Difference between revisions of "Phoenix Strike"
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− | {{MA | + | {{Skill page |
+ | |Nav=MA | ||
+ | |File=Martial Arts | ||
+ | |RS=Cobra Strike, Blades of Ice | ||
+ | |SS=Fists of Fire, Claws of Thunder, Blades of Ice | ||
|Type=Melee charge-up attack | |Type=Melee charge-up attack | ||
|Tier=6 | |Tier=6 | ||
Line 8: | Line 12: | ||
|ANM=Yes | |ANM=Yes | ||
|WD=100% | |WD=100% | ||
− | |LB=Yes | + | |LB=Yes}} |
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{{U|=This mighty skill allows the Assassin trained in its arts to prepare an attack that gives off powerful elemental energies.}} | {{U|=This mighty skill allows the Assassin trained in its arts to prepare an attack that gives off powerful elemental energies.}} | ||
− | == | + | ==Detail== |
− | [[ | + | {{Skill}} |
+ | |- | ||
+ | !align=left|1. Minimum [[Fire Damage]] | ||
+ | |(10*slvl) + 10||(19*slvl) - 62||(29*slvl) - 222||(38*slvl) - 420||(46*slvl) - 644 | ||
+ | |- | ||
+ | !align=left|1. Maximum Fire Damage | ||
+ | |(10*slvl) + 30||(21*slvl) - 58||(33*slvl) - 250||(42*slvl) - 448||(50*slvl) - 672 | ||
+ | |- | ||
+ | !align=left|1. Minimum Fire Bit Rate | ||
+ | |(40*slvl) + 8||(80*slvl) - 312||(128*slvl) - 1080||(176*slvl) - 2136||(240*slvl) - 3928 | ||
+ | |- | ||
+ | !align=left|1. Maximum Fire Bit Rate | ||
+ | |(40*slvl) + 40||(80*slvl) - 280||(136*slvl) - 1176||(192*slvl) - 2408||(256*slvl) - 4200 | ||
+ | |- | ||
+ | !align=left|Minimum [[Lightning Damage]] | ||
+ | |colspan=5|1 | ||
+ | |- | ||
+ | !align=left|2. Maximum Lightning Damage | ||
+ | |(20*slvl) + 20||(40*slvl) - 140||(60*slvl) - 460||(80*slvl) - 900||(100*slvl) - 1460 | ||
+ | |- | ||
+ | !align=left|3. Minimum [[Cold Damage]] | ||
+ | |(4*slvl) + 12||(8*slvl) - 20||(12*slvl) - 84||(20*slvl) - 260||(28*slvl) - 484 | ||
+ | |- | ||
+ | !align=left|3. Maximum Cold Damage | ||
+ | |(4*slvl) + 28||(8*slvl) - 4||(13*slvl) - 84||(21*slvl) - 260||(29*slvl) - 484 | ||
+ | |- | ||
+ | !align=left|3. [[Freeze length]] (Frames) | ||
+ | |(10*slvl) + 90||(15*slvl) + 50||(20*slvl) - 30||(20*slvl) - 30||(20*slvl) - 30 | ||
+ | |} | ||
Line 39: | Line 51: | ||
|- | |- | ||
!align=left|+[[% Attack Rating]] | !align=left|+[[% Attack Rating]] | ||
− | |8+(7*slvl) | + | |8 + (7*slvl) |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
Line 45: | Line 57: | ||
|- | |- | ||
!align=left|+% Finishing AR/Charge | !align=left|+% Finishing AR/Charge | ||
− | |25 [ | + | |25 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119497-charge-up-increases-finish-moves-attack-rating/&do=findComment&comment=1480714] |
|- | |- | ||
− | !align=left|{{S|=+% Meteor | + | !align=left|{{S|=+% Meteor Fire Damage}} |
− | |10*Fists of Fire.blvl | + | |10*[[Fists of Fire]].blvl |
|- | |- | ||
!align=left|{{S|=+% Pyre Fire Damage}} | !align=left|{{S|=+% Pyre Fire Damage}} | ||
Line 54: | Line 66: | ||
|- | |- | ||
!align=left|Fire Length (Frames) | !align=left|Fire Length (Frames) | ||
− | |14+(15*slvl) | + | |14 + (15*slvl) |
|- | |- | ||
!align=left|[[Radius]] (Yards) | !align=left|[[Radius]] (Yards) | ||
|4 | |4 | ||
− | |||
− | |||
− | |||
|- | |- | ||
!align=left|{{S|=+% Lightning Damage}} | !align=left|{{S|=+% Lightning Damage}} | ||
− | |13*Claws of Thunder.blvl | + | |13*[[Claws of Thunder]].blvl |
|- | |- | ||
!align=left|Lightning [[Next Delay]] (Frames) | !align=left|Lightning [[Next Delay]] (Frames) | ||
Line 72: | Line 81: | ||
|- | |- | ||
!align=left|{{S|=+% Cold Damage}} | !align=left|{{S|=+% Cold Damage}} | ||
− | |10*Blades of Ice.blvl | + | |10*[[Blades of Ice]].blvl |
|- | |- | ||
!align=left|Ice Bolt Next Delay (Frames) | !align=left|Ice Bolt Next Delay (Frames) | ||
Line 79: | Line 88: | ||
− | + | *Each successful attack adds one charge, up to a maximum of three: further successful attacks only reset duration charges are active before expiring. | |
− | + | ||
− | + | ||
− | | | + | {|cellpadding=0 cellspacing=0 width=100% |
− | |- | + | |-valign=top |
− | + | |width=33%| | |
− | | | + | [[File:Phoenix Strike 1.gif|frame|center|One charge]] |
− | + | |width=34%| | |
− | + | [[File:Phoenix Strike 2.gif|frame|center|Two charges]] | |
