Difference between revisions of "Melee"
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− | + | {{Unit nav}} | |
− | + | {{Intro}} | |
+ | [[File:Melee range.png|frame|right|[[Radius|Sub-tiles]] that can be targeted at various ranges in melee combat. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115251-does-weapon-range-relate-to-game-yards-or-howsit-work/&do=findComment&comment=1437886] Range is determined differently for players, [[Mercenary|mercenaries]] and [[pet]]s, and monsters.]] | ||
+ | |} | ||
− | + | ==Player== | |
+ | The range of players varies according to the [[range adder]] of the weapon equipped and the [[size]] of the monster being attacked. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/116950-zealing-with-a-passionsilence-war-pike/&do=findComment&comment=1455591] | ||
− | Range | + | '''Range = range adder + size''' |
− | + | Players achieve maximum range by equipping range adder 4 polearms and spears, giving them range 5 when attacking size 1 monsters, range 6 when attacking size 2 monsters and range 7 when attacking size 3 monsters. | |
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− | + | Although the physical damage of [[Smite]] and [[Dragon Talon]], [[Dragon Tail]] or [[Dragon Flight]] is based on shield and boot damage respectively, range is still based on the range adder of the weapon equipped. | |
+ | When an [[Assassin]] or a [[Barbarian (Diablo II)|Barbarian]] equips [[two weapons]] and attacks a selected target, range is based on the range adder of the primary weapon (the weapon equipped above the gloves in the inventory, or that first equipped). The primary weapon is displayed in the right hand of the Assassin or Barbarian. This is true for [[Dragon Claw]] and [[Double Swing]] and [[Frenzy]], even though these are a sequence of two attacks (as are Normal Attack and [[Fists of Fire]], [[Claws of Thunder]] and [[Blades of Ice]] when used with two weapons). While each weapon attacks and applies its damage and modifiers individually, the range applied to both attacks is still that of the primary weapon. [https://www.theamazonbasin.com/forums/index.php?/topic/117349-frenzy-barb-aesthetics/&do=findComment&comment=1455909] | ||
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+ | [[File:Two weapons.png|frame|center|Both [[Skeleton|Burning Dead]] (size 2) are out of range when a [[Dirk]] (range adder 0) with 100% [[Chance to Cast]] [[Frost Nova]] on [[Attack]] is primary and a [[Long Sword]] (range adder 1) with 100% Chance to Cast [[Nova]] on Attack is secondary. When the Long Sword is primary ''both'' attack the Burning Dead (which are chilled by the Frost Nova cast by the Dirk).]] | ||
+ | <br> | ||
− | + | ==Mercenary and pet== | |
+ | The range of all [[Mercenary|mercenaries]] and [[pet]]s varies according to their entry in the MeleeRng column of MonStats2.txt and the [[size]] of the monster being attacked. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/116950-zealing-with-a-passionsilence-war-pike/&do=findComment&comment=1455591] | ||
− | + | '''Range = MeleeRng + size''' | |
− | + | {{Text table}} | |
− | + | |-align=center | |
− | + | !colspan=3|MeleeRng | |
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− | { | + | !width=106|0 |
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− | * | + | *[[Rogue Scout]] |
− | * | + | *[[Iron Wolf]] |
− | * | + | *[[Barbarian (mercenary)|Barbarian]] |
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− | * | + | *[[Desert Mercenary]] |
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− | * | + | *[[Blood Golem]] |
+ | *[[Clay Golem]] | ||
+ | *[[Fire Golem]] | ||
+ | *[[Iron Golem]] | ||
+ | *[[Raise Skeletal Mage|Necromage]] | ||
+ | *[[Raise Skeleton|Necroskeleton]] | ||
+ | *[[Shadow Master]] | ||
+ | *[[Shadow Warrior]] | ||
+ | *[[Valkyrie]] | ||
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− | * | + | *[[Summon Dire Wolf|Dire Wolf]] |
+ | *[[Summon Spirit Wolf|Spirit Wolf]] | ||
