Difference between revisions of "Magic Damage"

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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
{{Mb|=Magic Damage}} is the least common of the six damage types. As a result, resistance and immunity to it tends to be the least common as well. However, there is no way to reduce resistance or remove immunity when it ''is'' encountered, although holy damage will ignore that of hostile [[Undead]].
+
{{Mb|=Magic Damage}} is the least common of the six damage types. As a result, resistance and immunity to it tends to be the least common as well. However, there is no way to reduce resistance when it ''is'' encountered, although immunity can be [[sunder]]ed and [[Holy Bolt]]'s and [[Fist of the Heavens]]' magic damage will pierce that of hostile [[Undead]] (and [[Demon]]s in D2R).
 +
*It is not added to [[Smite]] or [[Lightning Bolt]].
 
|}
 
|}
  
  
==Skill==
+
==Item==
{{Number table}} width=100%
+
 
|-valign=top
+
===Amazon spear===
!width=10% rowspan=2 align=left|[[Class]]
 
!rowspan=2 colspan=2 align=left|[[Skill]]
 
!colspan=5|Skill level
 
!width=10% rowspan=2|Min [[Requirements|Rlvl]]
 
|-align=center
 
!width=12%|1-8
 
!width=12%|9-16
 
!width=12%|17-22
 
!width=12%|23-28
 
!width=12%|>28
 
|-valign=top
 
!align=left|[[Amazon]]
 
!align=left colspan=2 width=15%|[[Magic Arrow]]
 
|colspan=5 align=center|Converts (slvl)% physical [[attack]] damage to magic damage
 
|1
 
|-valign=top
 
!align=left rowspan=2|[[Assassin]]
 
!align=left rowspan=2|[[Psychic Hammer]]
 
!width=5%|Min
 
|slvl||(1.5*slvl) - 4{{0|.0}}||(2{{0|.0}}*slvl) - 12{{0|.0}}||(2.5*slvl) - 23{{0|.0}}||(3{{0|.0}}*slvl) - 37{{0|.0}}
 
|rowspan=2|1
 
|-
 
!Max
 
|(1.5*slvl) + 1.5||(2{{0|.0}}*slvl) - 2.5||(2.5*slvl) - 10.5||(3{{0|.0}}*slvl) - 21.5||(3.5*slvl) - 35.5
 
|-valign=top
 
!align=left rowspan=3|[[Barbarian (Diablo II)|Barbarian]]
 
!align=left colspan=2|[[Concentrate]]
 
|colspan=5 align=center|Converts (Berserk.blvl)% physical attack damage to magic damage
 
|18
 
|-
 
!align=left colspan=2|[[Frenzy]]
 
|colspan=5 align=center|Converts (Berserk.blvl)% physical attack damage to magic damage
 
|24
 
|-
 
!align=left colspan=2|[[Berserk]]
 
|colspan=5 align=center|Converts 100% physical attack damage to magic damage
 
|30
 
|-valign=top
 
!align=left rowspan=9|[[Necromancer]]
 
!align=left rowspan=3|[[Teeth]]
 
!Min
 
|slvl + 1||slvl + 1||(1.5*slvl) - 7||(2*slvl) - 18||(2.5*slvl) - 32
 
|rowspan=3|1
 
|-
 
!Max
 
|slvl + 3||(1.5*slvl) - 1||(2*slvl) - 9||(2.5*slvl) - 20||(3*slvl) - 34
 
|-
 
! +%
 
|colspan=5 align=center|15 * ([[Bone Wall]].blvl+Bone Spear.blvl+[[Bone Prison]].blvl+Bone Spirit.blvl)
 
|-valign=top
 
!align=left rowspan=3|[[Bone Spear]]
 
!Min
 
|(8*slvl) + {{0|0}}8||9*slvl||(12*slvl) - 48||(18*slvl) - 180||(24*slvl) - 348
 
|rowspan=3|18
 
|-
 
!Max
 
|(8*slvl) + 16||(9*slvl) + 8||(13*slvl) - 56||(19*slvl) - 188||(25*slvl) - 356
 
|-
 
! +%
 
|colspan=5 align=center|7 * (Teeth.blvl+Bone Wall.blvl+Bone Prison.blvl+Bone Spirit.blvl)
 
|-valign=top
 
!align=left rowspan=3|[[Bone Spirit]]
 
