Difference between revisions of "Horadric Cube"
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==Diablo II== | ==Diablo II== | ||
− | These formulae are also available in | + | These formulae are also available in LoD and D2R. |
− | <br> | + | <br/> |
===Create=== | ===Create=== | ||
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* Arrows | * Arrows | ||
|} | |} | ||
− | <br> | + | <br/> |
====Potion==== | ====Potion==== | ||
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* Any health potion | * Any health potion | ||
|} | |} | ||
− | <br> | + | <br/> |
====Magic item==== | ====Magic item==== | ||
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|} | |} | ||
<span style=font-size:90%><sup>1</sup> Also 1/2 chance of a suffix</span> | <span style=font-size:90%><sup>1</sup> Also 1/2 chance of a suffix</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
=====Socketed weapon===== | =====Socketed weapon===== | ||
{{Text table}} width=65% | {{Text table}} width=65% | ||
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* Any 3 [[Flawless Gem|flawless gem]]s | * Any 3 [[Flawless Gem|flawless gem]]s | ||
|} | |} | ||
− | <span style=font-size:90%><sup>1</sup> Any items in sockets are destroyed<br> | + | <span style=font-size:90%><sup>1</sup> Any items in sockets are destroyed<br/> |
<sup>2</sup> [[Item type#Ranged|{{Mb|=Throwing weapons}}]] can be used as input, but the output will not be socketed</span> | <sup>2</sup> [[Item type#Ranged|{{Mb|=Throwing weapons}}]] can be used as input, but the output will not be socketed</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
=====Polearm===== | =====Polearm===== | ||
{{Text table}} width=65% | {{Text table}} width=65% | ||
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Output [[item type]] is a random [[polearm]] with quality level 50 or less, which means it can be any Normal or Exceptional polearm except a [[Bec-de-Corbin]] (qlvl 51) or [[Grim Scythe]] (qlvl 55). It also has 1/2 chance of a suffix. | Output [[item type]] is a random [[polearm]] with quality level 50 or less, which means it can be any Normal or Exceptional polearm except a [[Bec-de-Corbin]] (qlvl 51) or [[Grim Scythe]] (qlvl 55). It also has 1/2 chance of a suffix. | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
=====Sword===== | =====Sword===== | ||
{{Text table}} width=65% | {{Text table}} width=65% | ||
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Output [[sword]] is the same [[item type]] as the input sword. It also has 1/2 chance of a prefix. | Output [[sword]] is the same [[item type]] as the input sword. It also has 1/2 chance of a prefix. | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
=====Shield===== | =====Shield===== | ||
{{Text table}} width=65% | {{Text table}} width=65% | ||
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Output [[shield]], [[auric shield]] or [[shrunken head]] is the same [[item type]] as the input item. It also has 1/2 chance of a prefix. | Output [[shield]], [[auric shield]] or [[shrunken head]] is the same [[item type]] as the input item. It also has 1/2 chance of a prefix. | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
=====Ring===== | =====Ring===== | ||
{{Text table}} width=65% | {{Text table}} width=65% | ||
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|} | |} | ||
