|
|
(50 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
− | [http://wow.allakhazam.com/profile.html?11681 Dsnekr] is a [[Rogue]] who is working toward the [[Ass/Sub_Builds|Ass/Sub]] build. | + | [http://ctprofiles.net/3790474 Dsnekr] is a [[Rogue]] who levelled up working toward the [[Ass/Sub_Builds|Ass/Sub]] build. Picked Dsn up again the week of 9/18/06 and decided to go swords after acquiring a Sword of Zeal. Respecced to comdags after hitting exalted in AV and picking up a Lobotomizer. |
− | Dsnekr's current Talent build is as follows:
| |
| | | |
− | Level 60 - Done with the build. The first point or two of Seal Fate didn't show much return without Imp Backstab, the last few points really improved the situation. Now to experience it and see how it plays with Prep.
| + | After the Rogue class review Dsnekr has been respecced to a 19/32 Sword build. |
| | | |
− | I'm thinking about switching to a 30/8/13 build but I want to see how useful Improved Sap remains. So far it is useful in BRD, much less so in Sunken Temple but I should be about done with that one.
| + | Honored in AV on 10/4/06. Revered with AV on 10/10/06. Exalted on 10/22/06. |
− | ==Talent Build==
| |
− | === Assassination Talents (30 points) ===
| |
| | | |
− | Improved Eviscerate - 3/3 point<br>
| + | Revered with AD on 10/09/06. |
− | Increases the damage done by your Eviscerate ability by 15%.<br>
| |
− | ''Evis has become an awesome skill. The upgrade received in the 40s made a big difference. This Talent is very much appreciated now.''
| |
| | | |
− | Malice - 5/5 points<br>
| |
− | Increases your critical strike chance by 5%.<br>
| |
− | ''Loving the crits.''
| |
| | | |
− | Murder - 2/2 points<br>
| |
− | Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.<br>
| |
− | ''This is very nice to have. I notice the reduced misses.''
| |
| | | |
− | Ruthlessness - 3/3 points<br>
| + | Dsnekr's second Talent build was the cookie cutter 21/8/22 build. |
− | Gives your finishing moves a 40% chance to add a combo point to your target.<br>
| |
− | ''Filler to get to Lethality. The extra combo point from time to time when using Rupture/SnD can be nice. I can build up lots of DoTs using these points.''
| |
| | | |
− | Relentless Strikes - 1/1 point<br>
| + | Seal Fate was nice but led to very spikey unpredictable damage. With the change to the new build I also plan to swap around gear a bit. I plan on a bigger emphasis on +atk power gear over my previous focus on +%crit. |
− | Your finishing moves have a 20% chance per combo point to restore 25 energy.<br>
| |
− | ''This definitely helps to keep energy levels up when grouped in instances.''
| |
| | | |
− | Lethality - 5/5 point<br>
| + | ==Talent Build== |
− | Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.<br>
| |
− | ''More Damage!''
| |
| | | |
− | Vile Poisons - 5/5 points<br> Increases the damage dealt by your poisons by 15%.<br>
| |
− | ''Gets me toward Seal Fate''
| |
| | | |
− | Cold Blood - 1/1 point When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%. <br>
| |
− | ''This has quickly turned into one of my favorite Talents. I love being able to pick when to crit. I just wish it wasn't used up on misses.''
| |
| | | |
− | Seal Fate - 5/5 points Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point. <br>
| + | [[User:Jini/Dsnekr/Alternate builds|Alternate builds]] |
− | ''Can really help to build Combo points quickly. I can often get enough combo points in a group fight to pull off at least one 5point evis.''
| |
| | | |
− | === Combat Talents (0 points) === | + | ==Equipment Considerations== |
| | | |
− | None <br>
| + | ===Quests to Persue=== |
− | ''I'd love to find a way to get Imp Backstab but am not willing to give up Imp Sap and I want to try Seal Fate.''
| |
| | | |
− | === Subtlety Talents (21 points) ===
| + | Stratholme: |
− | | + | * [http://wow.allakhazam.com/item.html?witem=17044 Will of the Martyr] - Neck, 10 Sta, 30 AP - Strat quest. On the step to kill the Baron in Strat. Dunno what the deal is but I tried it and it didn't work. |
− | Master of Deception - 5/5 points<br>
| |
− | Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)<br>
| |
− | ''Very useful.''
