Difference between revisions of "Damage regeneration"

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[http://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg]
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[https://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg]
 
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*Units only regenerate when >= 1 bit (1/256 point) is regenerated per frame, so some monsters in early Normal will not regenerate because their maximum life is not high enough for this to happen.
 
*Units only regenerate when >= 1 bit (1/256 point) is regenerated per frame, so some monsters in early Normal will not regenerate because their maximum life is not high enough for this to happen.
*Units do not regenerate in frames in which they take as little as 1 bit (1/256 point) damage. Consequently skills applying damage every frame (like [[Immolation Arrow]] pyres and [[Fire Wall]]) can stop regeneration entirely, those applying damage every other frame (like [[Inferno]] and [[Arctic Blast]]) effectively half regeneration, and attacking or casting more frequently will reduce regeneration. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291]
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*Units do not regenerate in frames in which they take as little as 1 bit (1/256 point) damage. Consequently skills applying damage every frame (like [[Immolation Arrow]] pyres and [[Fire Wall]]) can stop regeneration entirely, those applying damage every other frame (like [[Inferno]] and [[Arctic Blast]]) effectively half regeneration, and attacking or casting more frequently will reduce regeneration. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]
 
*Units do not regenerate while [[Poison Damage]] or [[Open Wounds]] are being applied.
 
*Units do not regenerate while [[Poison Damage]] or [[Open Wounds]] are being applied.
 
*Monsters do not regenerate after [[Prevent Monster Heal]] has been applied, with the exception of [[Pandemonium Event]] bosses.
 
*Monsters do not regenerate after [[Prevent Monster Heal]] has been applied, with the exception of [[Pandemonium Event]] bosses.
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*[[Prison Door]]
 
*[[Prison Door]]
 
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*[[Diablo (Pandemonium Event)|{{Ub|=Diablo}}]] clone
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*[[Diablo (World Event)|{{Ub|=Diablo}}]] clone
 
*[[Griswold|{{Ub|=Griswold}}]]
 
*[[Griswold|{{Ub|=Griswold}}]]
 
*[[Abominable]]
 
*[[Abominable]]
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==Reference==
 
==Reference==
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)
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*[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu)
*Librarian, [http://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg life regeneration of non-player units] (FAQtoids)
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*Librarian, [https://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg life regeneration of non-player units] (FAQtoids)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291 ANY damage stops unit damage regeneration] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)

Latest revision as of 17:14, 23 February 2023