<span style=font-size:90%><sup>1</sup> Also 1/2 chance of a suffix</span> | <span style=font-size:90%><sup>1</sup> Also 1/2 chance of a suffix</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
====Rare item==== | ====Rare item==== | ||
{{Text table}} width=65% | {{Text table}} width=65% | ||
Line 264: | Line 264: | ||
|} | |} | ||
<span style=font-size:90%><sup>1</sup> Since 6 Perfect Skulls are required and there's only 3x4 inventory space, items which require 2x4 inventory space cannot be used as input</span> | <span style=font-size:90%><sup>1</sup> Since 6 Perfect Skulls are required and there's only 3x4 inventory space, items which require 2x4 inventory space cannot be used as input</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
====Quest==== | ====Quest==== | ||
{{Text table}} width=65% | {{Text table}} width=65% | ||
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* [[Khalim's Will#Khalim's Flail|{{Ub|=Khalim's Flail}}]] | * [[Khalim's Will#Khalim's Flail|{{Ub|=Khalim's Flail}}]] | ||
|} | |} | ||
− | <br> | + | <br/> |
====Portal==== | ====Portal==== | ||
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|} | |} | ||
<span style=font-size:90%><sup>1</sup> Can only be opened in [[Rogue Encampment]] in [[Act 1]] after killing [[Diablo|{{Ub|=Diablo}}]] in [[Classic]] or [[Baal|{{Ub|=Baal}}]] in Expansion in the current [[difficulty]]</span> | <span style=font-size:90%><sup>1</sup> Can only be opened in [[Rogue Encampment]] in [[Act 1]] after killing [[Diablo|{{Ub|=Diablo}}]] in [[Classic]] or [[Baal|{{Ub|=Baal}}]] in Expansion in the current [[difficulty]]</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
===Socket=== | ===Socket=== | ||
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This is the only way to add a socket to a rare item in [[Classic]] games (including [[body armor]]). If an item cannot have sockets, this will not add them. | This is the only way to add a socket to a rare item in [[Classic]] games (including [[body armor]]). If an item cannot have sockets, this will not add them. | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
===Upgrade=== | ===Upgrade=== | ||
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* 3 flawless gems of same type | * 3 flawless gems of same type | ||
|} | |} | ||
− | <br> | + | <br/> |
==Lord of Destruction== | ==Lord of Destruction== | ||
− | These formulae are | + | These formulae are also available in D2R. |
===Create=== | ===Create=== | ||
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Since output normal items are only ilvl 1, these formulae can be used to create items with [[Skill bonus#Tier|tiers]] 1-2 [[Skill bonus#staff mod|staff mods]] (particularly [[claw]]s, since those that can have staff mods are normally too high in level to have tiers 1-2). They can also be used to restrict the maximum number of [[socket]]s the item can receive. | Since output normal items are only ilvl 1, these formulae can be used to create items with [[Skill bonus#Tier|tiers]] 1-2 [[Skill bonus#staff mod|staff mods]] (particularly [[claw]]s, since those that can have staff mods are normally too high in level to have tiers 1-2). They can also be used to restrict the maximum number of [[socket]]s the item can receive. | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
====Magic item==== | ====Magic item==== | ||
{{Text table}} width=65% | {{Text table}} width=65% | ||
