Difference between revisions of "Template:Unit nav"
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</noinclude>{{Basic nav|Unit=}} | </noinclude>{{Basic nav|Unit=}} | ||
− | + | {|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" width=100% | |
− | + | |-valign=top | |
− | {|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" | + | |width=13%|[[Size]] |
− | |width= | + | |width=12%|[[Radius]] |
− | |width= | + | |width=13%|[[Light Radius]] |
− | |width= | + | |width=12%|[[Melee]] |
− | |width= | + | |width=12%|[[Range adder]] |
− | |width= | + | |width=13%|[[Missile]] |
− | |width= | + | |width=12%|[[Chill effectiveness|Chill]] |
− | |width= | + | |width=13%|[[Drain effectiveness|Drain]] |
− | |width= | ||
|- | |- | ||
− | |[[ | + | |[[Damage regeneration|Damage regen]] |
− | + | |[[Prevent Monster Heal|Prevent Heal]] | |
− | | | ||
− | |||
− | |[[ | ||
− | | | ||
|[[Altering AI]] | |[[Altering AI]] | ||
|[[Hit Blinds Target|Blinds Target]] | |[[Hit Blinds Target|Blinds Target]] | ||
− | |[[Hit Causes Monster to Flee| | + | |[[Hit Causes Monster to Flee|Monster Flee]] |
+ | |[[Shrine]] | ||
+ | |[[Curse]] | ||
+ | |[[Aura]] | ||
|} | |} | ||
− | | | + | {{#switch: {{NAMESPACE}}|Template = |[[Category:Unit]]}} |
− | |||
− | |||
− | [[Category:Unit]] |
Latest revision as of 15:28, 30 January 2014
- Used to apply consistent format to navigation bar at head of Diablo II unit pages.