3|30 | |rowspan=3|30 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |17*slvl + 13||18*slvl + 5||19*slvl - 11||20*slvl - 33||21*slvl - 61 |
|- | |- | ||
− | ! +% | + | !align=center| +% |
− | |colspan=5 align=center|6 * | + | |colspan=5 align=center|6 * Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl |
|} | |} | ||
<br> | <br> | ||
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===Paladin=== | ===Paladin=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
Line 270: | Line 271: | ||
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Holy Bolt]] <sup>1</sup> | !align=left rowspan=3|[[Holy Bolt]] <sup>1</sup> | ||
− | !Min | + | !align=center|Min |
− | |8*slvl|| | + | |8*slvl||10*slvl - 16||13*slvl - 64||16*slvl - 130||20*slvl - 242 |
|rowspan=3|6 | |rowspan=3|6 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |8*slvl + 8||11*slvl - 16||15*slvl - 80||18*slvl - 146||23*slvl - 286 |
|- | |- | ||
− | ! +% | + | !align=center| +% |
− | |colspan=5 align=center|50 * | + | |colspan=5 align=center|50 * Blessed Hammer.blvl+[[Fist of the Heavens]].blvl |
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup> | !align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup> | ||
− | !Min | + | !align=center|Min |
− | | | + | |8*slvl + 4||10*slvl - 12||12*slvl - 44||13*slvl - 66||14*slvl - 94 |
|rowspan=3|18 | |rowspan=3|18 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |8*slvl + 8||10*slvl - 8||12*slvl - 40||13*slvl - 62||14*slvl - 90 |
|- | |- | ||
− | ! +% | + | !align=center| +% |
− | |colspan=5 align=center|14 * | + | |colspan=5 align=center|14 * [[Blessed Aim]].blvl+[[Vigor]].blvl |
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Sanctuary (skill)|Sanctuary]] <sup>3</sup> | !align=left rowspan=3|[[Sanctuary (skill)|Sanctuary]] <sup>3</sup> | ||
− | !Min | + | !align=center|Min |
− | | | + | |4*slvl + 4||4*slvl + 4||5*slvl - 12||5*slvl - 12||6*slvl - 40 |
|rowspan=3|24 | |rowspan=3|24 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |4*slvl + 12||5*slvl + 4||6*slvl - 12||6*slvl - 12||7*slvl - 40 |
|- | |- | ||
− | ! +% | + | !align=center| +% |
|colspan=5 align=center|7*[[Cleansing]].blvl | |colspan=5 align=center|7*[[Cleansing]].blvl | ||
+ | |} | ||
+ | <span style=font-size:90%> | ||
+ | <sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0%<br> | ||
+ | <sup>2</sup> 150% Damage is applied to enemy undead, and [[Concentration]] applies + [ (15*slvl + 45) /2] % Damage after any synergy bonus<br> | ||
+ | <sup>3</sup> Only applies to enemy undead in (2*slvl + 8) /3 yard [[radius]] every 2 seconds; it does not apply to undead [[boss]]es [[Griswold|{{Ub|=Griswold}}]] and [[Radament|{{Ub|=Radament}}]]</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | |||
+ | ==Missile== | ||
+ | |||
+ | ===Paladin=== | ||
+ | {{Number table}} width=100% | ||
+ | |-valign=top align=center | ||
+ | !rowspan=2 colspan=2 align=left|[[Missile]] | ||
+ | !colspan=5|[[Skill]] level | ||
+ | !width=10% rowspan=2|Min [[Requirements|Rlvl]] | ||
+ | |-align=center | ||
+ | !width=13%|1-8 | ||
+ | !width=13%|9-16 | ||
+ | !width=13%|17-22 | ||
+ | !width=13%|23-28 | ||
+ | !width=13%|> 28 | ||
|-valign=top | |-valign=top | ||
|align=left rowspan=3|'''[[Fist of the Heavens]]'''<br>holy bolt <sup>1</sup> | |align=left rowspan=3|'''[[Fist of the Heavens]]'''<br>holy bolt <sup>1</sup> | ||
− | !Min | + | !align=center|Min |
− | | | + | |6*slvl + 34||10*slvl + 2||16*slvl - 94||32*slvl - 446||48*slvl - 894 |
|rowspan=3|30 | |rowspan=3|30 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |6*slvl + 44||10*slvl + 12||16*slvl - 84||32*slvl - 436||48*slvl - 884 |
|- | |- | ||
− | ! +% | + | !align=center| +% |
− | |colspan=5 align=center|15*Holy Bolt.blvl | + | |colspan=5 align=center|15*[[Holy Bolt]].blvl |
|} | |} | ||
<span style=font-size:90%> | <span style=font-size:90%> | ||
− | <sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores | + | <sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0% |
− | |||
− | |||
<br> | <br> | ||
<br> | <br> | ||
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|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Spectral Hit]] [[Unique (monster)|{{U|=Unique}}]] | !align=left rowspan=2|[[Spectral Hit]] [[Unique (monster)|{{U|=Unique}}]] | ||
− | ! | + | !align=center|Min |
− | + | |[{{0|}}[[MonLvl#Damage|MonLvl]]*0.66] | |
+ | |[MonLvl*0.66] | ||
+ | |[MonLvl*0.66] | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |MonLvl |
+ | |MonLvl | ||
+ | |MonLvl | ||
|} | |} | ||
− | [ | + | [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521] |
− | + | Magic damage is also added to [[attack]] damage of some monsters, while others may fire [[missile]]s or use [[skill]]s applying it. | |
+ | <br> | ||
<br> | <br> | ||
− | |||
==Reference== | ==Reference== | ||
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical) |
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Latest revision as of 07:27, 18 July 2025
ItemAmazon spear
Axe
Claw
Dagger
Hammer
Missile weapon
Amazon bow
Polearm
Scepter
Sword
SkillAmazon
Assassin
Barbarian
Necromancer
Paladin
1 Holy damage only applies to enemy undead, but ignores Magic Resist > 0% MissilePaladin
1 Holy damage only applies to enemy undead, but ignores Magic Resist > 0%
Monster
Reference
|