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This [[Expansion]] only formula creates a magic item of the same [[item type]] and item level as the input item. | This [[Expansion]] only formula creates a magic item of the same [[item type]] and item level as the input item. | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
====Quest==== | ====Quest==== | ||
{{Text table}} width=65% | {{Text table}} width=65% | ||
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!width=50% align=left| Input | !width=50% align=left| Input | ||
|- valign=top | |- valign=top | ||
− | | [[Token of Absolution|{{Cb|=Token of Absolution}}]]<br>[[Expansion]] only | + | | [[Token of Absolution|{{Cb|=Token of Absolution}}]]<br/>[[Expansion]] only |
| | | | ||
* [[Token of Absolution#Twisted Essence of Suffering|{{Cb|=Twisted Essence of Suffering}}]] | * [[Token of Absolution#Twisted Essence of Suffering|{{Cb|=Twisted Essence of Suffering}}]] | ||
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* [[Token of Absolution#Festering Essence of Destruction|{{Cb|=Festering Essence of Destruction}}]] | * [[Token of Absolution#Festering Essence of Destruction|{{Cb|=Festering Essence of Destruction}}]] | ||
|} | |} | ||
− | <br> | + | <br/> |
====Portal==== | ====Portal==== | ||
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!width=50% align=left| Input | !width=50% align=left| Input | ||
|- valign=top | |- valign=top | ||
− | | [[Matron's Den]] ([[Pandemonium Event]])<br>[[Expansion]] Realms only <sup>1</sup> | + | | [[Matron's Den]] ([[Pandemonium Event]])<br/>[[Expansion]] Realms only <sup>1</sup> |
| | | | ||
* [[Pandemonium Event#Key of Terror|{{Cb|=Key of Terror}}]] | * [[Pandemonium Event#Key of Terror|{{Cb|=Key of Terror}}]] | ||
Line 421: | Line 421: | ||
* [[Pandemonium Event#Key of Destruction|{{Cb|=Key of Destruction}}]] | * [[Pandemonium Event#Key of Destruction|{{Cb|=Key of Destruction}}]] | ||
|- valign=top | |- valign=top | ||
− | | [[Forgotten Sands]] (Pandemonium Event)<br>Expansion Realms only <sup>1</sup> | + | | [[Forgotten Sands]] (Pandemonium Event)<br/>Expansion Realms only <sup>1</sup> |
| | | | ||
* {{Cb|=Key of Terror}} | * {{Cb|=Key of Terror}} | ||
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* {{Cb|=Key of Destruction}} | * {{Cb|=Key of Destruction}} | ||
|- valign=top | |- valign=top | ||
− | | [[Furnace of Pain]] (Pandemonium Event)<br>Expansion Realms only <sup>1</sup> | + | | [[Furnace of Pain]] (Pandemonium Event)<br/>Expansion Realms only <sup>1</sup> |
| | | | ||
* {{Cb|=Key of Terror}} | * {{Cb|=Key of Terror}} | ||
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* {{Cb|=Key of Destruction}} | * {{Cb|=Key of Destruction}} | ||
|- valign=top | |- valign=top | ||
− | | [[Tristram (Pandemonium Event)|Tristram]] (Pandemonium Event)<br>Expansion Realms only <sup>1</sup> | + | | [[Tristram (Pandemonium Event)|Tristram]] (Pandemonium Event)<br/>Expansion Realms only <sup>1</sup> |
| | | | ||
* [[Pandemonium Event#Diablo's Horn|{{Cb|=Diablo's Horn}}]] | * [[Pandemonium Event#Diablo's Horn|{{Cb|=Diablo's Horn}}]] | ||
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|} | |} | ||
<span style=font-size:90%><sup>1</sup> Can only be opened in [[Harrogath]] in [[Act 5]] in Hell and only on the Realms (cannot be opened in [[Single Player]])</span> | <span style=font-size:90%><sup>1</sup> Can only be opened in [[Harrogath]] in [[Act 5]] in Hell and only on the Realms (cannot be opened in [[Single Player]])</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
