Difference between revisions of "Iron Golem"

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{{D2 SS
+
{{SS
 
|Type=Summon cast
 
|Type=Summon cast
 
|Tier=5
 
|Tier=5
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|r1=
 
|r1=
 
|r2=
 
|r2=
|r3={{D2 Req}}
+
|r3={{Req}}
 
|r4=
 
|r4=
 
|r5=
 
|r5=
|r6={{D2 Req}}
+
|r6={{Req}}
 
|r7=
 
|r7=
 
|r8=
 
|r8=
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|s1=
 
|s1=
 
|s2=
 
|s2=
|s3={{D2 Syn}}
+
|s3={{Syn}}
 
|s4=
 
|s4=
 
|s5=
 
|s5=
|s6={{D2 Syn}}
+
|s6={{Syn}}
 
|s7=
 
|s7=
 
|s8=
 
|s8=
|s9={{D2 Syn}}
+
|s9={{Syn}}
 
|s10=}}
 
|s10=}}
 
+
{{U|=While many mages spend their lives devoted to studying the transmutation of base metals into gold, the Necromancers have always had a somewhat different approach to transforming metals. Through complicated arcane rituals and great mental concentration, a Necromancer can summon forth a Golem from common base metals. The construct takes on the properties of the original source material, including any magical effects or other properties the original metal might have possessed.}}
 
 
{{D2 Unique
 
|=While many mages spend their lives devoted to studying the transmutation of base metals into gold, the Necromancers have always had a somewhat different approach to transforming metals. Through complicated arcane rituals and great mental concentration, a Necromancer can summon forth a Golem from common base metals. The construct takes on the properties of the original source material, including any magical effects or other properties the original metal might have possessed.}}
 
  
  
 
==Details==
 
==Details==
[[D2 Iron Golem#Level 1-60 stats|Level 1-60 stats]]
+
[[Iron Golem (skill)#Level 1-60 stats|Level 1-60 stats]]
  
  
{{D2 Stat}}
+
{{Stat}}
 
|-
 
|-
!align=left|% Melee Physical Damage Returned
+
!align=left|% [[Melee]] Physical Damage Returned
|135+(15*lvl)
+
|135+(15*slvl)
 
|-
 
|-
!align=left|{{D2 Set|=+ Attack Rating}}
+
!align=left|[[Attack Rating|{{S|=+ Attack Rating}}]]
|20*[[D2 Clay Golem|Clay Golem]].blvl
+
|20*Clay Golem.blvl
 
|-
 
|-
!align=left|{{D2 Set|=+% Life}}
+
!align=left|[[Life|{{S|=+% Life}}]]
|5*[[D2 Blood Golem|Blood Golem]].blvl
+
|5*Blood Golem.blvl
 
|-
 
|-
!align=left|[[D2 Damage regeneration|Damage Regeneration]]
+
!align=left|[[Damage regeneration]]
 
|3
 
|3
 
|-
 
|-
!align=left|{{D2 Set|=+% Damage}}
+
!align=left|[[% Damage|{{S|=+% Damage}}]]
|6*[[D2 Fire Golem|Fire Golem]].blvl
+
|6*Fire Golem.blvl
 
|-
 
|-
 
!align=left|% Chance Critical Hit
 
!align=left|% Chance Critical Hit
Line 65: Line 62:
 
|9
 
|9
 
|-
 
|-
!align=left|[[D2 Drain effectiveness|% Drain Effectiveness]]
+
!align=left|[[Drain effectiveness]]
|0
+
|0%
 
|-
 
|-
!align=left|[[D2 Chill effectiveness|Chill Effectiveness]]
+
!align=left|[[Chill effectiveness]]
 
| -50
 
| -50
 
|-
 
|-
!align=left|Lightning Resist %
+
!align=left|[[Lightning Resist]] %
 
|50
 
|50
 
|-
 
|-
!align=left|Poison Resist %
+
!align=left|[[Poison Resist]] %
 
|100
 
|100
 
|}
 
|}
  
  
{{D2 Difficulty}}
+
{{Difficulty}}
 
|-
 
|-
!align=left|Life
+
!align=left|[[Life]]
 
|306||595||980
 
|306||595||980
 
|-
 
|-
Line 90: Line 87:
 