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− | * | + | *[[Summon Grizzly|Grizzly]] |
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|} | |} | ||
− | + | Equipping weapons has no effect on the melee range of mercenaries and pets that can do so e.g. the range of a Desert Mercenary or Valkyrie equipping a [[War Pike]] (rangeadder 4) will still be based on MeleeRng 2 and 0 respectively. | |
− | + | <br> | |
− | + | <br> | |
− | + | ==Monster== | |
− | + | The range of monsters varies according to their ''own'' entries in both the MeleeRng and SizeX/Y columns of MonStats2.txt. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/116950-zealing-with-a-passionsilence-war-pike/&do=findComment&comment=1451800] | |
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− | = | + | '''Range = MeleeRng + [[size]]''' |
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− | + | Players, [[Mercenary|mercenaries]] and [[pet]]s are all size 2. Regardless of size, the target is always the central occupied sub-tile. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/116950-zealing-with-a-passionsilence-war-pike/&do=findComment&comment=1455591] | |
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− | + | When a monster is blinded by [[Hit Blinds Target]], [[Dim Vision]] or [[Cloak of Shadows]], its awareness range is reduced to its melee range; thus it's relevant even if they are ranged or casters with no melee attack. | |
− | == | + | <br> |
− | + | <br> | |
− | + | ===Size 1=== | |
− | + | The only [[size]] 1 monster that has a melee attack or that can be blinded is a [[Flying Scimitar]] which has MeleeRng 2, giving it range 3 (2+1). | |
− | + | <br> | |
− | + | <br> | |
− | + | ===Size 2=== | |
− | + | {{Text table}} | |
− | + | |-align=center | |
− | + | !colspan=5|Range | |
− | + | |-align=center | |
− | + | !2 | |
− | |- | + | !width=106|3 |
− | ! | + | !width=106|4 |
− | + | !width=106|5 | |
− | + | !width=106|6 | |
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− | !width= | ||
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− | + | {|cellspacing=0 cellpadding=0 | |
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|-valign=top | |-valign=top | ||
− | + | |width=110| | |
− | + | *[[Zombie]] | |
− | | | + | *[[Spike Fiend]] |
− | + | *[[Fallen]] | |
− | | | + | *[[Fallen Shaman]] |
− | | | + | *[[Corrupt Rogue]] |
− | * | + | *[[Corrupt Rogue Archer|CR Archer]] |
− | * | + | *[[Skeleton]] |
− | * | + | *[[Blood Hawk]] |
− | | | + | *[[Goatman]] |
− | * | + | *[[Skeleton Archer]] |
− | * | + | *[[Griswold|{{Ub|=Griswold}}]] |
− | * | + | *[[Wraith]] |
− | | | + | *[[The Smith|{{Ub|=The Smith}}]] |
− | * | + | *[[Skeleton Mage]] |
− | * | + | |width=110| |
− | * | + | *[[Fetish]] |
+ | *[[Vampire]] | ||
+ | *[[Mummy]] | ||
+ | *[[Sabre Cat]] | ||
+ | *[[Radament|{{Ub|=Radament}}]] | ||
+ | *[[Leaper]] | ||
+ | *[[Vulture Demon]] | ||
+ | *[[Slinger]] | ||
+ | *[[Greater Mummy]] | ||
+ | *[[Bat Demon]] | ||
+ | *[[Sand Maggot Young|Maggot Young]] | ||
+ | *[[Swarm]] | ||
+ | *[[Vile Child]] | ||
+ | *[[Giant Mosquito]] | ||
+ | *[[Fetish Shaman]] | ||
+ | |width=106| | ||
+ | *[[Frog Demon]] | ||
+ | *[[Willowisp]] | ||
+ | *[[Bone Fetish]] | ||
+ | *[[Zakarum Priest]] | ||
+ | *[[Council Member]] | ||
+ | *[[Hephasto the Armorer|{{Ub|=Hephasto}}]] | ||
+ | *[[Demon Imp]] | ||
+ | *[[Succubus]] | ||
+ | *[[Stygian Fury]] | ||
+ | *[[Reanimated Horde]] | ||
+ | *[[Putrid Defiler]] | ||
+ | *[[Pain Worm]] | ||
+ | *[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] | ||
|} | |} | ||
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− | * | + | *[[Zakarum Zealot]] |
− | * | + | *[[Trapped Soul]] |
− | * | + | *[[Izual|{{Ub|=Izual}}]] |
− | + | *[[Hell Bovine]] | |
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− | * | + | *[[Corrupt Rogue Spearwoman|CR Spearwoman]] |
− | * | + | *[[Oblivion Knight]] |
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− | * | + | *[[Talic|{{Ub|=Talic}}]] |