===Socket=== | ===Socket=== | ||
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* [[Scroll of Town Portal]] | * [[Scroll of Town Portal]] | ||
|} | |} | ||
− | <br> | + | <br/> |
====Normal item==== | ====Normal item==== | ||
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* Although 1-6 sockets are added, the number of sockets is restricted by [[item type]], item level and specific item. For example, body armor can have maximum 4 sockets, ilvl < 26 body armor can have maximum 3 sockets, while any [[Splint Mail]] can have maximum 2 sockets: this means any Splint Mail has 1/6 chance of 1 socket and 5/6 chance of 2 sockets (2-6 sockets, restricted to 2). | * Although 1-6 sockets are added, the number of sockets is restricted by [[item type]], item level and specific item. For example, body armor can have maximum 4 sockets, ilvl < 26 body armor can have maximum 3 sockets, while any [[Splint Mail]] can have maximum 2 sockets: this means any Splint Mail has 1/6 chance of 1 socket and 5/6 chance of 2 sockets (2-6 sockets, restricted to 2). | ||
* {{Warn|=[[Ethereal]] [[Item type#Armor|armor]] applies the ethereal [[defense]] bonus a second time to output: for example, normal [[Sacred Armor]] has (487-600) base defense so ethereal Sacred Armor has (730-900), but after socketing it will have (1,095-1,350).}} This can be (ab)used to create [[Rune Word]] armor with extremely high defense: for example, a [[Prudence|{{Ub|=Prudence}}]] body armor's (140-170)% [[Enhanced Defense]] would result in (2,628-3,645) defense when made in the socketed ethereal Sacred Armor. | * {{Warn|=[[Ethereal]] [[Item type#Armor|armor]] applies the ethereal [[defense]] bonus a second time to output: for example, normal [[Sacred Armor]] has (487-600) base defense so ethereal Sacred Armor has (730-900), but after socketing it will have (1,095-1,350).}} This can be (ab)used to create [[Rune Word]] armor with extremely high defense: for example, a [[Prudence|{{Ub|=Prudence}}]] body armor's (140-170)% [[Enhanced Defense]] would result in (2,628-3,645) defense when made in the socketed ethereal Sacred Armor. | ||
− | <br> | + | <br/> |
===Upgrade=== | ===Upgrade=== | ||
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|- align=left | |- align=left | ||
!colspan=2 align=left| Common | !colspan=2 align=left| Common | ||
− | !colspan=3 align=left| {{Warn|=[[Ladder|{{Warn|=Ladder}}]]}} | + | !colspan=3 align=left| {{Warn|=[[Ladder|{{Warn|=Ladder}}]]}} (LoD only) |
|- valign=top | |- valign=top | ||
|width=30%| | |width=30%| | ||
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|} | |} | ||
|} | |} | ||
− | <br> | + | <br/> |
====Rare item==== | ====Rare item==== | ||
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!width=50% align=left| Input | !width=50% align=left| Input | ||
|- valign=top | |- valign=top | ||
− | | {{Rb|=Exceptional armor}} | + | | {{Rb|=Exceptional rare armor}} |
* [[Requirements|Required Level]] +5 | * [[Requirements|Required Level]] +5 | ||
| | | | ||
− | * {{Rb|=Normal armor}} | + | * {{Rb|=Normal rare armor}} |
* [[Ral Rune|{{Cb|=Ral Rune}}]] | * [[Ral Rune|{{Cb|=Ral Rune}}]] | ||
* [[Thul Rune|{{Cb|=Thul Rune}}]] | * [[Thul Rune|{{Cb|=Thul Rune}}]] | ||
*[[Perfect Amethyst]] | *[[Perfect Amethyst]] | ||
|- valign=top | |- valign=top | ||
− | | {{Rb|=Exceptional weapon}} | + | | {{Rb|=Exceptional rare weapon}} |
* Required Level +5 | * Required Level +5 | ||
