Difference between revisions of "Twister"
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− | {{ | + | {{Skill page |
+ | |Nav=Elemental | ||
+ | |File=Elemental | ||
+ | |RS=Cyclone Armor | ||
+ | |SS=Tornado, Hurricane | ||
|Type=Medium range multiple piercing missile cast<br>Damage and stun | |Type=Medium range multiple piercing missile cast<br>Damage and stun | ||
|Tier=4 | |Tier=4 | ||
Line 7: | Line 11: | ||
|Mana=7 | |Mana=7 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=Yes | + | |LB=Yes}} |
− | + | {{U|=Calling to the winds, the Druid sends small whirlwinds advancing into the midst of his enemies, buffeting and stunning them as they go.}} | |
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− | {{ | + | ==Detail== |
− | + | {{Skill}} | |
− | + | |- | |
− | = | + | !align=left|Minimum Physical Damage |
− | + | |(2*slvl) + 4||(3.5*slvl) - 8||(5*slvl) - 32||(6.5*slvl) - 65||(8*slvl) - 107 | |
+ | |- | ||
+ | !align=left|Maximum Physical Damage | ||
+ | |(2*slvl) + 6||(3.5*slvl) - 6||(5.5*slvl) - 38||(7*slvl) - 71||(8.5*slvl) - 113 | ||
+ | |} | ||
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left|{{ | + | !align=left|{{S|=+% Physical Damage}} |
− | |10*([[ | + | |10 * ([[Tornado]].blvl+[[Hurricane]].blvl) |
|- | |- | ||
− | !align=left|Stun | + | !align=left|[[Stun length]] (Seconds) |
|0.4 | |0.4 | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Next Delay]] (Frames) |
|25 | |25 | ||
|} | |} | ||
− | + | *Unleashes three twister [[missile]]s applying physical damage and stun length on collision. Cannot be cast while a [[Werewolf]] or [[Werebear]]. | |
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+ | [[File:Twister.png|center|frame|All twisters follow random paths in the general direction of the point targeted, although when cast continuously they'll follow the same paths each time if the point targeted doesn't change.]] | ||
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*Each twister can damage and stun a target more than once, although next delay prevents this from happening more than once every 26 frames. Since twisters last for 50 frames (2 seconds), each twister can only damage and stun a target a maximum of two times if it remains within range. | *Each twister can damage and stun a target more than once, although next delay prevents this from happening more than once every 26 frames. Since twisters last for 50 frames (2 seconds), each twister can only damage and stun a target a maximum of two times if it remains within range. | ||
− | *Due to next delay damage is only applied at a maximum rate of once every 26 frames | + | *Due to next delay, damage is only applied at a maximum rate of once every 26 frames so damage per second can be calculated by multiplying displayed damage by 25/26. |
− | *Damage can be | + | *Damage can be [[block]]ed. |
− | *Faster Cast Rate won't increase Twister's damage rate or the time targets spend stunned, although twisters cast at a faster rate will be closer together, increasing the chances of any twister being within range of a target when next | + | *[[Faster Cast Rate]] won't increase Twister's damage rate or the time targets spend stunned, although twisters cast at a faster rate will be closer together, increasing the chances of any twister being within range of a target when next delay expires. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115290-tornado-and-twister-mechanics/] |
<br> | <br> | ||
− | == | + | ==Source== |
− | |||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Twister (Druid Only) can spawn on ilvl >18 | + | *+(1-3) Twister ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >18 [[pelt]]s. |
<br> | <br> | ||
− | ===[[ | + | ===[[Charges]]=== |
− | {{ | + | {{Skill charges}} |
|- | |- | ||
|13||127 | |13||127 | ||
− | |align=left|[[ | + | |align=left|[[Wind|{{Ub|=Wind}}]] melee weapon |
|61||No | |61||No | ||
|} | |} | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Charged suffix]]=== |
− | {{ | + | {{Skill charged}} |
|-valign=top | |-valign=top | ||
− | |31||44||57||70||83||96||{{ | + | |31||44||57||70||83||96||{{E}}||{{E}}||{{E}}||{{E}} |
− | |33||37||41||45||48||52||{{ | + | |33||37||41||45||48||52||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Club | + | *[[Club]] |