| |
− | | |
− | Opportunity - 5/5 points<br>
| |
− | Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.<br>
| |
− | ''Big ambushes and BSes.''
| |
− | | |
− | Improved Ambush - 3/3 points<br>
| |
− | Increases the critical strike chance of your Ambush ability by 40%.<br>
| |
− | ''Big Ambushes!''
| |
− | | |
− | Initiative - 4/5 points<br>
| |
− | Gives you a 60% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.<br>
| |
− | ''It is very nice to get these points at the start of a fight. 3 points from Cheap Shot is WoW! 2 points off a 500 point Ambush crit ensures that the +level mob is going down soon.''
| |
− | | |
− | Improved Sap - 3/3 points<br>
| |
− | Adds a 90% chance to return to stealth mode after using your Sap ability.<br>
| |
− | ''This is a super ability. I use it alot in instance so far. Remember to always sap the caster ;) Melee types chase, casters just stand there and nuke the party. You are stealthed out to the mobs because no one wants you to be seen for a reason!''
| |
− | | |
− | Preparation - 1/1 point When activated, this ability immediately finishes the cooldown on your other Rogue abilities. <br>
| |
− | ''I've had this for a while now. I rarely use it :( I should use it more or switch out to Imp SS.''
| |
− | | |
− | ==Quests to Persue==
| |
− | | |
− | Need the Blood from General Drakkisath in UBRS for the Onyxia key.
| |
− | | |
− | [http://www.thottbot.com/?q=4234 Mayara Brightwing] - See Count Remington Ridgewell in SW. <br>
| |
− | | |
− | [http://www.thottbot.com/?q=5183 The Human, Ras Frostwhisper] - Leads to the Lich in [[Scholomance]] through [[Stratholme]].<br>
| |
| | | |
− | [http://www.thottbot.com/?q=2990 Frostsaber Provisions] - Presumably allows the rare level 60 frostsaber to be purchased. Location is 50,11 in Winterspring.<br>
| + | ===Enchants=== |
− | [http://www.thottbot.com/?q=2991 Winterfall Intrusion] - Presumably allows the rare level 60 frostsaber to be purchased. <br>
| + | * Libram of Rapidity - Libram of Rapidity, 2x Blood of Heroes, 2xLBS, PBD (Have diamond, 1 blood and LBS) |
| + | * +3 Agi to Cloak - 2x Lesser Nether Essence |
| + | * +15 Agi to gloves - 3xNexus Crystal, 8xLBS, 4xEssence of Air |
| | | |
− | For fun: [Scholomance: [http://www.thottbot.com/?q=885 Plagued Hatchlings] in Eastern Plaguelands.
| |
| | | |
− | Stratholme:
| + | * +15 Agi to NEXT offhand - 6xLBS, 6xGEE, 4xIllusion Dust, 2xEssence of Air |
| + | * Crusader to NEXT sword - 2xRighteous Orbs, 4xLBS |
| | | |
− | ==Dream Drops== | + | ===Dream Drops=== |
− | [http://www.thottbot.com/index.cgi?i=13138 Blisterbane Wrap] - Cloak, 39 Armor, 15 Agility, 3 Stamina, 6 Shadow Resistance - I have no idea where this is from.<br>
| |
| | | |
| '''Crafted'''<br> | | '''Crafted'''<br> |
− | *Devilsaur Leggings - 148 Armor, +12 Stamina, +46 Attack Power, +1% crit - Need 14 Devilsaur Leather, 1 Cured Rugged Hide | + | * None, right now |
− | * Stormshroud Shoulders - 114 armor, 10 Sta, +1% Dodge, +1% crit - Need 3 Essence of Water, 3 Essence of Air, 2 Enchanted Leather
| |
− | *Mongoose boots - 23 Agi, 9 Sta - Need 6 Essence of Air, 4 Black Diamonds, 2 cured rugged leather
| |
− | * Shifting Cloak - 17 Agi, 8 Sta, +1% dodge - Need 12 Essence of Air, 4 Skin of Shadow, 8 Guardian Stone, 4 Cured Rugged Hide
| |
− | * Devilsaur Gauntlets - 103 armor, 9 Sta, +28 Atk Power, +1% crit
| |
− | | |
− | '''Quests'''<br>