| | | | ||
− | * {{Rb|=Normal weapon}} | + | * {{Rb|=Normal rare weapon}} |
* [[Ort Rune|{{Cb|=Ort Rune}}]] | * [[Ort Rune|{{Cb|=Ort Rune}}]] | ||
* [[Amn Rune|{{Cb|=Amn Rune}}]] | * [[Amn Rune|{{Cb|=Amn Rune}}]] | ||
* [[Perfect Sapphire]] | * [[Perfect Sapphire]] | ||
|- valign=top | |- valign=top | ||
− | | {{Rb|=Elite armor}} | + | | {{Rb|=Elite rare armor}} |
* Required Level +7 | * Required Level +7 | ||
| | | | ||
− | * {{Rb|=Exceptional armor}} | + | * {{Rb|=Exceptional rare armor}} |
* [[Ko Rune|{{Cb|=Ko Rune}}]] | * [[Ko Rune|{{Cb|=Ko Rune}}]] | ||
* [[Pul Rune|{{Cb|=Pul Rune}}]] | * [[Pul Rune|{{Cb|=Pul Rune}}]] | ||
* [[Perfect Amethyst]] | * [[Perfect Amethyst]] | ||
|- valign=top | |- valign=top | ||
− | | {{Rb|=Elite weapon}} | + | | {{Rb|=Elite rare weapon}} |
* Required Level +7 | * Required Level +7 | ||
| | | | ||
− | * {{Rb|=Exceptional weapon}} | + | * {{Rb|=Exceptional rare weapon}} |
* [[Fal Rune|{{Cb|=Fal Rune}}]] | * [[Fal Rune|{{Cb|=Fal Rune}}]] | ||
* [[Um Rune|{{Cb|=Um Rune}}]] | * [[Um Rune|{{Cb|=Um Rune}}]] | ||
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* {{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Mesh Armor|{{Rb|=Mesh Armor}}]] (Durability [45/2] + 1 = 23) is upgraded to [[Boneweave|{{Rb|=Boneweave}}]], it now has maximum Durability 45. | * {{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Mesh Armor|{{Rb|=Mesh Armor}}]] (Durability [45/2] + 1 = 23) is upgraded to [[Boneweave|{{Rb|=Boneweave}}]], it now has maximum Durability 45. | ||
* [http://web.archive.org/web/20151207072321/http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator] or [http://web.archive.org/web/20151216052245/http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] can be used to view upgraded armor or weapon stats (excluding durability). {{Warn|=The former does not apply the ethereal bonus to [[defense]] of upgraded armor:}} while this was correct due to a bug in [[1.10]], it was fixed in [[1.11]] but the calculator has not been updated. | * [http://web.archive.org/web/20151207072321/http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator] or [http://web.archive.org/web/20151216052245/http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] can be used to view upgraded armor or weapon stats (excluding durability). {{Warn|=The former does not apply the ethereal bonus to [[defense]] of upgraded armor:}} while this was correct due to a bug in [[1.10]], it was fixed in [[1.11]] but the calculator has not been updated. | ||
− | <br> | + | <br/> |
====Unique item==== | ====Unique item==== | ||
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!width=50% align=left| Input | !width=50% align=left| Input | ||
|- valign=top | |- valign=top | ||
− | | {{Ub|=Exceptional armor}} | + | | {{Ub|=Exceptional unique armor}} |
* [[Requirements|Required Level]] +5 | * [[Requirements|Required Level]] +5 | ||
| | | | ||
− | * {{Ub|=Normal armor}} | + | * {{Ub|=Normal unique armor}} |
* [[Tal Rune|{{Cb|=Tal Rune}}]] | * [[Tal Rune|{{Cb|=Tal Rune}}]] | ||
* [[Shael Rune|{{Cb|=Shael Rune}}]] | * [[Shael Rune|{{Cb|=Shael Rune}}]] | ||
* [[Perfect Diamond]] | * [[Perfect Diamond]] | ||
|- valign=top | |- valign=top | ||
− | | {{Ub|=Exceptional weapon}} | + | | {{Ub|=Exceptional unique weapon}} |
* Required Level +5 | * Required Level +5 | ||
| | | | ||
− | * {{Ub|=Normal weapon}} | + | * {{Ub|=Normal unique weapon}} |
