Difference between revisions of "Lightning Skill Damage"
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{{Mb|=+% Lightning Skill Damage}} applies a percentage increase to any lightning skill damage (after any synergy bonus), or integer or percentage lightning damage '''added''' to any [[melee]] attacks of the user (so it applies to the percentage added by [[Vengeance]], but it does not apply to physical attack damage converted to lightning by [[Lightning Bolt]]). | {{Mb|=+% Lightning Skill Damage}} applies a percentage increase to any lightning skill damage (after any synergy bonus), or integer or percentage lightning damage '''added''' to any [[melee]] attacks of the user (so it applies to the percentage added by [[Vengeance]], but it does not apply to physical attack damage converted to lightning by [[Lightning Bolt]]). | ||
*When present on [[two weapons]], the percentages of both are summed and applied to skill damage, and attack damage of either weapon when using a melee attack. | *When present on [[two weapons]], the percentages of both are summed and applied to skill damage, and attack damage of either weapon when using a melee attack. | ||
− | *It applies to skill damage applied by [[missile]]s when created, and other damage when applied. If there is a delay between skill usage and missile creation (as there can be with [[Lightning Strike]] and [[Chain Lightning]] chains, and [[Lightning Fury]] and [[Thunder Storm]] bolts) or skill usage and damage (as with the first [[Claws of Thunder]] charge), swapping weapons or other items to apply a higher percentage may result in more damage. [ | + | *It applies to skill damage applied by [[missile]]s when created, and other damage when applied. If there is a delay between skill usage and missile creation (as there can be with [[Lightning Strike]] and [[Chain Lightning]] chains, and [[Lightning Fury]] and [[Thunder Storm]] bolts) or skill usage and damage (as with the first [[Claws of Thunder]] charge), swapping weapons or other items to apply a higher percentage may result in more damage. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419063] |
*It applies to [[Holy Shock]] skill damage before it is added to any attack, then again when using a melee attack. | *It applies to [[Holy Shock]] skill damage before it is added to any attack, then again when using a melee attack. | ||
− | *{{Warn|=Character screen displays it being applied to ranged attack damage, but this is not actually the case.}} [ | + | *{{Warn|=Character screen displays it being applied to ranged attack damage, but this is not actually the case.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419063] |
*{{Warn|=It applies to [[Shock Web]], despite what is displayed by its skill descriptions.}} | *{{Warn|=It applies to [[Shock Web]], despite what is displayed by its skill descriptions.}} | ||
− | *It does '''not''' apply to a missile's own damage, so it does not apply to the nova and bolts released by the last two Claws of Thunder charges, or the piercing lightning bolts released by the second [[Phoenix Strike]] charge. | + | *It does '''not''' apply to a missile's own damage, so it does not apply to the nova and bolts released by the last two [[Claws of Thunder]] charges, or the piercing lightning bolts released by the second [[Phoenix Strike]] charge (fixed in D2R). |
− | * | + | *In LoD that equipped by the user does not apply to [[pet]]s summoned by that user, so it does not apply to [[Raise Skeletal Mage|Necromage]]s; {{Warn|=this includes the sentry [[traps]] [[Charged Bolt Sentry]], [[Lightning Sentry]] and [[Death Sentry]], and any lightning attack damage of [[Blade Sentinel]], despite what is displayed by the character screen and skill descriptions.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419063] |
+ | : In D2R it is inherited by [[Blade Sentinel]], [[Charged Bolt Sentry]] and [[Lightning Sentry]] and [[Death Sentry]]. | ||
*It does not apply to [[Static Field]]. | *It does not apply to [[Static Field]]. | ||
|} | |} | ||
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!align=left|[[Griffon's Eye|{{U|=Griffon's Eye Diadem}}]] | !align=left|[[Griffon's Eye|{{U|=Griffon's Eye Diadem}}]] | ||
|76 | |76 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|} | |} | ||
<br> | <br> | ||
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|75 | |75 | ||
|No | |No | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Claw=== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +(8-15)% | ||
+ | |align=left|[[Mosaic|{{Ub|=Mosaic}}]] claw | ||
+ | |53 | ||
+ | !{{Warn|=Yes}} (D2R only) | ||
|} | |} | ||
<br> | <br> | ||
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==Reference== | ==Reference== | ||
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical) |
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Latest revision as of 05:26, 5 September 2024
ItemAny socket
Circlet
Body Armor
Claw
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Reference
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