Difference between revisions of "Bow"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) (Added tables and comments) |
(no durability) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Item type nav}} | {{Item type nav}} | ||
{{Intro}} | {{Intro}} | ||
− | *Bows are two-handed [[missile]] weapons which fire arrows when a quiver is also equipped. | + | *Bows are two-handed [[missile]] weapons which fire arrows when a [[Arrows|quiver]] is also equipped. |
*All have 100 [[Dexterity]] bonus when calculating attack damage, so +[[% Damage]] = Dexterity | *All have 100 [[Dexterity]] bonus when calculating attack damage, so +[[% Damage]] = Dexterity | ||
*All have [[range adder]] 0 when used as [[melee]] weapon by [[Werebear]] or [[Werewolf]]. | *All have [[range adder]] 0 when used as [[melee]] weapon by [[Werebear]] or [[Werewolf]]. | ||
+ | *All do not have durability. | ||
|} | |} | ||
Line 167: | Line 168: | ||
|6lw||85||63||134||167||10||68||3||4||6||10 | |6lw||85||63||134||167||10||68||3||4||6||10 | ||
|} | |} | ||
− | |||
− | |||
− |
Latest revision as of 01:54, 1 July 2024
Normal
Exceptional
Elite
|