* [[Ral Rune|{{Cb|=Ral Rune}}]] | * [[Ral Rune|{{Cb|=Ral Rune}}]] | ||
* [[Sol Rune|{{Cb|=Sol Rune}}]] | * [[Sol Rune|{{Cb|=Sol Rune}}]] | ||
Line 756: | Line 756: | ||
− | '''{{Warn|=[[Ladder|{{Warn|=Ladder}}]]}}''' | + | '''{{Warn|=[[Ladder|{{Warn|=Ladder}}]]}}''' (LoD only) |
{{Text table}} width=65% | {{Text table}} width=65% | ||
|- | |- | ||
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!width=50% align=left| Input | !width=50% align=left| Input | ||
|- valign=top | |- valign=top | ||
− | | {{Ub|=Elite armor}} | + | | {{Ub|=Elite unique armor}} |
* Required Level +7 | * Required Level +7 | ||
| | | | ||
− | * {{Ub|=Exceptional armor}} | + | * {{Ub|=Exceptional unique armor}} |
* [[Ko Rune|{{Cb|=Ko Rune}}]] | * [[Ko Rune|{{Cb|=Ko Rune}}]] | ||
* [[Lem Rune|{{Cb|=Lem Rune}}]] | * [[Lem Rune|{{Cb|=Lem Rune}}]] | ||
* Perfect Diamond | * Perfect Diamond | ||
|- valign=top | |- valign=top | ||
− | | {{Ub|=Elite weapon}} | + | | {{Ub|=Elite unique weapon}} |
* Required Level +7 | * Required Level +7 | ||
| | | | ||
− | * {{Ub|=Exceptional weapon}} | + | * {{Ub|=Exceptional unique weapon}} |
* [[Lum Rune|{{Cb|=Lum Rune}}]] | * [[Lum Rune|{{Cb|=Lum Rune}}]] | ||
* [[Pul Rune|{{Cb|=Pul Rune}}]] | * [[Pul Rune|{{Cb|=Pul Rune}}]] | ||
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* {{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Shaftstop|{{Ub|=Shaftstop Mesh Armor}}]] (Durability [45/2] + 1 = 23) is upgraded to [[Boneweave|{{Ub|=Boneweave}}]], it now has maximum Durability 45. | * {{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Shaftstop|{{Ub|=Shaftstop Mesh Armor}}]] (Durability [45/2] + 1 = 23) is upgraded to [[Boneweave|{{Ub|=Boneweave}}]], it now has maximum Durability 45. | ||
* [http://web.archive.org/web/20151207072321/http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator] or [http://web.archive.org/web/20151216052245/http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] can be used to view upgraded armor or weapon stats (excluding durability). {{Warn|=The former does not apply the ethereal bonus to [[defense]] of upgraded armor:}} while this was correct due to a bug in [[1.10]], it was fixed in [[1.11]] but the calculator has not been updated. | * [http://web.archive.org/web/20151207072321/http://www.theamazonbasin.com/d2/resources/d2armours.html Armor Upgrade Defense Calculator] or [http://web.archive.org/web/20151216052245/http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] can be used to view upgraded armor or weapon stats (excluding durability). {{Warn|=The former does not apply the ethereal bonus to [[defense]] of upgraded armor:}} while this was correct due to a bug in [[1.10]], it was fixed in [[1.11]] but the calculator has not been updated. | ||
− | <br> | + | <br/> |
===Repair=== | ===Repair=== | ||
Line 804: | Line 804: | ||
* [[Ort Rune|{{Cb|=Ort Rune}}]] | * [[Ort Rune|{{Cb|=Ort Rune}}]] | ||
|} | |} | ||
− | <br> | + | <br/> |
===Repair and recharge=== | ===Repair and recharge=== | ||
Line 824: | Line 824: | ||
* Any [[Chipped Gem|chipped gem]] | * Any [[Chipped Gem|chipped gem]] | ||
|} | |} | ||
− | <br> | + | <br/> |
+ | |||
+ | ==Diablo 2: Resurrected== | ||
+ | These formulae are only available in Diablo 2: Resurrected. | ||
+ | |||
+ | |||
+ | ===Upgrade=== | ||
+ | |||
+ | |||
+ | ====Set item==== | ||
+ | {{Text table}} width=65% | ||
+ | |- | ||
+ | !width=50% align=left| Output | ||
+ | !width=50% align=left| Input | ||