+ | *[[Madawc|{{Ub|=Madawc}}]] | ||
+ | *[[Korlic|{{Ub|=Korlic}}]] | ||
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− | * | + | *[[Festering Appendage]] |
|} | |} | ||
+ | <br> | ||
+ | ===Size 3=== | ||
+ | *[[Tentacle Beast]]s (River Stalkers, Water and Stygian Watchers) of Act 3 have MeleeRng 6, giving them Range '''9'''. | ||
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− | + | {{Text table}} | |
− | + | |-align=center | |
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!colspan=5|Range | !colspan=5|Range | ||
− | |- | + | |-align=center |
− | ! | + | !3 |
+ | !width=106|4 | ||
+ | !width=106|5 | ||
+ | !width=106|6 | ||
+ | !width=106|7 | ||
|-valign=top | |-valign=top | ||
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− | {|cellspacing=0 cellpadding | + | {|cellspacing=0 cellpadding=0 |
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|-valign=top | |-valign=top | ||
− | | | + | |width=110| |
− | + | *[[Wendigo]] | |
− | + | *[[Tainted]] | |
− | *Wendigo | + | *[[Giant Spider]] |
− | *Tainted | + | *[[Andariel|{{Ub|=Andariel}}]] |
− | *Giant Spider | + | *[[Sand Raider]] |
− | * | + | *[[Scarab Demon]] |
− | *Sand Raider | + | |width=110| |
− | *Scarab Demon | + | *[[Sand Maggot]] |
− | | | + | *[[Claw Viper]] |
− | *Sand Maggot | + | *[[Baboon Demon]] |
− | *Claw Viper | + | *[[Blunderbore]] |
− | *Baboon Demon | + | *[[Thorned Hulk]] |
− | *Blunderbore | + | *[[Finger Mage]] |
− | *Thorned Hulk | + | |width=106| |
− | *Finger Mage | + | *[[Baal's Minion]] |
− | | | + | *[[Suicide Minion]] |
− | *Baal's Minion | + | *[[Death Mauler]] |
− | *Suicide Minion | + | *[[Overseer]] |
− | *Death Mauler | + | *[[Siege Beast]] |
− | *Overseer | + | *[[Abominable]] |
− | *Siege Beast | ||
− | *Abominable | ||
|} | |} | ||
| | | | ||
− | *Vile Mother | + | *[[Vile Mother]] |
− | *Regurgitator | + | *[[Regurgitator]] |
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− | * | + | *[[Duriel|{{Ub|=Duriel}}]] |
− | *Megademon | + | *[[Megademon]] |
| | | | ||
− | * | + | *[[Mephisto|{{Ub|=Mephisto}}]] |
− | * | + | *[[Diablo|{{Ub|=Diablo}}]] |
− | *Minion of Destruction | + | *[[Minion of Destruction|Minion Destruction]] |
− | * | + | *[[Baal|{{Ub|=Baal}}]] |
| | | | ||
− | *Blood Lord | + | *[[Blood Lord]] |
− | *Frozen Horror | + | *[[Frozen Horror]] |
|} | |} | ||
+ | <br> | ||
− | + | ==Reference== | |
− | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/115251-does-weapon-range-relate-to-game-yards-or-howsit-work/ Does weapon range relate to game yards? Or... Howsit work?] (D2 Technical) | |
+ | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/116950-zealing-with-a-passionsilence-war-pike/ Zealing with a Passion/Silence war pike....] (D2 Technical) | ||
+ | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117349-frenzy-barb-aesthetics/ Frenzy Barb Aesthetics] (D2 Barbarian) | ||
+ | *Librarian, [https://www.mannm.org/d2library/faqtoids/range_eng.html Radar Love: ingame ranges and distances] (FAQtoids) | ||
+ | *Nefarius, [https://d2mods.info/forum/kb/viewarticle?a=359 MonStats2.txt File Guide (v 1.0)] (Phrozen Keep) | ||
+ | *Nefarius, [https://d2mods.info/forum/kb/viewarticle?a=346 Weapons.txt File Guide] (Phrozen Keep) |
Latest revision as of 06:13, 27 September 2021
PlayerThe range of players varies according to the range adder of the weapon equipped and the size of the monster being attacked. [2]
Mercenary and petThe range of all mercenaries and pets varies according to their entry in the MeleeRng column of MonStats2.txt and the size of the monster being attacked. [4]
MonsterThe range of monsters varies according to their own entries in both the MeleeRng and SizeX/Y columns of MonStats2.txt. [5]
Size 1The only size 1 monster that has a melee attack or that can be blinded is a Flying Scimitar which has MeleeRng 2, giving it range 3 (2+1).
Size 2
Size 3
Reference
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