Difference between revisions of "Ignore Target's Defense"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) m (moved Ignores Target Defense to Ignore Target's Defense: Changed to correspond with text in game) |
Naturelover (talk | contribs) m |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Attack nav}} | {{Attack nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | {{Mb|=Ignore Target's Defense}} (ITD) treats a targeted [[pet]], normal or minion monster as having 0 defense when calculating [[Attack#Chance to hit|chance to hit]] for [[melee]] and [[missile]] attacks. Thus only attacker level (alvl) and defender level (dlvl) determine chance to hit: | ||
+ | |||
+ | |||
+ | % Chance to hit = 100 * 2 * alvl / (alvl + dlvl) | ||
+ | |||
+ | |||
+ | User will always have the maximum 95% chance to hit when user level is equal to or greater than that of the target. | ||
+ | *ITD applies only to attacks made by the user, including [[Blade Shield]]. | ||
+ | *ITD on a weapon applies only to attacks (including [[Dragon Talon]], [[Dragon Tail]] and [[Dragon Flight]]) made using that weapon. [https://www.theamazonbasin.com/wiki/index.php?title=Two_weapons#Weapon_modifier] | ||
+ | *ITD does '''not''' apply to any of the following: | ||
+ | **Player | ||
+ | **[[Mercenary]] [https://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus] | ||
+ | **[[Champion]] | ||
+ | **[[Unique (monster)|Unique]] | ||
+ | **[[Super Unique]] | ||
+ | **[[Boss]] | ||
+ | *{{Warn|=Chance to hit displayed by character screen when cursor is over Attack Rating field does '''not''' take ITD into account.}} | ||
|} | |} | ||
Line 7: | Line 24: | ||
{{Boolean}} | {{Boolean}} | ||
|- | |- | ||
− | |align=left|[[ | + | |align=left|[[Venom (Rune Word)|{{Ub|=Venom}}]] weapon |
− | | | + | |49 |
|No | |No | ||
|- | |- | ||
− | |align=left|[[ | + | |align=left|[[Jah Rune|{{Cb|=Jah Rune}}]] in socket |
− | | | + | |65 |
|No | |No | ||
|- | |- | ||
Line 96: | Line 113: | ||
|- | |- | ||
!align=left|[[Ghostflame|{{U|=Ghostflame Legend Spike}}]] | !align=left|[[Ghostflame|{{U|=Ghostflame Legend Spike}}]] | ||
− | | | + | |66 |
|No | |No | ||
|} | |} | ||
Line 121: | Line 138: | ||
|No | |No | ||
|- | |- | ||
− | |align=left|[[Destruction | + | |align=left|[[Destruction|{{Ub|=Destruction}}]] polearm |
|65 | |65 | ||
!{{Warn|=Yes}} | !{{Warn|=Yes}} | ||
Line 201: | Line 218: | ||
!{{Warn|=Yes}} | !{{Warn|=Yes}} | ||
|- | |- | ||
− | |align=left|[[Destruction | + | |align=left|[[Destruction|{{Ub|=Destruction}}]] sword |
|65 | |65 | ||
!{{Warn|=Yes}} | !{{Warn|=Yes}} | ||
Line 239: | Line 256: | ||
====Bow==== | ====Bow==== | ||
{{Boolean}} | {{Boolean}} | ||
+ | |- | ||
+ | !align=left|[[Widowmaker|{{U|=Widowmaker Ward Bow}}]] | ||
+ | |65 | ||
+ | !{{Warn|=Yes}} | ||
|- | |- | ||
!align=left|[[Eaglehorn|{{U|=Eaglehorn Crusader Bow}}]] | !align=left|[[Eaglehorn|{{U|=Eaglehorn Crusader Bow}}]] | ||
|69 | |69 | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Reference== | ||
+ | *Librarian, [https://www.mannm.org/d2library/faqtoids/cth_eng.html Come and Get it: Attack and Defense Ratings] (FAQtoids) | ||
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Attack modifiers]] | [[Category:Attack modifiers]] |
Latest revision as of 15:20, 30 September 2021
Weapon
Melee weapon
Axe
Claw
Dagger
Hammer
Polearm
Scepter
Spear
Staff
Sword
Wand
Missile weapon
Bow
Reference
|