!Min
 
|(16*slvl) + {{0|0}}4||(17*slvl) - 4||(18*slvl) - 20||(19*slvl) - 42||(20*slvl) - 70
 
|rowspan=3|30
 
|-
 
!Max
 
|(17*slvl) + 13||(18*slvl) + 5||(19*slvl) - 11||(20*slvl) - 33||(21*slvl) - 61
 
|-
 
! +%
 
|colspan=5 align=center|6 * (Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl)
 
|-
 
|-valign=top
 
!align=left rowspan=12|[[Paladin (Diablo II)|Paladin]]
 
!align=left rowspan=3|[[Holy Bolt]] <sup>1</sup>
 
!Min
 
|8*slvl||(10*slvl) - 16||(13*slvl) - 64||(16*slvl) - 130||(20*slvl) - 242
 
|rowspan=3|6
 
|-
 
!Max
 
|(8*slvl) + 8||(11*slvl) - 16||(15*slvl) - 80||(18*slvl) - 146||(23*slvl) - 286
 
|-
 
! +%
 
|colspan=5 align=center|50 * (Blessed Hammer.blvl+Fist of the Heavens.blvl)
 
|-valign=top
 
!align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup>
 
!Min
 
|(8*slvl) + 4||(10*slvl) - 12||(12*slvl) - 44||(13*slvl) - 66||(14*slvl) - 94
 
|rowspan=3|18
 
|-
 
!Max
 
|(8*slvl) + 8||(10*slvl) - {{0|0}}8||(12*slvl) - 40||(13*slvl) - 62||(14*slvl) - 90
 
|-
 
! +%
 
|colspan=5 align=center|14 * ([[Blessed Aim]].blvl+[[Vigor]].blvl)
 
|-valign=top
 
!align=left rowspan=3|[[Sanctuary (skill)|Sanctuary]] <sup>3</sup>
 
!Min
 
|(4*slvl) + {{0|0}}4||(4*slvl) + 4||(5*slvl) - 12||(5*slvl) - 12||(6*slvl) - 40
 
|rowspan=3|24
 
|-
 
!Max
 
|(4*slvl) + 12||(5*slvl) + 4||(6*slvl) - 12||(6*slvl) - 12||(7*slvl) - 40
 
|-
 
! +%
 
|colspan=5 align=center|7*[[Cleansing]].blvl
 
|-valign=top
 
|align=left rowspan=3|'''[[Fist of the Heavens]]'''<br>holy bolt <sup>1</sup>
 
!Min
 
|(6*slvl) + 34||(10*slvl) + {{0|0}}2||(16*slvl) - 94||(32*slvl) - 446||(48*slvl) - 894
 
|rowspan=3|30
 
|-
 
!Max
 
|(6*slvl) + 44||(10*slvl) + 12||(16*slvl) - 84||(32*slvl) - 436||(48*slvl) - 884
 
|-
 
! +%
 
|colspan=5 align=center|15*Holy Bolt.blvl
 
|}
 
<span style=font-size:90%>
 
<sup>1</sup> Holy damage only applies to hostile [[Undead]], but ignores any [[Magic Resist]]<br>
 
<sup>2</sup> 150% Damage is applied to hostile Undead, and [[Concentration]] applies + [ ( (15*slvl) + 45) / 2] % Damage<br>
 
<sup>3</sup> Only applies to hostile Undead within ( (2*slvl) + 8) / 3 yard [[radius]] every 2 seconds; it does not apply to undead [[boss]]es [[Griswold|{{Ub|=Griswold}}]] and [[Radament|{{Ub|=Radament}}]]
 
</span>
 
<br>
 
<br>
 
==Amazon spear==
 
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
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|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
  
