Difference between revisions of "Shock Wave"
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Onderduiker (talk | contribs) (Created page with '{{D2 Shape |Type=Multiple medium range piercing missile cast<br>Damage and debuff |Tier=5 |Rlvl=24 |Req=Werebear |Town=No |Mana=7 |ANM=No |WD=None |LB=Yes |r1= |r2= |r3={{D2 Req}...') |
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− | {{ | + | {{Skill page |
+ | |Nav=Shape | ||
+ | |File=Shape Shifting | ||
+ | |RS=Maul | ||
+ | |SS=Maul | ||
|Type=Multiple medium range piercing missile cast<br>Damage and debuff | |Type=Multiple medium range piercing missile cast<br>Damage and debuff | ||
|Tier=5 | |Tier=5 | ||
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|Mana=7 | |Mana=7 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=Yes | + | |LB=Yes}} |
− | + | {{U|=With a tremendous roar, the Druid shakes the earth, stunning any enemies in the surrounding area with the resultant tremor.}} | |
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− | + | ==Detail== | |
− | + | {{Skill}} | |
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− | !align=left| | + | !align=left|Minimum Physical Damage |
− | |5 | + | |(3*slvl) + 7||(5*slvl) - 9||(7*slvl) - 41||(7*slvl) - 41||(7*slvl) - 41 |
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− | !align=left| | + | !align=left|Maximum Physical Damage |
− | | | + | |(3*slvl) + 17||(5*slvl) + 1||(7*slvl) - 31||(7*slvl) - 31||(7*slvl) - 31 |
|} | |} | ||
− | {{ | + | {{Stat}} |
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− | !align=left| | + | !align=left|{{S|=+% Physical Damage}} |
− | | | + | |5*[[Maul]].blvl |
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− | !align=left| | + | !align=left|[[Stun length]] (seconds) |
− | |( | + | |min( (0.6*slvl) + 1 , 10) |
+ | |- | ||
+ | !align=left|[[Next Delay]] (Frames) | ||
+ | |4 | ||
|} | |} | ||
*Level >14 applies maximum 10 second stun length. {{Warn|=Skill description does not apply this ceiling to stun length.}} | *Level >14 applies maximum 10 second stun length. {{Warn|=Skill description does not apply this ceiling to stun length.}} | ||
− | * | + | *Each shock wave consists of five [[missile]]s with ~8 2/3 yard [[radius|range]] which pierce targets. However, since they are [[size]] 1 and apply next delay this normally prevents more than one missile per cast from colliding with a target. |
− | + | [[File:Shock Wave.png|center|thumb|600px|Like [[Teeth]] and [[Multiple Shot]] target or cursor position affects size of arc in which missiles are fired, but since only five are fired there can be large gaps when maximising size of arc by placing cursor as close to Werebear as possible: one [[Corrupt Rogue Archer|Vile Archer]] is neither damaged nor stunned, despite being within range.]] | |
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− | + | *[[Cast rate]] | |
− | *[[ | ||
<br> | <br> | ||
− | == | + | ==Source== |
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− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+1-3 Shock Wave can spawn on ilvl >24 | + | *+(1-3) Shock Wave ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >24 [[pelt]]s. |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | + | {{Levels 1-10}} | |
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− | {{ | ||
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− | !align=left| | + | !align=left|Minimum Physical Damage |
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|10||13||16||19||22||25||28||31||36||41 | |10||13||16||19||22||25||28||31||36||41 | ||
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− | !align=left| | + | !align=left|Maximum Physical Damage |
|20||23||26||29||32||35||38||41||46||51 | |20||23||26||29||32||35||38||41||46||51 | ||
+ | |- | ||
+ | !align=left|Stun Length (Seconds) | ||
+ | |1.6||2.2||2.8||3.4||4||4.6||5.2||5.8||6.4||7 | ||
|} | |} | ||
− | {{ | + | {{Levels 11-20}} |
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− | !align=left| | + | !align=left|Minimum Physical Damage |
|46||51||56||61||66||71||78||85||92||99 | |46||51||56||61||66||71||78||85||92||99 | ||
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− | !align=left| | + | !align=left|Maximum Physical Damage |
|56||61||66||71||76||81||88||95||102||109 | |56||61||66||71||76||81||88||95||102||109 | ||
+ | |- | ||
+ | !align=left|Stun Length (Seconds) | ||
+ | |7.6||8.2||8.8||9.4||10||10||10||10||10||10 | ||
|} | |} | ||
− | {{ | + | {{Levels 21-30}} |
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− | !align=left| | + | !align=left|Minimum Physical Damage |
|106||113||120||127||134||141||148||155||162||169 | |106||113||120||127||134||141||148||155||162||169 | ||
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− | !align=left| | + | !align=left|Maximum Physical Damage |
|116||123||130||137||144||151||158||165||172||179 | |116||123||130||137||144||151||158||165||172||179 | ||
|} | |} | ||
− | {{ | + | {{Levels 31-40}} |
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− | !align=left| | + | !align=left|Minimum Physical Damage |
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|176||183||190||197||204||211||218||225||232||239 | |176||183||190||197||204||211||218||225||232||239 | ||
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− | !align=left| | + | !align=left|Maximum Physical Damage |
|186||193||200||207||214||221||228||235||242||249 | |186||193||200||207||214||221||228||235||242||249 | ||
|} | |} | ||
− | {{ | + | {{Levels 41-50}} |
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− | !align=left| | + | !align=left|Minimum Physical Damage |
|246||253||260||267||274||281||288||295||302||309 | |246||253||260||267||274||281||288||295||302||309 | ||
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− | !align=left| | + | !align=left|Maximum Physical Damage |
|256||263||270||277||284||291||298||305||312||319 | |256||263||270||277||284||291||298||305||312||319 | ||
|} | |} | ||
− | {{ | + | {{Levels 51-60}} |
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− | !align=left| | + | !align=left|Minimum Physical Damage |
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|316||323||330||337||344||351||358||365||372||379 | |316||323||330||337||344||351||358||365||372||379 | ||
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− | !align=left| | + | !align=left|Maximum Physical Damage |
|326||333||340||347||354||361||368||375||382||389 | |326||333||340||347||354||361||368||375||382||389 | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit) | ||
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Latest revision as of 17:17, 14 October 2012
With a tremendous roar, the Druid shakes the earth, stunning any enemies in the surrounding area with the resultant tremor.
Detail
SourceSkill bonus
Levels 1-60
Reference
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