− | | | + | | |
− | | | + | [[File:Phoenix Strike 3.gif|frame|center|Three charges]] |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | |||
− | | | ||
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− | |||
|} | |} | ||
− | |||
*Charge bonuses do not apply until released using one of the following finishing skills: | *Charge bonuses do not apply until released using one of the following finishing skills: | ||
− | ** | + | **Normal [[melee]] Attack |
− | **Dragon Talon | + | **[[Dragon Talon]] |
− | **Dragon Claw | + | **[[Dragon Claw]] |
− | **Dragon Tail | + | **[[Dragon Tail]] |
− | **Dragon Flight | + | **[[Dragon Flight]] |
*Only first successful attack applies charge bonuses when using Dragon Talon or Dragon Claw. | *Only first successful attack applies charge bonuses when using Dragon Talon or Dragon Claw. | ||
*Finishing +% AR charge bonus accumulates upon successful attacks, but only last active charge is applied: applies +25% AR and calls down meteor applying fire damage and fire damage per second within radius with one charge, applies +50% AR and releases multiple medium range piercing lightning bolts with two, and applies +75% AR and releases 16 medium range ice bolts applying cold damage and freeze length with three. | *Finishing +% AR charge bonus accumulates upon successful attacks, but only last active charge is applied: applies +25% AR and calls down meteor applying fire damage and fire damage per second within radius with one charge, applies +50% AR and releases multiple medium range piercing lightning bolts with two, and applies +75% AR and releases 16 medium range ice bolts applying cold damage and freeze length with three. | ||
− | *Fire damage is applied within radius upon impact, while a pyre | + | |
− | *Since | + | |
+ | *There is a 2.4 second (60 frame) delay between point of release (action frame) and meteor impact. | ||
+ | |||
+ | |||
+ | {|cellpadding=0 cellspacing=0 width=100% | ||
+ | | | ||
+ | [[File:Meteor target.gif|frame|right|Meteor target indicator]] | ||
+ | |width=3| | ||
+ | | | ||
+ | [[File:Meteor.gif|frame|left|Meteor]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | *Fire damage is applied within radius upon impact, while a pyre whose [[missile]]s apply fire bit rate every frame is created within that radius. | ||
+ | |||
+ | |||
+ | [[File:Meteor.png|frame|center|Pyre contains 18 static [[size]] 2 missiles which always spawn in the same location within the 4 yard radius of impact damage.]] | ||
+ | |||
+ | |||
+ | *Displayed fire damage per second assumes three of these missiles apply damage to target (bit rate * 3 * 25/256). However, the number of missiles applying damage to target varies depending on its size and position relative to release target. Sub-tiles in the diagrams below are color-coded according to how many missiles will collide with a target centered over them; only positions where number of missiles applying damage is equal to or greater than that for a selected stationary target are displayed. | ||
+ | |||
+ | |||
+ | {|cellpadding=0 cellspacing=0 width=100% | ||
+ | |-valign=top | ||
+ | |width=33%| | ||
+ | [[File:Meteor (size 1).png|thumb|260px|center|[[Size#Size 1|Size 1]] release target takes '''no''' damage from any pyre missiles.]] | ||
+ | |width=34%| | ||
+ | [[File:Meteor (size 2).png|thumb|260px|center|[[Size#Size 2|Size 2]] release target takes damage from three pyre missiles. Up to six pyre missiles can apply damage to a size 2 target in a different position, doubling displayed fire damage per second.]] | ||
+ | |width=33%| | ||
+ | [[File:Meteor (size 3).png|thumb|260px|center|[[Size#Size 3|Size 3]] release target takes damage from five pyre missiles, 2/3 more than displayed fire damage per second. Up to seven pyre missiles can apply damage to a size 3 target in three other positions, multiplying displayed fire damage per second by 2 1/3.]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | *Actual fire damage per second for a single pyre is bit rate * missiles * 25/256. When cast continuously this is multiplied by frames / [[attack rate]] to calculate maximum fire damage per second after the first pyre has expired. Attack rate is combined length of first charge attack and finishing skill. Chance to hit is also a factor. | ||