==Axe==
+
===Axe===
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
Line 151: Line 26:
 
|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Claw==
+
===Claw===
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
Line 161: Line 36:
 
|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Dagger==
+
===Dagger===
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Hammer==
+
===Hammer===
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Missile weapon==
+
===Missile weapon===
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
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|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
  
===Amazon bow===
+
====Amazon bow====
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
==Polearm==
+
===Polearm===
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
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|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
  
==Scepter==
+
===Scepter===
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
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|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
  
==Sword==
+
===Sword===
 
{{Damage}}
 
{{Damage}}
 
|-
 
|-
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|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
 +
<br/>
 +
 +
===Grimoire===
 +
{{Damage affix}}
 +
|-
 +
|3||5
 +
|align=left|{{R|=<b>grimoire</b> <b>of Shadows</b> (auto suffix)}}
 +
|3
 +
|1
 +
|-
 +
|6||10
 +
|align=left|{{R|=<b>grimoire</b> <b>of Darkness</b> (auto suffix)}}
 +
|11
 +
|15
 +
|-
 +
|11||20
 +
|align=left|{{R|=<b>grimoire</b> <b>of Despair</b> (auto suffix)}}
 +
|18
 +
|25
 +
|-
 +
|21||30
 +
|align=left|{{M|=<b>grimoire</b> <b>of Nightmares</b> (auto suffix)}}
 +
|25
 +
|33
 +
|}
 +
*Any [[grimoire]] other than [[Unique (item)|Unique]] or [[Set]] quality receives <b>one</b> auto suffix which may be one of the above. Only 21-30 <b>of Nightmares</b> (auto suffix) cannot spawn on rare quality.
 +
*Auto suffix name does not display, and <b>Min Rlvl</b> of auto suffix applies only when the grimoire is magic or rare quality.
 +
<br/>
 +
 +
==Skill==
 +
 +
===Amazon===
 +
{{Number table}} width=100%
 +
|-valign=top align=center
 +
!rowspan=2 colspan=2 align=left|[[Skill]]
 +
!colspan=5|Skill level
 +
!width=10% rowspan=2|Min [[Requirements|Rlvl]]
 +
|-align=center
 +
!width=13%|1-8
 +
!width=13%|9-16
 +
!width=13%|17-22
 +
!width=13%|23-28
 +
!width=13%|> 28
 +
|-valign=top
 +
!align=left colspan=2 width=25%|[[Magic Arrow]]
 +
|colspan=5 align=center|Converts min(slvl, 100)% (LoD) / min(2*slvl + 3, 100)% (D2R) physical [[attack]] damage to magic damage
 +
|1
 +
|}
 +
<br/>
 +
 +
===Assassin===
 +
{{Number table}} width=100%
 +
|-valign=top align=center
 +
!rowspan=2 colspan=2 align=left|[[Skill]]
 +
!colspan=5|Skill level
 +
!width=10% rowspan=2|Min [[Requirements|Rlvl]]
 +
|-align=center
 +
!width=13%|1-8
 +
!width=13%|9-16
 +
!width=13%|17-22
 +
!width=13%|23-28
 +
!width=13%|> 28
 +
|-valign=top
 +