+ | |- valign=top | ||
+ | | {{Sb|=Exceptional set armor}} | ||
+ | * [[Requirements|Required Level]] +5 | ||
+ | | | ||
+ | * {{Sb|=Normal set armor}} | ||
+ | * [[Tal Rune|{{Cb|=Tal Rune}}]] | ||
+ | * [[Shael Rune|{{Cb|=Shael Rune}}]] | ||
+ | *[[Perfect Diamond]] | ||
+ | |- valign=top | ||
+ | | {{Sb|=Exceptional set weapon}} | ||
+ | * Required Level +5 | ||
+ | | | ||
+ | * {{Sb|=Normal set weapon}} | ||
+ | * [[Ral Rune|{{Cb|=Ral Rune}}]] | ||
+ | * [[Sol Rune|{{Cb|=Sol Rune}}]] | ||
+ | * [[Perfect Emerald]] | ||
+ | |- valign=top | ||
+ | | {{Sb|=Elite set armor}} | ||
+ | * Required Level +7 | ||
+ | | | ||
+ | * {{Sb|=Exceptional set armor}} | ||
+ | * [[Ko Rune|{{Cb|=Ko Rune}}]] | ||
+ | * [[Lem Rune|{{Cb|=Lem Rune}}]] | ||
+ | * [[Perfect Diamond]] | ||
+ | |- valign=top | ||
+ | | {{Sb|=Elite set weapon}} | ||
+ | * Required Level +7 | ||
+ | | | ||
+ | * {{Sb|=Exceptional set weapon}} | ||
+ | * [[Lum Rune|{{Cb|=Lum Rune}}]] | ||
+ | * [[Pul Rune|{{Cb|=Pul Rune}}]] | ||
+ | * [[Perfect Emerald]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | * Base [[item type]] is upgraded, so [[Wilhelm's Pride|{{Sb|=Wilhelm's Pride Battle Belt}}]] becomes a {{Sb|=Wilhelm's Pride Troll Belt}} ('''not''' a [[Trang-Oul's Girth|{{Sb|=Trang-Oul's Girth Troll Belt}}]]). | ||
+ | * Any [[socket]]s or [[gem]]s, [[jewel]]s or [[rune]]s in those sockets will remain. | ||
+ | * Required level increases are cumulative: a set item upgraded from Normal to Exceptional, then Exceptional to Elite will have Required Level +12 (5+7). | ||
+ | * Although armor with [[Enhanced Defense]] normally has base defense set to its maximum value + 1 (added before any ethereal bonus), upgraded armor with Enhanced Defense has its base defense value randomly selected again. | ||
+ | <br/> | ||
==Reference== | ==Reference== | ||
* [http://classic.battle.net/diablo2exp/items/cube.shtml The Horadric Cube] (Arreat Summit) | * [http://classic.battle.net/diablo2exp/items/cube.shtml The Horadric Cube] (Arreat Summit) | ||
* librarian, [http://www.mannm.org/d2library/faqtoids/cube_eng.html Try (just a little bit harder): playing dice with the Horadric Cube] (FAQtoids) | * librarian, [http://www.mannm.org/d2library/faqtoids/cube_eng.html Try (just a little bit harder): playing dice with the Horadric Cube] (FAQtoids) |
Latest revision as of 01:39, 1 July 2024
Diablo IIThese formulae are also available in LoD and D2R.
CreateAmmunition
Potion
Magic itemAmulet
1 Also 1/2 chance of a suffix
Socketed weapon
1 Any items in sockets are destroyed Polearm
Sword
Shield
Ring
1 Also 1/2 chance of a suffix
Rare item
1 Since 6 Perfect Skulls are required and there's only 3x4 inventory space, items which require 2x4 inventory space cannot be used as input
Quest
Portal
1 Can only be opened in Rogue Encampment in Act 1 after killing Diablo in Classic or Baal in Expansion in the current difficulty
SocketRare item
UpgradeGem
Lord of DestructionThese formulae are also available in D2R. CreateNormal item
1 Excluding throwing weapons
Magic item
Quest
Portal
1 Can only be opened in Harrogath in Act 5 in Hell and only on the Realms (cannot be opened in Single Player)
Socket
Normal item
1 Excluding throwing weapons
UpgradeRune
Rare item
Unique item
Repair
Repair and recharge
Diablo 2: ResurrectedThese formulae are only available in Diablo 2: Resurrected.
UpgradeSet item
Reference
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