Difference between revisions of "Magic Damage Reduced"

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{{Damage nav}}
 
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{{Intro}}
 
{{Intro}}
{{Mb|=Magic Damage Reduced}} applies to any magic and elemental (fire, lightning and cold) damage remaining after [[Cyclone Armor]] and then [[Energy Shield]] have been applied. MDR applies to each separately, so an attack applying 20 magic, 20 fire, 20 lightning and 20 cold damage would apply no damage after MDR 20 was applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84369&view=findpost&p=931356]
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{{Mb|=Magic Damage Reduced}} applies to any magic and elemental (fire, lightning and cold) damage remaining after [[Cyclone Armor]] and then [[Energy Shield]] have been applied. MDR applies to each separately, so an attack applying 20 magic, 20 fire, 20 lightning and 20 cold damage would apply no damage after MDR 20 was applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121241-a-few-random-questions/&do=findComment&comment=1503519]
 
*Effectiveness is reduced when applied to magic or elemental damage applied by the following [[missile]] attacks:
 
*Effectiveness is reduced when applied to magic or elemental damage applied by the following [[missile]] attacks:
  
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*When MDR completely negates magic and elemental damage, it does not matter if [[Lower Resist]], [[Conviction]] or -% Enemy Resistance then reduce resistance, since there is no damage to which resistance can be applied (although resistance will still apply to [[Cold Damage|cold length]] or [[freeze length]]).
 
*When MDR completely negates magic and elemental damage, it does not matter if [[Lower Resist]], [[Conviction]] or -% Enemy Resistance then reduce resistance, since there is no damage to which resistance can be applied (although resistance will still apply to [[Cold Damage|cold length]] or [[freeze length]]).
 
*A combination of resistance and Absorb is generally more effective at significantly reducing or even negating magic and elemental damage.
 
*A combination of resistance and Absorb is generally more effective at significantly reducing or even negating magic and elemental damage.
*When an attack applies magic or elemental damage and physical damage, and MDR > magic or elemental damage, the excess is applied to physical damage after [[Damage Resist|Damage Resist or Damage Reduced by %]] has been applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=49005&view=findpost&p=526021] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84369&view=findpost&p=931356]
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*When an attack applies magic or elemental damage and physical damage, and MDR > magic or elemental damage, the excess is applied to physical damage after [[Damage Resist|Damage Resist or Damage Reduced by %]] has been applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/93563-pdrmdr-overflow-mechanic-retitled/&do=findComment&comment=1150906] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121241-a-few-random-questions/&do=findComment&comment=1503519]
 
*For example, an attack applying 100 physical damage and 50 fire, 50 lightning and 50 cold damage to a target with MDR 100 and DR 50%, would apply no fire (50-100 = -50), lightning (-50) or cold (-50) damage and 50 physical damage before excess MDR (-150 in total) applied: this would result in no (50-150 < 0) damage.
 
*For example, an attack applying 100 physical damage and 50 fire, 50 lightning and 50 cold damage to a target with MDR 100 and DR 50%, would apply no fire (50-100 = -50), lightning (-50) or cold (-50) damage and 50 physical damage before excess MDR (-150 in total) applied: this would result in no (50-150 < 0) damage.
 
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|No
 
|No
 
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====Circlet====
 
====Circlet====
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|41
 
|41
 
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===Amulet===
 
===Amulet===
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|50
 
|50
 
|No
 
|No
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|-
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|(8-12)
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!align=left|[[Entropy Locket|{{U|=Entropy Locket Amulet}}]]
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|54
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|
 
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===Body armor===
 
===Body armor===
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|No
 
|No
 
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===Axe===
 
===Axe===
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|No
 
|No
 
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===Bow===
 
===Bow===
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|No
 
|No
 
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===Club===
 
===Club===
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|No
 
|No
 
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===Hammer===
 
===Hammer===
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|No
 
|No
 
|}
 
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===Mace===
 
===Mace===
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|No
 
|No
 
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===Orb===
 
===Orb===
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|42
 
|42
 
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===Scepter===
 
===Scepter===
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|No
 
|No
 
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===Spear===
 
===Spear===
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|No
 
|No
 
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===Staff===
 
===Staff===
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|No
 
|No
 
|}
 
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===Sword===
 
===Sword===
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|No
 
|No
 
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|}
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===Wand===
 
===Wand===
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|No
 
|No
 
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|}
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===Shield===
 
===Shield===
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|No
 
|No
 
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|}
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====Auric shield====
 
====Auric shield====
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|No
 
|No
 
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|}
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===Ring===
 
===Ring===
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|18
 
|18
 
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===Belt===
 
===Belt===
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|No
 
|No
 
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|}
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===Boots===
 
===Boots===
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|No
 
|No
 
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===Gloves===
 
===Gloves===
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|No
 
|No
 
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|}
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===Set bonus===
 
===Set bonus===
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|No
 
|No
 
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==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84369 A few random questions] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121241-a-few-random-questions/ A few random questions] (D2 Technical)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=49005 PDR/MDR Overflow Mechanic] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/93563-pdrmdr-overflow-mechanic-retitled/ PDR/MDR Overflow Mechanic] (D2 Technical)
 
*Gustafsson, Tommi, [http://web.archive.org/web/20070608234103/http://users.tkk.fi/~tgustafs/mdrmod.html Magic Damage Reduction Modification vs, Frame-Based Attacks] (Internet Archive)
 
*Gustafsson, Tommi, [http://web.archive.org/web/20070608234103/http://users.tkk.fi/~tgustafs/mdrmod.html Magic Damage Reduction Modification vs, Frame-Based Attacks] (Internet Archive)
  

Latest revision as of 03:26, 14 February 2026