!align=left rowspan=2|[[Psychic Hammer]]
 +
!width=5% align=center|Min
 +
|slvl||1.5*slvl - 4||2*slvl - 12||2.5*slvl - 23||3*slvl - 37
 +
|rowspan=2|1
 +
|-
 +
!align=center|Max
 +
|1.5*slvl + 1.5||2*slvl - 2.5||2.5*slvl - 10.5||3*slvl - 21.5||3.5*slvl - 35.5
 +
|}
 +
<br/>
 +
 +
===Barbarian===
 +
{{Number table}} width=100%
 +
|-valign=top align=center
 +
!rowspan=2 colspan=2 align=left|[[Skill]]
 +
!colspan=5|Skill level
 +
!width=10% rowspan=2|Min [[Requirements|Rlvl]]
 +
|-align=center
 +
!width=13%|1-8
 +
!width=13%|9-16
 +
!width=13%|17-22
 +
!width=13%|23-28
 +
!width=13%|> 28
 +
|-valign=top
 +
!align=left colspan=2|[[Concentrate]]
 +
|colspan=5 align=center|Converts Berserk.blvl% physical [[attack]] damage to magic damage
 +
|18
 +
|-
 +
!align=left colspan=2|[[Frenzy]]
 +
|colspan=5 align=center|Converts Berserk.blvl% physical attack damage to magic damage
 +
|24
 +
|-
 +
!align=left colspan=2|[[Berserk]]
 +
|colspan=5 align=center|Converts 100% physical attack damage to magic damage
 +
|30
 +
|}
 +
<br/>
 +
 +
===Necromancer===
 +
{{Number table}} width=100%
 +
|-valign=top align=center
 +
!rowspan=2 colspan=2 align=left|[[Skill]]
 +
!colspan=5|Skill level
 +
!width=10% rowspan=2|Min [[Requirements|Rlvl]]
 +
|-align=center
 +
!width=13%|1-8
 +
!width=13%|9-16
 +
!width=13%|17-22
 +
!width=13%|23-28
 +
!width=13%|> 28
 +
|-valign=top
 +
!align=left rowspan=3|[[Teeth]]
 +
!width=5% align=center|Min
 +
|slvl+1||slvl+1||1.5*slvl - 7||2*slvl - 18||2.5*slvl - 32
 +
|rowspan=3|1
 +
|-
 +
!align=center|Max
 +
|slvl+3||1.5*slvl - 1||2*slvl - 9||2.5*slvl - 20||3*slvl - 34
 +
|-
 +
!align=center| +%
 +
|colspan=5 align=center|15 * [[Bone Wall]].blvl+Bone Spear.blvl+[[Bone Prison]].blvl+Bone Spirit.blvl
 +
|-valign=top
 +
!align=left rowspan=3|[[Bone Spear]]
 +
!align=center|Min
 +
|8*slvl + 8||9*slvl||12*slvl - 48||18*slvl - 180||24*slvl - 348
 +
|rowspan=3|18
 +
|-
 +
!align=center|Max
 +
|8*slvl + 16||9*slvl + 8||13*slvl - 56||19*slvl - 188||25*slvl - 356
 +
|-
 +
!align=center| +%
 +
|colspan=5 align=center|7 * Teeth.blvl+Bone Wall.blvl+Bone Prison.blvl+Bone Spirit.blvl
 +
|-valign=top
 +
!align=left rowspan=3|[[Bone Spirit]]
 +
!align=center|Min
 +
|16*slvl + 4||17*slvl - 4||18*slvl - 20||19*slvl - 42||20*slvl - 70
 +
|rowspan=3|30
 +
|-
 +
!align=center|Max
 +
|17*slvl + 13||18*slvl + 5||19*slvl - 11||20*slvl - 33||21*slvl - 61
 +
|-
 +
!align=center| +%
 +
|colspan=5 align=center|6 * Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl
 +
|}
 +
<br/>
 +
 +
===Paladin===
 +
{{Number table}} width=100%
 +
|-valign=top align=center
 +
!rowspan=2 colspan=2 align=left|[[Skill]]
 +
!colspan=5|Skill level
 +
!width=10% rowspan=2|Min [[Requirements|Rlvl]]
 +
|-align=center
 +
!width=13%|1-8
 +
!width=13%|9-16
 +
!width=13%|17-22
 +
!width=13%|23-28
 +
!width=13%|> 28
 +
|-valign=top
 +
!align=left rowspan=3|[[Holy Bolt]] <sup>1</sup>
 +
!align=center|Min
 +
|8*slvl||10*slvl - 16||13*slvl - 64||16*slvl - 130||20*slvl - 242
 +
|rowspan=3|6
 +
|-
 +