|19||30||33
 
|19||30||33
 
|-
 
|-
!align=left|Defense Rating
+
!align=left|[[Defense]] Rating
|140+(35*slvl)+[[D2 MonLvl#Defense rating|MonLvl]]
+
|140+(35*slvl)+[[MonLvl#Defense rating|MonLvl]]
|140+(35*slvl)+[[D2 MonLvl#Defense rating|MonLvl]]
+
|140+(35*slvl)+[[MonLvl#Defense rating|MonLvl]]
|140+(35*slvl)+[[D2 MonLvl#Defense rating|MonLvl]]
+
|140+(35*slvl)+[[MonLvl#Defense rating|MonLvl]]
 
|-
 
|-
!align=left|Attack Rating
+
!align=left|[[Attack Rating]]
|80+[[D2 MonLvl#Attack rating|MonLvl]]
+
|80+[[MonLvl#Attack rating|MonLvl]]
|138+[[D2 MonLvl#Attack rating|MonLvl]]
+
|138+[[MonLvl#Attack rating|MonLvl]]
|197+[[D2 MonLvl#Attack rating|MonLvl]]
+
|197+[[MonLvl#Attack rating|MonLvl]]
 
|}
 
|}
  
  
 
*Only one of the following can be summoned at a time (summoning another will dispel the previous one):
 
*Only one of the following can be summoned at a time (summoning another will dispel the previous one):
**[[D2 Clay Golem|Clay Golem]]
+
**[[Clay Golem (pet)|Clay Golem]]
**[[D2 Blood Golem|Blood Golem]]
+
**[[Blood Golem (pet)|Blood Golem]]
**Iron Golem
+
**[[Iron Golem (pet)|Iron Golem]]
**[[D2 Fire Golem|Fire Golem]]
+
**[[Fire Golem (pet)|Fire Golem]]
 
*Can be summoned from any identified metallic armor or weapon on the ground. Cannot be summoned from the following:
 
*Can be summoned from any identified metallic armor or weapon on the ground. Cannot be summoned from the following:
  
Line 117: Line 114:
 
!width=128|Elite
 
!width=128|Elite
 
|-valign=top
 
|-valign=top
!Helm
+
![[Helm (item type)|Helm]]
 
|
 
|
*Cap
+
*[[Cap]]
*Bone Helm
+
*[[Bone Helm]]
 
|
 
|
*War Hat
+
*[[War Hat]]
*Grim Helm
+
*[[Grim Helm]]
 
|
 
|
*Shako
+
*[[Shako]]
*Bone Visage
+
*[[Bone Visage]]
 
|-valign=top
 
|-valign=top
!Barbarian Helm
+
![[Primal helm (item type)|Primal helm]]
 
|
 
|
*Jawbone Cap
+
*[[Jawbone Cap]]
*Fanged Helm
+
*[[Fanged Helm]]
 
|
 
|
*Jawbone Visor
+
*[[Jawbone Visor]]
*Lion Helm
+
*[[Lion Helm]]
 
|
 
|
*Carnage Helm
+
*[[Carnage Helm]]
*Fury Visor
+
*[[Fury Visor]]
 
|-
 
|-
!Druid Pelt
+
![[Pelt (item type)|Pelt]]
 
|align=center colspan=3|All
 
|align=center colspan=3|All
 
|-valign=top
 
|-valign=top
!Body Armor
+
![[Body armor (item type)|Body armor]]
 
|
 
|
*Quilted Armor
+
*[[Quilted Armor]]
*Leather Armor
+
*[[Leather Armor]]
*Hard Leather Armor
+
*[[Hard Leather Armor]]
*Studded Leather
+
*[[Studded Leather]]
 
|
 
|
*Ghost Armor
+
*[[Ghost Armor]]
*Serpentskin Armor
+
*[[Serpentskin Armor]]
*Demonhide Armor
+
*[[Demonhide Armor]]
*Trellised Armor
+
*[[Trellised Armor]]
 
|
 
|
*Dusk Shroud
+
*[[Dusk Shroud]]
*Wyrmhide
+
*[[Wyrmhide]]
*Scarab Husk
+
*[[Scarab Husk]]
*Wire Fleece
+
*[[Wire Fleece]]
 