+ | *When attacking continuously, maximum fire damage per second can be approximated from displayed fire damage per second by multiplying it by (missiles * frames) / (3 * cast rate). | ||
+ | *Since [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/] | ||
*Synergy bonus does not apply to minimum lightning damage. | *Synergy bonus does not apply to minimum lightning damage. | ||
*Lightning bolts are size 2, which means that they can collide with more than one target simultaneously. | *Lightning bolts are size 2, which means that they can collide with more than one target simultaneously. | ||
− | *+% [[Skill Damage]] applies to none of the charges.[ | + | *+% [[Skill Damage]] applies to '''none''' of the charges.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117854-socketing-my-assassin-gear/&do=findComment&comment=1461857] |
− | *When equipping [[Two weapons|two claws]], only primary | + | *When equipping [[Two weapons|two claws]], only primary [[claw]] is used to attack. |
*Can also accumulate charges from the following skills before releasing with a finishing skill: | *Can also accumulate charges from the following skills before releasing with a finishing skill: | ||
− | **Tiger Strike | + | **[[Tiger Strike]] |
**Fists of Fire | **Fists of Fire | ||
− | **Cobra Strike | + | **[[Cobra Strike]] |
**Claws of Thunder | **Claws of Thunder | ||
**Blades of Ice | **Blades of Ice | ||
Line 132: | Line 161: | ||
==Source== | ==Source== | ||
− | *Shadow Warrior and Shadow Master can also use Phoenix Strike. | + | *[[Shadow Warrior]] and [[Shadow Master]] can also use Phoenix Strike. |
<br> | <br> | ||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Phoenix Strike (Assassin Only) can spawn on ilvl >36 Exceptional and Elite claws (Hand Scythe and higher). | + | *+(1-3) Phoenix Strike ([[Assassin]] Only) can spawn on ilvl >36 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | [[ | + | *Displayed [[Fire Damage|fire damage]] per second is rounded down to the nearest point. |
− | |||
− | |||
− | |||
Line 151: | Line 177: | ||
|15||22||29||36||43||50||57||64||71||78 | |15||22||29||36||43||50||57||64||71||78 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|20||30||40||50||60||70||80||90||109||128 | |20||30||40||50||60||70||80||90||109||128 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|40||50||60||70||80||90||100||110||131||152 | |40||50||60||70||80||90||100||110||131||152 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Minimum Fire Damage/S |
|14||25||37||49||60||72||84||96||119||142 | |14||25||37||49||60||72||84||96||119||142 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Maximum Fire Damage/S |
|23||35||46||58||70||82||93||105||128||152 | |23||35||46||58||70||82||93||105||128||152 | ||
|- | |- | ||
Line 166: | Line 192: | ||
|1.16||1.76||2.36||2.96||3.56||4.16||4.76||5.36||5.96||6.56 | |1.16||1.76||2.36||2.96||3.56||4.16||4.76||5.36||5.96||6.56 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Lightning Damage |
|40||60||80||100||120||140||160||180||220||260 | |40||60||80||100||120||140||160||180||220||260 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Cold Damage |
|16||20||24||28||32||36||40||44||52||60 | |16||20||24||28||32||36||40||44||52||60 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Cold Damage |
|32||36||40||44||48||52||56||60||68||76 | |32||36||40||44||48||52||56||60||68||76 | ||
|- | |- | ||
Line 185: | Line 211: | ||
|85||92||99||106||113||120||127||134||141||148 | |85||92||99||106||113||120||127||134||141||148 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|147||166||185||204||223||242||271||300||329||358 | |147||166||185||204||223||242||271||300||329||358 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|173||194||215||236||257||278||311||344||377||410 | |173||194||215||236||257||278||311||344||377||410 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Minimum Fire Damage/S |
|166||189||213||236||260||283||321||358||396||433 | |166||189||213||236||260||283||321||358||396||433 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Maximum Fire Damage/S |