| |
− | | |
| | | |
| | | |
− | '''Maraudon'''<br> | + | '''Scholomance''' |
− | [http://www.thottbot.com/index.cgi?i=19504 Phytoskin Spaulders] - Shoulders,111 Armor, 16 Agility, 10 Stamina, 10 Nature Resistance<br>
| + | * Shadowcraft Cap - (47 AEP), 141 armor, 13 Str, 20 Agi, 18 Sta, 5 Spi - Gandling |
| + | * Shadowcraft Boots - (32 AEP) - Rattlegore |
| | | |
| | | |
− | '''Sunken Temple'''<br> | + | '''Stratholme''' |
− | [http://www.thottbot.com/index.cgi?i=16367 Drakeclaw Band of the Monkey] - Ring, +10-11 Agi/Sta<br>
| + | * Shadowcraft Shoulders - Canon Master Willey, Live Strat |
− | [http://www.thottbot.com/index.cgi?i=18935 Drakeclaw Band of Agility] - Ring, +14-15 Agi<br>
| + | * Shadowcraft Legs - Baron Rivendare, UD Strat |
− | | + | * [http://www.thottbot.com/?i=22029 Flamescarred Girdle] - Maleki the Pallid, UD Strat |
− | | |
− | '''Blackrock Depths'''<br>
| |
− | [http://www.thottbot.com/index.cgi?i=14900 Barman Shanker] - Dagger, 36.5 DPS - spd 2.0, Wounds the target causing them to bleed for 100 damage over 30 sec - from [http://www.thottbot.com/index.cgi?n=18915 Plugger Spazzring]<br> | |
− | [http://www.thottbot.com/index.cgi?i=18423 Swiftwalker Boots] - Feet, 115 Armor, +4 Strength, +21 Agility, +7 Stamina - from high priestess<br>
| |
− | [http://www.thottbot.com/index.cgi?i=7171 Warstrife Leggings] - Legs, 144 Armor, +6 Strength, +6 Agility, +12 Stamina, Equip: Increases your chance to dodge an attack by 2%. - from General Angerforge<br>
| |
| | | |
| | | |
| '''Upper Blackrock Spire'''<br> | | '''Upper Blackrock Spire'''<br> |
− | [http://www.thottbot.com/index.cgi?i=19404 Shadowcraft Tunic] - Chest, 176 Armor, +26 Agility, +13 Stamina, +12 Spirit
| + | * Nightbrace Tunic - 172 armor, +50 Atk Pow, 5 Agi, 10 Sta, +10 Fire/Shadow Resist - [http://wow.allakhazam.com/db/mob.html?wmob=10264 Solakar Flamewreath] |
− | | |
− | ==Alternate Builds==
| |
− | | |
− | ===Alternate 21/8/22 build===
| |
− | ====Assassination Talents (21 points)====
| |
− | | |
− | | |
− | '''Improved Eviscerate''' - 3/3 points<br>
| |
− | Increases the damage done by your Eviscerate ability by 15%.<br>
| |
− | | |
− | | |
− | '''Malice''' - 5/5 points<br>
| |
− | Increases your critical strike chance by 5%.<br>
| |
− | | |
− | | |
− | '''Murder''' - 2/2 points<br>
| |
− | Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.<br>
| |
− | | |
− | | |
− | '''Ruthlessness''' - 3/3 points<br>
| |
− | Gives your finishing moves a 60% chance to add a combo point to your target.<br>
| |
− | | |
− | | |
− | '''Relentless Strikes''' - 1/1 point<br>
| |
− | Your finishing moves have a 20% chance per combo point to restore 25 energy.<br>
| |
− | | |
− | | |
− | '''Lethality''' - 5/5 points<br>
| |
− | Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, or Hemorrhage abilities by 30%.<br>
| |
− | | |
− | | |
− | '''Improved Instant Poison''' - 1/5 point<br>
| |
− | Increases the chance to apply Instant Poison to your target by 2%.<br>
| |
− | | |
− | | |
− | '''Cold Blood''' - 1/1 point<br>
| |
− | When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.<br>
| |
− | | |
− | | |
− | ====Combat Talents (8 points)====
| |
− | | |
− | | |
− | '''Improved Sinister Strike''' - 2/2 points<br>
| |
− | Reduces the Energy cost of your Sinister Strike ability by 5 Energy.<br>
| |
− | | |
− | | |
− | '''Improved Gouge''' - 3/3 points<br>
| |