|-
 
|-
!Amazon Bow
+
![[Amazon bow (item type)|Amazon bow]]
 
|align=center colspan=3|All
 
|align=center colspan=3|All
 
|-
 
|-
!Bow
+
![[Bow (item type)|Bow]]
 
|align=center colspan=3|All
 
|align=center colspan=3|All
 
|-
 
|-
!Club
+
![[Club (item type)|Club]]
 
|align=center colspan=3|All
 
|align=center colspan=3|All
 
|-
 
|-
!Crossbow
+
![[Crossbow (item type)|Crossbow]]
 
|align=center colspan=3|All
 
|align=center colspan=3|All
 
|-valign=top
 
|-valign=top
!Hammer
+
![[Hammer (item type)|Hammer]]
 
!
 
!
*{{D2 Unique|=Horadric Malus}}
+
*[[Horadric Malus|{{U|=Horadric Malus}}]]
*{{D2 Unique|=Hellforge Hammer}}
+
*[[Hell Forge Hammer|{{U|=Hell Forge Hammer}}]]
 
|{{Empty}}
 
|{{Empty}}
 
|{{Empty}}
 
|{{Empty}}
 
|-valign=top
 
|-valign=top
!Mace
+
![[Mace (item type)|Mace]]
 
!
 
!
*{{D2 Unique|=Khalim's Flail}}
+
*[[Khalim's Flail|{{U|=Khalim's Flail}}]]
*{{D2 Unique|=Khalim's Will}}
+
*[[Khalim's Will|{{U|=Khalim's Will}}]]
 
|{{Empty}}
 
|{{Empty}}
 
|{{Empty}}
 
|{{Empty}}
 
|-
 
|-
!Sorceress Orb
+
![[Orb (item type)|Orb]]
 
|align=center colspan=3|All
 
|align=center colspan=3|All
 
|-
 
|-
!Staff
+
![[Staff (item type)|Staff]]
 
|align=center colspan=3|All
 
|align=center colspan=3|All
 
|-
 
|-
!Sword
+
![[Sword (item type)|Sword]]
 
|
 
|
*Crystal Sword
+
*[[Crystal Sword]]
 
|
 
|
*Dimensional Blade
+
*[[Dimensional Blade]]
 
|
 
|
*Phase Blade
+
*[[Phase Blade (Diablo II)|Phase Blade]]
 
|-
 
|-
!Wand
+
![[Wand (item type)|Wand]]
 
|align=center colspan=3|All
 
|align=center colspan=3|All
 
|-valign=top
 
|-valign=top
!Shield
+
![[Shield (item type)|Shield]]
 
|
 
|
*Bone Shield
+
*[[Bone Shield]]
*Spiked Shield
+
*[[Spiked Shield]]
 
|
 
|
*Grim Shield
+
*[[Grim Shield]]
*Barbed Shield
+
*[[Barbed Shield]]
 
|
 
|
*Troll Nest
+
*[[Troll Nest]]
*Blade Barrier
+
*[[Blade Barrier]]
 
|-
 
|-
!Shrunken Head
+
![[Shrunken head (item type)|Shrunken head]]
 
|align=center colspan=3|All
 
|align=center colspan=3|All
 
|-valign=top
 
|-valign=top
!Belt
+
![[Belt (item type)|Belt]]
 
|
 
|
*Sash
+
*[[Sash]]
*Light Belt
+
*[[Light Belt]]
*Belt
+
*[[Belt (item)|Belt]]
*Heavy Belt
+
*[[Heavy Belt]]
 
|
 
|
*Demonhide Sash
+
*[[Demonhide Sash]]
*Sharkskin Belt
+
*[[Sharkskin Belt]]
*Mesh Belt
+
*[[Mesh Belt]]
*Battle Belt
+
*[[Battle Belt]]
*War Belt
+
*[[War Belt]]
 
|
 
|
*Spiderweb Sash
+
*[[Spiderweb Sash]]
*Vampirefang Belt
+
*[[Vampirefang Belt]]
*Mithril Coil
+
*[[Mithril Coil]]
*Troll Belt
+
*[[Troll Belt]]
*Colossus Girdle
+
*[[Colossus Girdle]]
 
|-valign=top
 
|-valign=top
!Boots
+
![[Boots (item type)|Boots]]
 
