Difference between revisions of "On Attack"
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!width=10%|% Chance | !width=10%|% Chance | ||
!width=40% align=left|Source | !width=40% align=left|Source | ||
− | !width=10%|Min Rlvl | + | !width=10%|Min [[Requirements|Rlvl]] |
− | !width=10%|Min Alvl | + | !width=10%|Min [[Affix|Alvl]] |
|-valign=top | |-valign=top | ||
!align=left rowspan=2|{{Mb|=of [[Fire Bolt|Firebolts]]}} | !align=left rowspan=2|{{Mb|=of [[Fire Bolt|Firebolts]]}} | ||
Line 58: | Line 58: | ||
|align=left|[[Last Wish|{{Ub|=Last Wish}}]] axe/sword/hammer | |align=left|[[Last Wish|{{Ub|=Last Wish}}]] axe/sword/hammer | ||
|65 | |65 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Fire Ball]] | !align=left rowspan=2|[[Fire Ball]] | ||
Line 73: | Line 73: | ||
|align=left|[[Destruction|{{Ub|=Destruction}}]] polearm/sword | |align=left|[[Destruction|{{Ub|=Destruction}}]] polearm/sword | ||
|65 | |65 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
!align=left|[[Chain Lightning]] | !align=left|[[Chain Lightning]] | ||
Line 84: | Line 84: | ||
|align=left|[[Death (Rune Word)|{{Ub|=Death}}]] axe/sword | |align=left|[[Death (Rune Word)|{{Ub|=Death}}]] axe/sword | ||
|55 | |55 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|- | |- | ||
!align=left|[[Frozen Orb]] | !align=left|[[Frozen Orb]] | ||
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|align=left|[[Rift|{{Ub|=Rift}}]] polearm/scepter | |align=left|[[Rift|{{Ub|=Rift}}]] polearm/scepter | ||
|53 | |53 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|} | |} | ||
<span style=font-size:90%><sup>2</sup> As detailed on the [[Chance_to_Cast#Skill_level|Chance to Cast]] page, the skill level is '''not''' selected at random from the specified range.</span> | <span style=font-size:90%><sup>2</sup> As detailed on the [[Chance_to_Cast#Skill_level|Chance to Cast]] page, the skill level is '''not''' selected at random from the specified range.</span> |
Latest revision as of 07:10, 21 June 2024
Chance to Cast on Attack gives a percentage chance to use a skill whenever the equipping player character, mercenary or pet uses a melee attack, even when that attack misses or gets blocked, or if Dodge, Evade or Weapon Block are successful.
Sorceress skill
1 Excluding missile weapon
2 As detailed on the Chance to Cast page, the skill level is not selected at random from the specified range. |