− | Increases the effect duration of your Gouge ability by 1.5 seconds.<br>
| |
− | | |
− | | |
− | '''Improved Backstab''' - 3/3 points<br>
| |
− | Increases the critical strike chance of your Backstab ability by 30%.<br>
| |
− | | |
− | | |
− | | |
− | ====Subtlety Talents (22 points)====
| |
− | | |
− | | |
− | '''Master of Deception''' - 5/5 points<br>
| |
− | Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)<br>
| |
− | | |
− | | |
− | '''Opportunity''' - 5/5 points<br>
| |
− | Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.<br>
| |
− | | |
− | | |
− | '''Improved Ambush''' - 3/3 points<br>
| |
− | Increases the critical strike chance of your Ambush ability by 40%.<br>
| |
− | | |
− | | |
− | '''Initiative''' - 4/5 points<br>
| |
− | Gives you a 60% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.<br>
| |
− | | |
− | | |
− | '''Improved Sap''' - 3/3 points<br>
| |
− | Adds a 90% chance to return to stealth mode after using your Sap ability.<br>
| |
− | | |
− | | |
− | '''Preparation''' - 1/1 point<br>
| |
− | When activated, this ability immediately finishes the cooldown on your other Rogue abilities.<br>
| |
− | | |
− | | |
− | '''Improved Cheap Shot''' - 1/2 point<br>
| |
− | Reduces the Energy cost of your Cheap Shot ability by 10.<br>
| |
− | | |
− | ===Alternate Sword build===
| |
− | ====Assassination Talents (3 points)====
| |
− | | |
− | '''Improved Eviscerate - 3/3 points'''<br>
| |
− | Increases the damage done by your Eviscerate ability by 15%.
| |
− | | |
− | | |
− | ====Combat Talents (25 points)====
| |
− | | |
− | '''Improved Sinister Strike - 2/2 points'''<br>
| |
− | Reduces the Energy cost of your Sinister Strike ability by 5 Energy.
| |
− | | |
− | '''Improved Gouge - 3/3 points'''<br>
| |
− | Increases the effect duration of your Gouge ability by 1.5 seconds.
| |
− | | |
− | '''Precision - 5/5 points'''<br>
| |
− | Increases your chance to hit with melee weapons by 5%.
| |
− | | |
− | '''Deflection - 5/5 points'''<br>
| |
− | Increases your Parry chance by 5%.
| |
− | | |
− | '''Dual Wield Specialization - 3/5 points'''<br>
| |
− | Increases the damage done by your offhand weapon by 30%.
| |
− | | |
− | '''Improved Kick - 2/2 points'''<br>
| |
− | Gives your Kick ability a 100% chance to silence the target for 2 seconds.
| |
− | | |
− | '''Blade Flurry - 1/1 point'''<br>
| |
− | Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 seconds.
| |
− | | |
− | '''Sword Specialization - 4/5 points'''<br>
| |
− | Gives you a 4% chance to get an extra attack after dealing damage with your Sword.
| |
− | | |
− | | |
− | | |
− | ====Subtlety Talents (23 points)==== | |
− | | |
− | '''Master of Deception - 5/5 points'''<br>
| |
− | Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)
| |
− | | |
− | '''Camouflage - 5/5 points'''<br>
| |
− | Increases your speed while stealthed by 15%.
| |
− | | |
− | '''Elusiveness - 1/5 point'''<br>
| |
− | Reduces the cooldown of your Evasion, Vanish, and Blind abilities by 15 seconds.
| |
− | | |
− | '''Initiative - 5/5 points'''<br>
| |
− | Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
| |
− | | |
− | '''Ghostly Strike - 1/1 point'''<br>
| |
− | A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 seconds. Awards 1 combo point.
| |
− | | |
− | '''Improved Sap - 3/3 points'''<br>
| |
− | Adds a 90% chance to return to stealth mode after using your Sap ability.
