Difference between revisions of "% Damage"

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(Added introductory notes and references, Attribute, Skill, Monster and Pet sections)
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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
 +
{{Mb|=Enhanced Damage}} on items other than [[Item type#Weapon|weapons]] is added to % Damage from other sources and applied to weapon damage after all integer bonuses are applied. Attack damage is now rounded down to the nearest 1/256 point.
 +
*The combination of weapon Enhanced Damage and % Damage normally has the most significant impact on attack damage: for example, 300% Enhanced Damage results in 4 times base weapon damage while +300% Damage results in 4 times attack damage; together, this results in attack damage '''16''' times base weapon damage without any other damage bonuses.
 +
*{{Warn|=If a [[Jewel]] with an Enhanced Damage prefix also has a Minimum Damage affix and it is set in an [[Item type#Armor|armor]] [[socket]], or it is set in an armor which already has a Minimum Damage bonus (a [[circlet]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to minimum attack damage. Its Enhanced Damage is also not applied to the actual minimum attack damage of a melee attack, but it '''is''' applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Maximum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Minimum Damage bonuses.}} [http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels&p=8382899&viewfull=1#post8382899] [http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels&p=8383846&viewfull=1#post8383846]
 +
*{{Warn|=If a Jewel with an Enhanced Damage prefix also has a Maximum Damage affix and it is set in an armor socket, or it is set in an armor which already has a Maximum Damage bonus (a circlet or [[shield]] with such a bonus, or another Jewel already set in another socket), then the character screen does not apply its Enhanced Damage to maximum attack damage. Its Enhanced Damage is also not applied to the actual maximum attack damage of a melee attack, but it '''is''' applied to that of a ranged attack unless the {{Rb|=Jewel}} has both a Minimum Damage affix and a Maximum Damage affix, or it is set in an armor which already has a Minimum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum or maximum attack damage). This bug still applies even if the attack does not apply Maximum Damage bonuses.}} [http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels&p=8382899&viewfull=1#post8382899] [http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels&p=8383846&viewfull=1#post8383846]
 +
*% Damage has a floor of -90%, so units will always apply minimum 10% attack damage.
 
|}
 
|}
  
  
 
==Attribute==
 
==Attribute==
 +
The [[attribute]]s [[Strength]] and [[Dexterity]] can apply a +% Damage bonus to physical [[attack]] damage when the following [[item type]]s are used as [[Item type#Weapon|weapons]]:
 +
 +
 +
+% Damage = [Attribute * Bonus/100]
 +
 +
 +
{{Number table}} width=50%
 +
|-valign=top
 +
!width=50% rowspan=2 align=left|Item
 +
!colspan=2 align=center|Bonus
 +
|-
 +
!width=25%|Strength
 +
!width=25%|Dexterity
 +
|-
 +
!align=left|Unarmed
 +
|100||{{E}}
 +
|-
 +
!align=left|[[Amazon bow]]
 +
|{{E}}||100
 +
|-
 +
!align=left|[[Amazon javelin]]
 +
|80||50
 +
|-
 +
!align=left|[[Amazon spear]]
 +
|80||50
 +
|-
 +
!align=left|[[Bow]]
 +
|{{E}}||100
 +
|-
 +
!align=left|[[Claw]]
 +
|75||75
 +
|-
 +
!align=left|[[Crossbow]]
 +
|{{E}}||100
 +
|-
 +
!align=left|[[Dagger]]
 +
|75||75
 +
|-
 +
!align=left|[[Hammer]]
 +
|110||{{E}}
 +
|-
 +
!align=left|[[Throwing axe]]
 +
|75||75
 +
|-
 +
!align=left|[[Throwing knife]]
 +
|75||75
 +
|-
 +
!align=left|Other [[melee]] weapon
 +
|100||{{E}}
 +
|-
 +
!align=left|[[Boots]]
 +
|120||{{E}}
 +
|-
 +
!align=left|[[Shield]]
 +
|100||{{E}}
 +
|}
 