|
 
|
*Boots
+
*[[Boots (item)|Boots]]
*Heavy Boots
+
*[[Heavy Boots]]
 
|
 
|
*Demonhide Boots
+
*[[Demonhide Boots]]
*Sharkskin Boots
+
*[[Sharkskin Boots]]
 
|
 
|
*Wyrmhide Boots
+
*[[Wyrmhide Boots]]
*Scarabshell Boots
+
*[[Scarabshell Boots]]
 
|-
 
|-
!Gloves
+
![[Gloves (item type)|Gloves]]
 
|
 
|
*Leather Gloves
+
*[[Leather Gloves]]
*Heavy Gloves
+
*[[Heavy Gloves]]
 
|
 
|
*Demonhide Gloves
+
*[[Demonhide Gloves]]
*Sharkskin Gloves
+
*[[Sharkskin Gloves]]
 
|
 
|
*Bramble Mitts
+
*[[Bramble Mitts]]
*Vampirebone Gloves
+
*[[Vampirebone Gloves]]
 
|}
 
|}
 
[http://www.mannm.org/d2library/faqtoids/minions_eng.html#ig]
 
[http://www.mannm.org/d2library/faqtoids/minions_eng.html#ig]
Line 263: Line 260:
 
**
 
**
 
*Off-weapon +% Damage from any source (including Fire Golem synergy bonus) applies to the sum of any weapon damage and base damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77505&view=findpost&p=858463]
 
*Off-weapon +% Damage from any source (including Fire Golem synergy bonus) applies to the sum of any weapon damage and base damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77505&view=findpost&p=858463]
*Translucent when made from an ethereal armor or weapon or when made from one with [[D2 % Chance to Cast|% Chance to Cast]] [[D2 Fade|Fade]].
+
*Translucent when made from an ethereal armor or weapon or when made from one with [[Chance to Cast]] [[Fade (Diablo II)|Fade]].
 
*Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting.
 
*Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting.
 
*Stats are set at point of casting.
 
*Stats are set at point of casting.
*[[D2 Golem Mastery|Golem Mastery]] and [[D2 Summon Resist|Summon Resist]] apply.
+
*Golem Mastery and Summon Resist apply.
*+% Life from [[D2 Battle Orders|Battle Orders]] and [[D2 Oak Sage|Oak Sage]] is applied after +% life from Golem Mastery.
+
*+% Life from [[Battle Orders]] and [[Oak Sage]] is applied after +% life from Golem Mastery.
*Iron Golem thorns only applies to itself and is always overridden by [[D2 Thorns|Thorns]], even if the Iron Golem skill level is higher or Iron Golem thorns returns more damage. When Thorns is no longer applied, Iron Golem loses its own thorns as well. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83658&view=findpost&p=920996]
+
*Iron Golem thorns only applies to itself and is always overridden by [[Thorns]], even if the Iron Golem skill level is higher or Iron Golem thorns returns more damage. When Thorns is no longer applied, Iron Golem loses its own thorns as well. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83658&view=findpost&p=920996]
 
*Summoned again in a new game if Necromancer has at least one skill point invested or a skill bonus. Stats are based on skill bonuses applied at the beginning of the game.
 
*Summoned again in a new game if Necromancer has at least one skill point invested or a skill bonus. Stats are based on skill bonuses applied at the beginning of the game.
 
*Can open doors.
 
*Can open doors.
*Cannot be put into hit recovery or [[D2 Knockback|knocked back]].
+
*Cannot be put into [[hit recovery]] or [[Knockback|knocked back]].
 
<br>
 
<br>
  
 
===Attack rate===
 
===Attack rate===
 
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks.
 
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks.
*Weapon speed and Increased Attack Speed from armor or weapon affect attack rate.
+
*[[Weapon speed]] and [[Increased Attack Speed]] from armor or weapon affect [[attack rate]].
  