| |
− | | |
− | '''Improved Cheap Shot - 2/2 points'''<br>
| |
− | Reduces the Energy cost of your Cheap Shot ability by 20.
| |
− | | |
− | '''Preparation - 1/1 point'''<br>
| |
− | When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
| |
− | | |
− | ===Alternate Subtlety Build===
| |
− | The point of this build is provide the most utility to a group running instances. The Main Talents to support this goal are MoD, Camo, Elusiveness, Improved Sap, Preparation and Hemorrhage. In order to boost damage output in support of the Rogue's role as a DPS member of a group, Malice/Lethality, Imp SnD, Imp SS, and Imp BS.
| |
− | | |
− | The standard opener would be Cheap Shot with the standard finishing move being Rupture.
| |
− | | |
− | ====Assassination Talents (15 points)====
| |
− | | |
− | '''Malice - 5/5 points'''<br>
| |
− | Increases your critical strike chance by 5%.<br>
| |
− | | |
− | '''Murder - 2/2 points'''<br>
| |
− | Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.<br>
| |
− | | |
− | '''Improved Slice and Dice - 3/3 points'''<br>
| |
− | Increases the duration of your Slice and Dice ability by 45%.<br>
| |
− | | |
− | '''Lethality - 5/5 points'''<br>
| |
− | Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.<br>
| |
− | | |
− | | |
− | ====Combat Talents (8 points)====
| |
− | | |
− | '''Improved Sinister Strike - 2/2 points'''<br>
| |
− | Reduces the Energy cost of your Sinister Strike ability by 5 Energy.
| |
− | | |
− | '''Lightning Reflexes - 3/5 points'''<br>
| |
− | Increases your Dodge chance by 3%.<br>
| |
− | | |
− | '''Improved Backstab - 3/3 points'''<br>
| |
− | Increases the critical strike chance of your Backstab ability by 30%.<br>
| |
− | | |
− | | |
− | ====Subtlety Talents (28 points)====
| |
− | | |
− | '''Master of Deception - 5/5 points'''<br>
| |
− | Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)<br>
| |
− | | |
− | '''Camouflage - 5/5 points'''<br>
| |
− | Increases your speed while stealthed by 15%.<br>
| |
− | | |
− | '''Opportunity - 5/5 points'''<br>
| |
− | Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.<br>
| |
− | | |
− | '''Elusiveness - 2/5 points'''<br>
| |
− | Reduces the cooldown of your Evasion, Vanish, and Blind abilities by 30 seconds.<br>
| |
− | | |
− | '''Ghostly Strike - 1/1 point'''<br>
| |
− | A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 seconds. Awards 1 combo point.<br>
| |
− | | |
− | '''Improved Sap - 3/3 points'''<br>
| |
− | Adds a 90% chance to return to stealth mode after using your Sap ability.<br>
| |
| | | |
− | '''Improved Rupture - 3/3 points'''<br>
| |
− | Increases the damage of dealt by your Rupture ability by 30%.<br>
| |
| | | |
− | '''Preparation - 1/1 point'''<br> | + | '''Zul'Gurub''' |
− | When activated, this ability immediately finishes the cooldown on your other Rogue abilities.<br>
| + | * Foror's Eyepatch - (64 AEP) |
| + | * Zandalar Madcap's Mantle (48 AEP) - Need Honored + girdle |
| + | * Zandalar Madcap's Tunic (65 AEP) - Need Revered + aegis |
| + | * Zandalar Madcap's Bracer (34 AEP) - Waiting to turn in until I get the Mantle/honored - downgrade until set bonus |
| | | |
− | '''Improved Cheap Shot - 2/2 points'''<br>
| |
− | Reduces the Energy cost of your Cheap Shot ability by 20.<br>
| |
| | | |
− | '''Hemorrhage - 1/1 point'''<br> | + | '''AQ20''' |
− | An instant strike that damages the opponent and causes the target to hermorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 seconds. Awards 1 combo point.<br>
| + | * Cloak of Veiled Shadows (38 AEP) - Revered |
| + | * Dagger of Veiled Shadows - Exalted |
| + | * Southwind Helm - (59 AEP) |
| + | * Ring of Fury (32 AEP) - Moam |