|175||199||222||246||269||292||332||372||412||452 | |175||199||222||246||269||292||332||372||412||452 | ||
|- | |- | ||
Line 200: | Line 226: | ||
|7.16||7.76||8.36||8.96||9.56||10.16||10.76||11.36||11.96||12.56 | |7.16||7.76||8.36||8.96||9.56||10.16||10.76||11.36||11.96||12.56 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Lightning Damage |
|300||340||380||420||460||500||560||620||680||740 | |300||340||380||420||460||500||560||620||680||740 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Cold Damage |
|68||76||84||92||100||108||120||132||144||156 | |68||76||84||92||100||108||120||132||144||156 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Cold Damage |
|84||92||100||108||116||124||137||150||163||176 | |84||92||100||108||116||124||137||150||163||176 | ||
|- | |- | ||
Line 219: | Line 245: | ||
|155||162||169||176||183||190||197||204||211||218 | |155||162||169||176||183||190||197||204||211||218 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|387||416||454||492||530||568||606||644||690||736 | |387||416||454||492||530||568||606||644||690||736 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|443||476||518||560||602||644||686||728||778||828 | |443||476||518||560||602||644||686||728||778||828 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Minimum Fire Damage/S |
|471||508||560||611||663||714||766||817||888||958 | |471||508||560||611||663||714||766||817||888||958 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Maximum Fire Damage/S |
|492||532||588||644||700||757||813||869||944||1,019 | |492||532||588||644||700||757||813||869||944||1,019 | ||
|- | |- | ||
Line 234: | Line 260: | ||
|13.16||13.76||14.36||14.96||15.56||16.16||16.76||17.36||17.96||18.56 | |13.16||13.76||14.36||14.96||15.56||16.16||16.76||17.36||17.96||18.56 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Lightning Damage |
|800||860||940||1,020||1,100||1,180||1,260||1,340||1,440||1,540 | |800||860||940||1,020||1,100||1,180||1,260||1,340||1,440||1,540 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Cold Damage |
|168||180||200||220||240||260||280||300||328||356 | |168||180||200||220||240||260||280||300||328||356 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Cold Damage |
|189||202||223||244||265||286||307||328||357||386 | |189||202||223||244||265||286||307||328||357||386 | ||
|- | |- | ||
Line 253: | Line 279: | ||
|225||232||239||246||253||260||267||274||281||288 | |225||232||239||246||253||260||267||274||281||288 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|782||828||874||920||966||1,012||1,058||1,104||1,150||1,196 | |782||828||874||920||966||1,012||1,058||1,104||1,150||1,196 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|878||928||978||1,028||1,078||1,128||1,178||1,228||1,278||1,328 | |878||928||978||1,028||1,078||1,128||1,178||1,228||1,278||1,328 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Minimum Fire Damage/S |
|1,028||1,099||1,169||1,239||1,310||1,380||1,450||1,521||1,591||1,661 | |1,028||1,099||1,169||1,239||1,310||1,380||1,450||1,521||1,591||1,661 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Maximum Fire Damage/S |
|1,094||1,169||1,244||1,319||1,394||1,469||1,544||1,619||1,694||1,769 | |1,094||1,169||1,244||1,319||1,394||1,469||1,544||1,619||1,694||1,769 | ||
|- | |- | ||
Line 268: | Line 294: | ||
|19.16||19.76||20.36||20.96||21.56||22.16||22.76||23.36||23.96||24.56 | |19.16||19.76||20.36||20.96||21.56||22.16||22.76||23.36||23.96||24.56 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Lightning Damage |
|1,640||1,740||1,840||1,940||2,040||2,140||2,240||2,340||2,440||2,540 | |1,640||1,740||1,840||1,940||2,040||2,140||2,240||2,340||2,440||2,540 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Cold Damage |
|384||412||440||468||496||524||552||580||608||636 | |384||412||440||468||496||524||552||580||608||636 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Cold Damage |
|415||444||473||502||531||560||589||618||647||676 | |415||444||473||502||531||560||589||618||647||676 | ||
|- | |- | ||
Line 287: | Line 313: | ||