  
 
{{Number table}}
 
{{Number table}}
 
|-align=center
 
|-align=center
!width=62|{{D2 Magic|=EIAS}}
+
!width=62|{{M|=EIAS}}
 
!width=62|Frames
 
!width=62|Frames
 
|-
 
|-
!{{D2 Magic|=-20}}
+
!{{M|=-20}}
 
|20
 
|20
 
|-
 
|-
!{{D2 Magic|=-19}}
+
!{{M|=-19}}
 
|19
 
|19
 
|-
 
|-
!{{D2 Magic|=-15}}
+
!{{M|=-15}}
 
|18
 
|18
 
|-
 
|-
!{{D2 Magic|=-10}}
+
!{{M|=-10}}
 
|17
 
|17
 
|-
 
|-
!{{D2 Magic|=-5}}
+
!{{M|=-5}}
 
|16
 
|16
 
|-
 
|-
!{{D2 Magic|=0}}
+
!{{M|=0}}
 
|15
 
|15
 
|-
 
|-
!{{D2 Magic|=8}}
+
!{{M|=8}}
 
|14
 
|14
 
|-
 
|-
!{{D2 Magic|=15}}
+
!{{M|=15}}
 
|13
 
|13
 
|-
 
|-
!{{D2 Magic|=24}}
+
!{{M|=24}}
 
|12
 
|12
 
|-
 
|-
!{{D2 Magic|=34}}
+
!{{M|=34}}
 
|11
 
|11
 
|-
 
|-
!{{D2 Magic|=46}}
+
!{{M|=46}}
 
|10
 
|10
 
|-
 
|-
!{{D2 Magic|=61}}
+
!{{M|=61}}
 
|9
 
|9
 
|}
 
|}
Line 324: Line 321:
 
<br>
 
<br>
  
==Sources==
+
==Source==
 
<br>
 
<br>
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
*+(1-3) Iron Golem (Necromancer Only) can spawn on ilvl >24 wands and Necromancer shrunken heads.
+
*+(1-3) Iron Golem (Necromancer Only) can spawn on ilvl >24 wands and shrunken heads.
 
<br>
 
<br>
  
===[[D2 Charges|Charges]]===
+
===[[Charges]]===
 
*Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level.  
 
*Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level.  
  
  
{{D2 Skill charges}}
+
{{Skill charges}}
 
|-
 
|-
 
|17||14
 
|17||14
|align=left|[[D2 Rune Word blade#Oath|{{D2 Unique bold|=Oath}}]] sword/axe/mace
+
|align=left|[[Oath|{{Ub|=Oath}}]] sword/axe/mace
 
|49
 
|49
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
 
|-
 
|-
 
|22||11
 
|22||11
!align=left|[[D2 Unique amulet#Metalgrid|{{D2 Unique|=Metalgrid Amulet}}]]
+
!align=left|[[Metalgrid|{{U|=Metalgrid Amulet}}]]
 
|81
 
|81
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
Line 350: Line 347:
  
 
==Level 1-60 stats==
 
==Level 1-60 stats==
[[D2 Iron Golem#Details|Details]]
+
[[Iron Golem (skill)#Details|Details]]
  
  
 
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]
 
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]
**{{Warn|=+% Life from [[D2 Battle Orders|Battle Orders]] and [[D2 Oak Sage|Oak Sage]] is not added to +% life from Golem Mastery and Blood Golem synergy, it is applied afterwards.}}
+
**{{Warn|=+% [[Maximum Life|{{Warn|=Maximum Life}}]] from [[Battle Orders|{{Warn|=Battle Orders}}]] and [[Oak Sage|{{Warn|=Oak Sage}}]] is not added to +% life from Golem Mastery and Blood Golem synergy, it is applied afterwards.}}
  
  
{{D2 Level 1-10}}
+
{{Levels 1-10}}
 
|-
 
|-
 
!align=left|% Damage Returned
 
!align=left|% Damage Returned
Line 364: Line 361:
  
  
{{D2 Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|% Damage Returned
 
!align=left|% Damage Returned
Line 371: Line 368:
  
  
{{D2 Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|% Damage Returned
 
!align=left|% Damage Returned
Line 378: Line 375:
  
  
{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|% Damage Returned
 
!align=left|% Damage Returned
Line 385: Line 382:
  
  
{{D2 Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|% Damage Returned
 
!align=left|% Damage Returned
Line 392: Line 389:
  
  
{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|% Damage Returned
 
!align=left|% Damage Returned
Line 399: Line 396:
 
<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77505 IG Quick Q] (Necromancer Room)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77505 IG Quick Q] (Necromancer Room)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83658 Iron Golem thorns question...] (Necromancer Room)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83658 Iron Golem thorns question...] (Necromancer Room)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Necromancer]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Necromancer skills]]
 
[[Category:D2 Summoning Spells]]
 

Revision as of 16:09, 2 August 2011

Template:SS While many mages spend their lives devoted to studying the transmutation of base metals into gold, the Necromancers have always had a somewhat different approach to transforming metals. Through complicated arcane rituals and great mental concentration, a Necromancer can summon forth a Golem from common base metals. The construct takes on the properties of the original source material, including any magical effects or other properties the original metal might have possessed.