<br>
 
<br>
  
 
==Skill==
 
==Skill==
 +
{{Text table}} width=100%
 +
|-
 +
!width=15% align=left|[[Class]]
 +
!width=20% align=left|[[Skill]]
 +
!width=55% align=left|% Damage
 +
!width=10% align=center|Min [[Requirements|Rlvl]]
 +
|-valign=top
 +
!rowspan=5 align=left|[[Amazon]]
 +
!align=left|[[Jab]]
 +
|(3*slvl) - 18
 +
|align=right|1
 +
|-
 +
!align=left|[[Impale]]
 +
|(25*slvl) + 275
 +
|align=right|12
 +
|-
 +
!align=left|[[Guided Arrow]]
 +
|(5*slvl) - 5
 +
|align=right|18
 +
|-
 +
!align=left|[[Strafe]]
 +
|5*slvl
 +
|align=right|24
 +
|-
 +
!align=left|[[Fend]]
 +
|(10*slvl) + 60
 +
|align=right|24
 +
|-valign=top
 +
!rowspan=5 align=left|[[Assassin]]
 +
!align=left|[[Claw Mastery]]
 +
|(4*slvl) + 31 to [[attack]] with [[claw]]
 +
|align=right|1
 +
|-
 +
!align=left|[[Tiger Strike]]
 +
|(20*slvl) + 80 for each of three charges
 +
|align=right|1
 +
|-
 +
!align=left|[[Dragon Talon]]
 +
|(7*slvl) - 2
 +
|align=right|1
 +
|-
 +
!align=left|[[Dragon Claw]]
 +
|(5*slvl) + 45 + (4*Claw Mastery.blvl)
 +
|align=right|6
 +
|-
 +
!align=left|[[Dragon Flight]]
 +
|(25*slvl) + 75
 +
|align=right|24
 +
|-valign=top
 +
!rowspan=17 align=left|[[Barbarian (Diablo II)|Barbarian]]
 +
!align=left|[[Bash]]
 +
|(5*slvl) + 45 + (5*Stun.blvl)
 +
|align=right|1
 +
|-
 +
!align=left|[[Sword Mastery]]
 +
|(5*slvl) + 23 to attack with [[sword]]
 +
|align=right|1
 +
|-
 +
!align=left|[[Axe Mastery]]
 +
|(5*slvl) + 23 to attack with [[axe]]
 +
|align=right|1
 +
|-
 +
!align=left|[[Mace Mastery]]
 +
|(5*slvl) + 23 to attack with [[Item type#Melee|blunt weapon]]
 +
|align=right|1
 +
|-
 +
!align=left|[[Double Swing]]
 +
|10*Bash.blvl
 +
|align=right|6
 +
|-
 +
!align=left|[[Polearm Mastery]]
 +
|(5*slvl) + 23 to attack with [[polearm]]
 +
|align=right|6
 +
|-
 +
!align=left|[[Throwing Mastery]]
 +
|(5*slvl) + 23 to [[Item type#Ranged|ranged]] attack with [[javelin]], [[throwing axe]] or [[throwing knife]]
 +
|align=right|6
 +
|-
 +
!align=left|[[Spear Mastery]]
 +
|(5*slvl) + 23 to [[melee]] attack with javelin or [[spear]]
 +
|align=right|6
 +
|-
 +
!align=left|[[Taunt]]
 +
|{{Warn|=- (3 + (2*slvl) )}}
 +
|align=right|6
 +
|-
 +
!align=left|[[Stun]]
 +
|8*Bash.blvl
 +
|align=right|12
 +
|-
 +
!align=left|[[Double Throw]]
 +
|8*Double Swing.blvl
 +
|align=right|12
 +
|-
 +
!align=left|[[Leap Attack]]
 +
|(30*slvl) + 70 + (10*[[Leap]].blvl)
 +
|align=right|18
 +
|-
 +
!align=left|[[Concentrate]]
 +
|(5*slvl) + 65 + (5*Bash.blvl) + (10*[[Battle Orders]].blvl)
 +
|align=right|18
 +
|-
 +
!align=left|[[Battle Cry]]
 +
|{{Warn|=- (24+slvl)}}
 +
|align=right|18
 +
|-
 +
!align=left|[[Frenzy]]
 +
|(5*slvl) + 85 + (8 * (Double Swing.blvl+Taunt.blvl) )
 +
|align=right|24
 +
|-
 +
!align=left|[[Whirlwind]]
 +
|(8*slvl) - 58
 +
|align=right|30
 +
|-
 +
!align=left|[[Berserk]]
 +
|(15*slvl) + 135 + (10 * ([[Howl]].blvl+[[Shout]].blvl) )
 +
|align=right|30
 +
|-valign=top
 +
!rowspan=5 align=left|[[Druid (Diablo II)|Druid]]
 +
!align=left|[[Werebear]]
 +
|(8*slvl) + 47
 +
|align=right|6
 +
|-
 +
!align=left|[[Feral Rage]]
 +
|(5*slvl) + 45
 +
|align=right|12
 +
|-
 +
!align=left|[[Maul]]
 +
|20 * ( [slvl/2] + 3) maximum
 +
|align=right|12
 +
|-
 +
!align=left|[[Heart of Wolverine]]
 +
|(7*slvl) + 13 to self and [[ally|allies]] in (28 + (2*slvl) ) * 2/3 yard [[radius]]
 +
|align=right|18
 +
|-
 +
!align=left|[[Fury (skill)|Fury]]
 +
|(17*slvl) + 83
 +
|align=right|30
 +
|-valign=top
 +
!rowspan=2 align=left|[[Necromancer]]
 +
!align=left|[[Weaken]]
 +
|{{Warn|=-33}}
 +
|align=right|6
 +
|-
 +
!align=left|[[Decrepify]]
 +
|{{Warn|=-50}}
 +
|align=right|24
 +
|-valign=top
 +
!rowspan=9 align=left|[[Paladin (Diablo II)|Paladin]]
 +
!align=left|[[Sacrifice]]
 +
|(15*slvl) + 165 + (15*[[Redemption]].blvl) + (5*Fanaticism.blvl)
 +
|align=right|1
 +
|-
 +
!align=left|[[Smite]]
 +
|15*slvl
 +
|align=right|1
 +
|-
 +
!align=left|[[Might]]
 +
|(10*slvl) + 30 to self and allies in (28 + (4*slvl) ) / 3 yard radius
 +
|align=right|1
 +
|-
 +
!align=left|[[Zeal]]
 +
|max( (6*slvl) - 24 , 0) + (12*Sacrifice.blvl)
 +
|align=right|12
 +
|-
 +
!align=left|[[Charge]]
 +
|(25*slvl) + 75 + (20 * (Might.blvl+[[Vigor]].blvl) )
 +
|align=right|12
 +
|-valign=top
 +
!align=left rowspan=2|[[Concentration]]
 +
|(15*slvl) + 45 to self and allies in (28 + (4*slvl) ) / 3 yard radius
 +
|align=right rowspan=2|18
 +
|-
 +
|[ ( (15*slvl) + 45) / 2]  to [[Blessed Hammer]]
 +
|-valign=top
 +
!rowspan=2 align=left|[[Fanaticism]]
 +
|(17*slvl) + 33 to self (unless [[Aura Enchanted]] [[monster]])
 +
|align=right rowspan=2|30
 +
|-
 +
|[ ( (17*slvl) + 33) / 2] to allies in (20 + (2*slvl) ) / 3 yard radius
 +
|}
 
