Difference between revisions of "Magic Damage"
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{{Intro}} | {{Intro}} | ||
{{Mb|=Magic Damage}} is the least common of the six damage types. As a result, resistance and immunity to it tends to be the least common as well. However, there is no way to reduce resistance or remove immunity when it ''is'' encountered, although holy damage will pierce that of hostile [[Undead]]. | {{Mb|=Magic Damage}} is the least common of the six damage types. As a result, resistance and immunity to it tends to be the least common as well. However, there is no way to reduce resistance or remove immunity when it ''is'' encountered, although holy damage will pierce that of hostile [[Undead]]. | ||
+ | *It is not added to [[Smite]] or [[Lightning Bolt]]. | ||
|} | |} | ||
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===Amazon=== | ===Amazon=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
Line 152: | Line 153: | ||
!width=13%|> 28 | !width=13%|> 28 | ||
|-valign=top | |-valign=top | ||
− | !align=left colspan=2 width= | + | !align=left colspan=2 width=25%|[[Magic Arrow]] |
|colspan=5 align=center|Converts slvl% physical [[attack]] damage to magic damage | |colspan=5 align=center|Converts slvl% physical [[attack]] damage to magic damage | ||
|1 | |1 | ||
Line 160: | Line 161: | ||
===Assassin=== | ===Assassin=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
Line 172: | Line 173: | ||
|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Psychic Hammer]] | !align=left rowspan=2|[[Psychic Hammer]] | ||
− | !width=5%|Min | + | !width=5% align=center|Min |
|slvl||1.5*slvl - 4||2*slvl - 12||2.5*slvl - 23||3*slvl - 37 | |slvl||1.5*slvl - 4||2*slvl - 12||2.5*slvl - 23||3*slvl - 37 | ||
|rowspan=2|1 | |rowspan=2|1 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|1.5*slvl + 1.5||2*slvl - 2.5||2.5*slvl - 10.5||3*slvl - 21.5||3.5*slvl - 35.5 | |1.5*slvl + 1.5||2*slvl - 2.5||2.5*slvl - 10.5||3*slvl - 21.5||3.5*slvl - 35.5 | ||
|} | |} | ||
Line 183: | Line 184: | ||
===Barbarian=== | ===Barbarian=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
Line 210: | Line 211: | ||
===Necromancer=== | ===Necromancer=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
Line 222: | Line 223: | ||
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Teeth]] | !align=left rowspan=3|[[Teeth]] | ||
− | !width=5%|Min | + | !width=5% align=center|Min |
|slvl+1||slvl+1||1.5*slvl - 7||2*slvl - 18||2.5*slvl - 32 | |slvl+1||slvl+1||1.5*slvl - 7||2*slvl - 18||2.5*slvl - 32 | ||
|rowspan=3|1 | |rowspan=3|1 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|slvl+3||1.5*slvl - 1||2*slvl - 9||2.5*slvl - 20||3*slvl - 34 | |slvl+3||1.5*slvl - 1||2*slvl - 9||2.5*slvl - 20||3*slvl - 34 | ||
|- | |- | ||
− | ! +% | + | !align=center| +% |
|colspan=5 align=center|15 * [[Bone Wall]].blvl+Bone Spear.blvl+[[Bone Prison]].blvl+Bone Spirit.blvl | |colspan=5 align=center|15 * [[Bone Wall]].blvl+Bone Spear.blvl+[[Bone Prison]].blvl+Bone Spirit.blvl | ||
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Bone Spear]] | !align=left rowspan=3|[[Bone Spear]] | ||
− | !Min | + | !align=center|Min |
|8*slvl + 8||9*slvl||12*slvl - 48||18*slvl - 180||24*slvl - 348 | |8*slvl + 8||9*slvl||12*slvl - 48||18*slvl - 180||24*slvl - 348 | ||