Details

Level 1-60 stats


Stat Value
% Melee Physical Damage Returned 135+(15*slvl)
+ Attack Rating 20*Clay Golem.blvl
+% Life 5*Blood Golem.blvl
Damage regeneration 3
+% Damage 6*Fire Golem.blvl
% Chance Critical Hit 5
Velocity 9
Run 9
Drain effectiveness 0%
Chill effectiveness -50
Lightning Resist % 50
Poison Resist % 100


Stat Normal Nightmare Hell
Life 306 595 980
Min Physical Damage 7 11 12
Max Physical Damage 19 30 33
Defense Rating 140+(35*slvl)+MonLvl 140+(35*slvl)+MonLvl 140+(35*slvl)+MonLvl
Attack Rating 80+MonLvl 138+MonLvl 197+MonLvl


  • Only one of the following can be summoned at a time (summoning another will dispel the previous one):
  • Can be summoned from any identified metallic armor or weapon on the ground. Cannot be summoned from the following:


Item Normal Exceptional Elite
Helm
Primal helm
Pelt All
Body armor
Amazon bow All
Bow All
Club All
Crossbow All
Hammer
Mace
Orb All
Staff All
Sword
Wand All
Shield
Shrunken head All
Belt
Boots
Gloves

[1]


  • Damage, defense and other stats are calculated as though armor or weapon were equipped. All stats apply, with the exception of the following:
  • Off-weapon +% Damage from any source (including Fire Golem synergy bonus) applies to the sum of any weapon damage and base damage. [2]
  • Translucent when made from an ethereal armor or weapon or when made from one with Chance to Cast Fade.
  • Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting.
  • Stats are set at point of casting.
  • Golem Mastery and Summon Resist apply.
  • +% Life from Battle Orders and Oak Sage is applied after +% life from Golem Mastery.
  • Iron Golem thorns only applies to itself and is always overridden by Thorns, even if the Iron Golem skill level is higher or Iron Golem thorns returns more damage. When Thorns is no longer applied, Iron Golem loses its own thorns as well. [3]
  • Summoned again in a new game if Necromancer has at least one skill point invested or a skill bonus. Stats are based on skill bonuses applied at the beginning of the game.
  • Can open doors.
  • Cannot be put into hit recovery or knocked back.


Attack rate


EIAS Frames
-20 20
-19 19
-15 18
-10 17
-5 16
0 15
8 14
15 13
24 12
34 11
46 10
61 9

[4]

Source


Skill bonus

  • +(1-3) Iron Golem (Necromancer Only) can spawn on ilvl >24 wands and shrunken heads.


Charges

  • Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level.


Level Charges Source Rlvl Ladder
17 14 Oath sword/axe/mace 49 Yes
22 11 Metalgrid Amulet 81 Yes


Level 1-60 stats

Details



Stat Level
1 2 3 4 5 6 7 8 9 10
% Damage Returned 150 165 180 195 210 225 240 255 270 285


Stat Level
11 12 13 14 15 16 17 18 19 20
% Damage Returned 300 315 330 345 360 375 390 405 420 435


Stat Level
21 22 23 24 25 26 27 28 29 30
% Damage Returned 450 465 480 495 510 525 540 555 570 585


Stat Level
31 32 33 34 35 36 37 38 39 40
% Damage Returned 600 615 630 645 660 675 690 705 720 735


Stat Level
41 42 43 44 45 46 47 48 49 50
% Damage Returned 750 765 780 795 810 825 840 855 870 885


Stat Level
51 52 53 54 55 56 57 58 59 60
% Damage Returned 900 915 930 945 960 975 990 1005 1020 1035


Reference