<br>
 
<br>
  
Line 104: Line 346:
 
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor
 
|align=left|[[Fortitude|{{Ub|=Fortitude}}]] body armor
 
|59
 
|59
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
Line 138: Line 380:
 
|align=left|[[Phoenix|{{Ub|=Phoenix}}]] shield
 
|align=left|[[Phoenix|{{Ub|=Phoenix}}]] shield
 
|65
 
|65
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
Line 147: Line 389:
 
| +(10-20)%
 
| +(10-20)%
 
!align=left|Auric shield
 
!align=left|Auric shield
|1
+
|5
 
|10
 
|10
 
|-
 
|-
 
| +(21-30)%
 
| +(21-30)%
 
!align=left|Auric shield
 
!align=left|Auric shield
|1
+
|13
 
|18
 
|18
 
|-
 
|-
 
| +(31-40)%
 
| +(31-40)%
 
!align=left|Auric shield
 
!align=left|Auric shield
|1
+
|23
 
|30
 
|30
 
|-
 
|-
 
| +(41-50)%
 
| +(41-50)%
 
!align=left|Auric shield
 
!align=left|Auric shield
|1
+
|34
 
|42
 
|42
 
|-
 
|-
 
| +(51-65)%
 
| +(51-65)%
 
!align=left|Auric shield
 
!align=left|Auric shield
|1
+
|42
 
|50
 
|50
 
|}
 
|}
  
  
*One of the above can spawn on any auric shield which isn't [[Unique (item)|Unique]] or [[Set]] quality.
+
*One of the above can spawn on any [[auric shield]] which isn't [[Unique (item)|Unique]] or [[Set]] quality.
 +
*Required Level (Rlvl) only applies when an auric shield is magic or rare quality.
  