!align=center|Max
 +
|8*slvl + 8||11*slvl - 16||15*slvl - 80||18*slvl - 146||23*slvl - 286
 +
|-
 +
!align=center| +%
 +
|colspan=5 align=center|50 * Blessed Hammer.blvl+[[Fist of the Heavens]].blvl
 +
|-valign=top
 +
!align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup>
 +
!align=center|Min
 +
|8*slvl + 4||10*slvl - 12||12*slvl - 44||13*slvl - 66||14*slvl - 94
 +
|rowspan=3|18
 +
|-
 +
!align=center|Max
 +
|8*slvl + 8||10*slvl - 8||12*slvl - 40||13*slvl - 62||14*slvl - 90
 +
|-
 +
!align=center| +%
 +
|colspan=5 align=center|14 * [[Blessed Aim]].blvl+[[Vigor]].blvl
 +
|-valign=top
 +
!align=left rowspan=3|[[Sanctuary (skill)|Sanctuary]] <sup>3</sup>
 +
!align=center|Min
 +
|4*slvl + 4||4*slvl + 4||5*slvl - 12||5*slvl - 12||6*slvl - 40
 +
|rowspan=3|24
 +
|-
 +
!align=center|Max
 +
|4*slvl + 12||5*slvl + 4||6*slvl - 12||6*slvl - 12||7*slvl - 40
 +
|-
 +
!align=center| +%
 +
|colspan=5 align=center|7*[[Cleansing]].blvl
 +
|}
 +
<span style=font-size:90%>
 +
<sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0%<br/>
 +
<sup>2</sup> 150% Damage is applied to enemy undead, and [[Concentration]] applies + [ (15*slvl + 45) /2] % Damage after any synergy bonus<br/>
 +
<sup>3</sup> Only applies to enemy undead in (2*slvl + 8) /3 yard [[radius]] every 2 seconds; it does not apply to undead [[boss]]es [[Griswold|{{Ub|=Griswold}}]] and [[Radament|{{Ub|=Radament}}]]</span>
 +
<br/>
 +
<br/>
 +
 +
==Missile==
 +
 +
===Paladin===
 +
{{Number table}} width=100%
 +
|-valign=top align=center
 +
!rowspan=2 colspan=2 align=left|[[Missile]]
 +
!colspan=5|[[Skill]] level
 +
!width=10% rowspan=2|Min [[Requirements|Rlvl]]
 +
|-align=center
 +
!width=13%|1-8
 +
!width=13%|9-16
 +
!width=13%|17-22
 +
!width=13%|23-28
 +
!width=13%|> 28
 +
|-valign=top
 +
|align=left rowspan=3|'''[[Fist of the Heavens]]'''<br/>holy bolt <sup>1</sup>
 +
!align=center|Min
 +
|6*slvl + 34||10*slvl + 2||16*slvl - 94||32*slvl - 446||48*slvl - 894
 +
|rowspan=3|30
 +
|-
 +
!align=center|Max
 +
|6*slvl + 44||10*slvl + 12||16*slvl - 84||32*slvl - 436||48*slvl - 884
 +
|-
 +
!align=center| +%
 +
|colspan=5 align=center|15*[[Holy Bolt]].blvl
 +
|}
 +
<span style=font-size:90%>
 +
<sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0%
 +
<br/>
 +
<br/>
 +
 +
==Monster==
 +
{{Number table}} width=100%
 +
|-align=center
 +
!colspan=2 align=left|[[Monster]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-valign=top
 +
!align=left rowspan=2|[[Spectral Hit]] [[Unique (monster)|{{U|=Unique}}]]
 +
!align=center|Min
 +
|[{{0|}}[[MonLvl#Damage|MonLvl]]*0.66]
 +
|[MonLvl*0.66]
 +
|[MonLvl*0.66]
 +
|-
 +
!align=center|Max
 +
|MonLvl
 +
|MonLvl
 +
|MonLvl
 +
|}
 +
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521]
 +
 +
 +
Magic damage is also added to [[attack]] damage of some monsters, while others may fire [[missile]]s or use [[skill]]s applying it.
 +
<br/>
 +
<br/>
 +
==Reference==
 +
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Latest revision as of 19:32, 14 February 2026