|295||302||309||316||323||330||337||344||351||358 | |295||302||309||316||323||330||337||344||351||358 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|1,242||1,288||1,334||1,380||1,426||1,472||1,518||1,564||1,610||1,656 | |1,242||1,288||1,334||1,380||1,426||1,472||1,518||1,564||1,610||1,656 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|1,378||1,428||1,478||1,528||1,578||1,628||1,678||1,728||1,778||1,828 | |1,378||1,428||1,478||1,528||1,578||1,628||1,678||1,728||1,778||1,828 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Minimum Fire Damage/S |
|1,732||1,802||1,872||1,942||2,013||2,083||2,153||2,224||2,294||2,364 | |1,732||1,802||1,872||1,942||2,013||2,083||2,153||2,224||2,294||2,364 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Maximum Fire Damage/S |
|1,844||1,919||1,994||2,069||2,144||2,219||2,294||2,369||2,444||2,519 | |1,844||1,919||1,994||2,069||2,144||2,219||2,294||2,369||2,444||2,519 | ||
|- | |- | ||
Line 302: | Line 328: | ||
|25.16||25.76||26.36||26.96||27.56||28.16||28.76||29.36||29.96||30.56 | |25.16||25.76||26.36||26.96||27.56||28.16||28.76||29.36||29.96||30.56 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Lightning Damage |
|2,640||2,740||2,840||2,940||3,040||3,140||3,240||3,340||3,440||3,540 | |2,640||2,740||2,840||2,940||3,040||3,140||3,240||3,340||3,440||3,540 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Cold Damage |
|664||692||720||748||776||804||832||860||888||916 | |664||692||720||748||776||804||832||860||888||916 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Cold Damage |
|705||734||763||792||821||850||879||908||937||966 | |705||734||763||792||821||850||879||908||937||966 | ||
|- | |- | ||
Line 321: | Line 347: | ||
|365||372||379||386||393||400||407||414||421||428 | |365||372||379||386||393||400||407||414||421||428 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Fire Damage |
|1,702||1,748||1,794||1,840||1,886||1,932||1,978||2,024||2,070||2,116 | |1,702||1,748||1,794||1,840||1,886||1,932||1,978||2,024||2,070||2,116 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Fire Damage |
|1,878||1,928||1,978||2,028||2,078||2,128||2,178||2,228||2,278||2,328 | |1,878||1,928||1,978||2,028||2,078||2,128||2,178||2,228||2,278||2,328 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Minimum Fire Damage/S |
|2,435||2,505||2,575||2,646||2,716||2,786||2,857||2,927||2,997||3,067 | |2,435||2,505||2,575||2,646||2,716||2,786||2,857||2,927||2,997||3,067 | ||
|- | |- | ||
− | !align=left|Displayed | + | !align=left|Displayed Maximum Fire Damage/S |
|2,594||2,669||2,744||2,819||2,894||2,969||3,044||3,119||3,194||3,269 | |2,594||2,669||2,744||2,819||2,894||2,969||3,044||3,119||3,194||3,269 | ||
|- | |- | ||
Line 336: | Line 362: | ||
|31.16||31.76||32.36||32.96||33.56||34.16||34.76||35.36||35.96||36.56 | |31.16||31.76||32.36||32.96||33.56||34.16||34.76||35.36||35.96||36.56 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Lightning Damage |
|3,640||3,740||3,840||3,940||4,040||4,140||4,240||4,340||4,440||4,540 | |3,640||3,740||3,840||3,940||4,040||4,140||4,240||4,340||4,440||4,540 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Cold Damage |
|944||972||1,000||1,028||1,056||1,084||1,112||1,140||1,168||1,196 | |944||972||1,000||1,028||1,056||1,084||1,112||1,140||1,168||1,196 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Cold Damage |
|995||1,024||1,053||1,082||1,111||1,140||1,169||1,198||1,227||1,256 | |995||1,024||1,053||1,082||1,111||1,140||1,169||1,198||1,227||1,256 | ||
|- | |- | ||
Line 352: | Line 378: | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119497-charge-up-increases-finish-moves-attack-rating/ Charge up increases finish move's attack rating?] (D2 Assassin) |
− | *[ | + | *[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117854-socketing-my-assassin-gear/ Socketing My Assassin Gear] (D2 Assassin) |
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical) |
Latest revision as of 05:28, 19 July 2024
This mighty skill allows the Assassin trained in its arts to prepare an attack that gives off powerful elemental energies.
Detail
Source
Skill bonus
Levels 1-60
Reference
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