  
Line 203: Line 446:
 
|-
 
|-
 
| +350%
 
| +350%
|align=left|[[Aldur's Watchtower|{{Sb|=Aldur's Watchtower}}]] Full
+
|align=left|[[Aldur's Watchtower|{{Ub|=Aldur's Watchtower}}]] (Full)
 
|76
 
|76
 
|No
 
|No
 
|}
 
|}
 +
<br>
 +
 +
==Monster==
 +
{{Number table}} width=75%
 +
|-align=center
 +
!width=25% align=left|[[Monster]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Berserker|{{M|=Berserker}}]]
 +
| +270%||+225%||+198%
 +
|-
 +
!align=left|Other [[Champion|{{M|=Champions}}]]
 +
| +90%||+75%||+66%
 +
|-
 +
!align=left|[[Extra Strong]] [[Unique (monster)|{{U|=Unique}}]]
 +
| +135%||+112%||+99%
 +
|-
 +
!align=left|Extra strong minion
 +
| +67%||+56%||+49%
 +
|}
 +
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&page=2#entry923345]
 +
 +
 +
*[[Aura Enchanted]] Unique monsters can be enchanted with level max( [mlvl/6] , 1) [[Might]] or level max( [mlvl/8] , 1) [[Fanaticism]].
 +
*Monsters may also use [[skill]]s applying +% Damage.
 +
<br>
 +
 +
==Pet==
 +
{{Text table}} width=100%
 +
|-
 +
!width=15% align=left|[[Class]]
 +
!width=20% align=left|[[Pet]]
 +
!width=55% align=left|% Damage
 +
!width=10% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Amazon]]
 +
!align=left|[[Valkyrie]] <sup>1</sup>
 +
|25*slvl
 +
|align=right|30
 +
|-valign=top
 +
!align=left rowspan=2|[[Assassin]]
 +
!align=left|[[Shadow Warrior]]
 +
|18*slvl
 +
|align=right|18
 +
|-
 +
!align=left|[[Shadow Master]]
 +
|[10*slvl * 3/4] * 2
 +
|align=right|30
 +
|-valign=top
 +
!align=left|[[Druid (Diablo II)|Druid]]
 +
!align=left|[[Summon Grizzly]]
 +
|(10*slvl) + 15 to [[Summon Spirit Wolf|Spirit Wolf]], [[Summon Dire Wolf|Dire Wolf]] or [[Summon Grizzly|Grizzly]]
 +
|align=right|30
 +
|-valign=top
 +
!align=left rowspan=6|[[Necromancer]]
 +
!align=left|[[Skeleton Mastery]]
 +
|10*slvl to [[Revive]]d
 +
|align=right|1
 +
|-
 +
!align=left|[[Raise Skeleton|Necroskeleton]]
 +
|if(slvl < 4 , 0 , (7*slvl) - 21)
 +
|align=right|1
 +
|-
 +
!align=left|[[Clay Golem]]
 +
|(35*slvl) - 35 + (6*[[Fire Golem]].blvl)
 +
|align=right|6
 +
|-
 +
!align=left|[[Blood Golem]]
 +
|(35*slvl) - 35 + (6*[[Fire Golem]].blvl)
 +
|align=right|18
 +
|-
 +
!align=left|[[Iron Golem]]
 +
|6*[[Fire Golem]].blvl
 +
|align=right|24
 +
|}
 +
<span style=font-size:90%>
 +
<sup>1</sup> {{Warn|=Description displays +25% Damage less than is actually applied for level >1.}}</span>
 +
<br>
 +
<br>
 +
==Reference==
 +
*[http://diablo.incgamers.com/forums/showthread.php?743602-ED-amp-min-max-dmg-jewels ED & min/max dmg jewels] (Diablo: IncGamers)
 +
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
 +
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Revision as of 14:04, 18 June 2013