|rowspan=3|18 | |rowspan=3|18 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|8*slvl + 16||9*slvl + 8||13*slvl - 56||19*slvl - 188||25*slvl - 356 | |8*slvl + 16||9*slvl + 8||13*slvl - 56||19*slvl - 188||25*slvl - 356 | ||
|- | |- | ||
− | ! +% | + | !align=center| +% |
|colspan=5 align=center|7 * Teeth.blvl+Bone Wall.blvl+Bone Prison.blvl+Bone Spirit.blvl | |colspan=5 align=center|7 * Teeth.blvl+Bone Wall.blvl+Bone Prison.blvl+Bone Spirit.blvl | ||
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Bone Spirit]] | !align=left rowspan=3|[[Bone Spirit]] | ||
− | !Min | + | !align=center|Min |
|16*slvl + 4||17*slvl - 4||18*slvl - 20||19*slvl - 42||20*slvl - 70 | |16*slvl + 4||17*slvl - 4||18*slvl - 20||19*slvl - 42||20*slvl - 70 | ||
|rowspan=3|30 | |rowspan=3|30 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|17*slvl + 13||18*slvl + 5||19*slvl - 11||20*slvl - 33||21*slvl - 61 | |17*slvl + 13||18*slvl + 5||19*slvl - 11||20*slvl - 33||21*slvl - 61 | ||
|- | |- | ||
− | ! +% | + | !align=center| +% |
|colspan=5 align=center|6 * Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl | |colspan=5 align=center|6 * Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl | ||
|} | |} | ||
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===Paladin=== | ===Paladin=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
Line 270: | Line 271: | ||
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Holy Bolt]] <sup>1</sup> | !align=left rowspan=3|[[Holy Bolt]] <sup>1</sup> | ||
− | !Min | + | !align=center|Min |
|8*slvl||10*slvl - 16||13*slvl - 64||16*slvl - 130||20*slvl - 242 | |8*slvl||10*slvl - 16||13*slvl - 64||16*slvl - 130||20*slvl - 242 | ||
|rowspan=3|6 | |rowspan=3|6 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|8*slvl + 8||11*slvl - 16||15*slvl - 80||18*slvl - 146||23*slvl - 286 | |8*slvl + 8||11*slvl - 16||15*slvl - 80||18*slvl - 146||23*slvl - 286 | ||
|- | |- | ||
− | ! +% | + | !align=center| +% |
− | |colspan=5 align=center|50 * Blessed Hammer.blvl+Fist of the Heavens.blvl | + | |colspan=5 align=center|50 * Blessed Hammer.blvl+[[Fist of the Heavens]].blvl |
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup> | !align=left rowspan=3|[[Blessed Hammer]] <sup>2</sup> | ||
− | !Min | + | !align=center|Min |
|8*slvl + 4||10*slvl - 12||12*slvl - 44||13*slvl - 66||14*slvl - 94 | |8*slvl + 4||10*slvl - 12||12*slvl - 44||13*slvl - 66||14*slvl - 94 | ||
|rowspan=3|18 | |rowspan=3|18 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|8*slvl + 8||10*slvl - 8||12*slvl - 40||13*slvl - 62||14*slvl - 90 | |8*slvl + 8||10*slvl - 8||12*slvl - 40||13*slvl - 62||14*slvl - 90 | ||
|- | |- | ||
− | ! +% | + | !align=center| +% |
|colspan=5 align=center|14 * [[Blessed Aim]].blvl+[[Vigor]].blvl | |colspan=5 align=center|14 * [[Blessed Aim]].blvl+[[Vigor]].blvl | ||
|-valign=top | |-valign=top | ||
!align=left rowspan=3|[[Sanctuary (skill)|Sanctuary]] <sup>3</sup> | !align=left rowspan=3|[[Sanctuary (skill)|Sanctuary]] <sup>3</sup> | ||
− | !Min | + | !align=center|Min |
|4*slvl + 4||4*slvl + 4||5*slvl - 12||5*slvl - 12||6*slvl - 40 | |4*slvl + 4||4*slvl + 4||5*slvl - 12||5*slvl - 12||6*slvl - 40 | ||
|rowspan=3|24 | |rowspan=3|24 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|4*slvl + 12||5*slvl + 4||6*slvl - 12||6*slvl - 12||7*slvl - 40 | |4*slvl + 12||5*slvl + 4||6*slvl - 12||6*slvl - 12||7*slvl - 40 | ||
|- | |- | ||
− | ! +% | + | !align=center| +% |