|18||24||24 | |18||24||24 | ||
|-valign=top | |-valign=top | ||
− | |45||72||99||{{ | + | |45||72||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |22||25||27||{{ | + | |22||25||27||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Circlet | + | *[[Circlet]] |
− | *Amulet | + | *[[Amulet]] |
|18||48||48 | |18||48||48 | ||
|} | |} | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Chance to Cast]]=== |
− | |||
− | ====[[ | + | ====[[On Striking]]==== |
− | {{ | + | {{Skill chance}} |
|- | |- | ||
|13||8 | |13||8 | ||
− | !align=left|[[ | + | !align=left|[[Carrion Wind|{{U|=Carrion Wind Ring}}]] |
|60||No | |60||No | ||
|- | |- | ||
|15||5 | |15||5 | ||
− | |align=left|[[ | + | |align=left|[[Rain|{{Ub|=Rain}}]] body armor |
|49||No | |49||No | ||
|- | |- | ||
|22||33 | |22||33 | ||
− | !align=left|[[ | + | !align=left|[[Windhammer|{{U|=Windhammer Ogre Maul}}]] |
|68||No | |68||No | ||
|} | |} | ||
<br> | <br> | ||
− | ====[[ | + | ====[[When Struck]]==== |
− | {{ | + | {{Skill chance}} |
|- | |- | ||
|1||7 | |1||7 | ||
− | |align=left|[[ | + | |align=left|[[Zephyr|{{Ub|=Zephyr}}]] missile weapon |
|21||No | |21||No | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | + | {{Levels 1-10}} | |
− | |||
− | |||
− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|6||8||10||12||14||16||18||20||23.5||27 | |6||8||10||12||14||16||18||20||23.5||27 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|8||10||12||14||16||18||20||22||25.5||29 | |8||10||12||14||16||18||20||22||25.5||29 | ||
|} | |} | ||
− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|30.5||34||37.5||41||44.5||48||53{{0|.0}}||58||63{{0|.0}}||68 | |30.5||34||37.5||41||44.5||48||53{{0|.0}}||58||63{{0|.0}}||68 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|32.5||36||39.5||43||46.5||50||55.5||61||66.5||72 | |32.5||36||39.5||43||46.5||50||55.5||61||66.5||72 | ||
|} | |} | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|73{{0|.0}}||78||84.5||91||97.5||104||110.5||117||125{{0|.0}}||133 | |73{{0|.0}}||78||84.5||91||97.5||104||110.5||117||125{{0|.0}}||133 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|77.5||83||90{{0|.0}}||97||104{{0|.0}}||111||118{{0|.0}}||125||133.5||142 | |77.5||83||90{{0|.0}}||97||104{{0|.0}}||111||118{{0|.0}}||125||133.5||142 | ||
|} | |} | ||
− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|141{{0|.0}}||149||157{{0|.0}}||165||173{{0|.0}}||181||189{{0|.0}}||197||205{{0|.0}}||213 | |141{{0|.0}}||149||157{{0|.0}}||165||173{{0|.0}}||181||189{{0|.0}}||197||205{{0|.0}}||213 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|150.5||159||167.5||176||184.5||193||201.5||210||218.5||227 | |150.5||159||167.5||176||184.5||193||201.5||210||218.5||227 | ||
|} | |} | ||
− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|221{{0|.0}}||229||237{{0|.0}}||245||253{{0|.0}}||261||269{{0|.0}}||277||285{{0|.0}}||293 | |221{{0|.0}}||229||237{{0|.0}}||245||253{{0|.0}}||261||269{{0|.0}}||277||285{{0|.0}}||293 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|235.5||244||252.5||261||269.5||278||286.5||295||303.5||312 | |235.5||244||252.5||261||269.5||278||286.5||295||303.5||312 | ||
|} | |} | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|301{{0|.0}}||309||317{{0|.0}}||325||333{{0|.0}}||341||349{{0|.0}}||357||365{{0|.0}}||373 | |301{{0|.0}}||309||317{{0|.0}}||325||333{{0|.0}}||341||349{{0|.0}}||357||365{{0|.0}}||373 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|320.5||329||337.5||346||354.5||363||371.5||380||388.5||397 | |320.5||329||337.5||346||354.5||363||371.5||380||388.5||397 | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) | ||
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115290-tornado-and-twister-mechanics/ Tornado and Twister Mechanics] (D2 Druid) |
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Latest revision as of 04:03, 24 September 2021
Calling to the winds, the Druid sends small whirlwinds advancing into the midst of his enemies, buffeting and stunning them as they go.
Detail
SourceSkill bonus
Charges
Charged suffix
Chance to CastOn Striking
When Struck
Levels 1-60
Reference
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