|colspan=5 align=center|7*[[Cleansing]].blvl | |colspan=5 align=center|7*[[Cleansing]].blvl | ||
+ | |} | ||
+ | <span style=font-size:90%> | ||
+ | <sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0%<br> | ||
+ | <sup>2</sup> 150% Damage is applied to enemy undead, and [[Concentration]] applies + [ (15*slvl + 45) /2] % Damage after any synergy bonus<br> | ||
+ | <sup>3</sup> Only applies to enemy undead in (2*slvl + 8) /3 yard [[radius]] every 2 seconds; it does not apply to undead [[boss]]es [[Griswold|{{Ub|=Griswold}}]] and [[Radament|{{Ub|=Radament}}]]</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | ==Missile== | ||
+ | |||
+ | ===Paladin=== | ||
+ | {{Number table}} width=100% | ||
+ | |-valign=top align=center | ||
+ | !rowspan=2 colspan=2 align=left|[[Missile]] | ||
+ | !colspan=5|[[Skill]] level | ||
+ | !width=10% rowspan=2|Min [[Requirements|Rlvl]] | ||
+ | |-align=center | ||
+ | !width=13%|1-8 | ||
+ | !width=13%|9-16 | ||
+ | !width=13%|17-22 | ||
+ | !width=13%|23-28 | ||
+ | !width=13%|> 28 | ||
|-valign=top | |-valign=top | ||
|align=left rowspan=3|'''[[Fist of the Heavens]]'''<br>holy bolt <sup>1</sup> | |align=left rowspan=3|'''[[Fist of the Heavens]]'''<br>holy bolt <sup>1</sup> | ||
− | !Min | + | !align=center|Min |
|6*slvl + 34||10*slvl + 2||16*slvl - 94||32*slvl - 446||48*slvl - 894 | |6*slvl + 34||10*slvl + 2||16*slvl - 94||32*slvl - 446||48*slvl - 894 | ||
|rowspan=3|30 | |rowspan=3|30 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|6*slvl + 44||10*slvl + 12||16*slvl - 84||32*slvl - 436||48*slvl - 884 | |6*slvl + 44||10*slvl + 12||16*slvl - 84||32*slvl - 436||48*slvl - 884 | ||
|- | |- | ||
− | ! +% | + | !align=center| +% |
− | |colspan=5 align=center|15*Holy Bolt.blvl | + | |colspan=5 align=center|15*[[Holy Bolt]].blvl |
|} | |} | ||
<span style=font-size:90%> | <span style=font-size:90%> | ||
− | <sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores | + | <sup>1</sup> Holy damage only applies to enemy [[undead]], but ignores [[Magic Resist]] > 0% |
− | |||
− | |||
<br> | <br> | ||
<br> | <br> | ||
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|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Spectral Hit]] [[Unique (monster)|{{U|=Unique}}]] | !align=left rowspan=2|[[Spectral Hit]] [[Unique (monster)|{{U|=Unique}}]] | ||
− | !Min | + | !align=center|Min |
|[{{0|}}[[MonLvl#Damage|MonLvl]]*0.66] | |[{{0|}}[[MonLvl#Damage|MonLvl]]*0.66] | ||
|[MonLvl*0.66] | |[MonLvl*0.66] | ||
|[MonLvl*0.66] | |[MonLvl*0.66] | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|MonLvl | |MonLvl | ||
|MonLvl | |MonLvl | ||
|MonLvl | |MonLvl | ||
|} | |} | ||
− | [ | + | [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521] |
− | + | Magic damage is also added to [[attack]] damage of some monsters, while others may fire [[missile]]s or use [[skill]]s applying it. | |
+ | <br> | ||
<br> | <br> | ||
− | |||
==Reference== | ==Reference== | ||
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical) |
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Latest revision as of 02:50, 28 September 2021
ItemAmazon spear
Axe
Claw
Dagger
Hammer
Missile weapon
Amazon bow
Polearm
Scepter
Sword
SkillAmazon
Assassin
Barbarian
Necromancer
Paladin
1 Holy damage only applies to enemy undead, but ignores Magic Resist > 0% MissilePaladin
1 Holy damage only applies to enemy undead, but ignores Magic Resist > 0%
Monster
Reference
|