Difference between revisions of "Basic"
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m (added missing link: Piercing Attack) |
Onderduiker (talk | contribs) m (Adjusted column widths, links) |
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{|cellpadding=3 cellspacing=0 style="background:gray; text-align:left; font-size:90%" | {|cellpadding=3 cellspacing=0 style="background:gray; text-align:left; font-size:90%" | ||
− | !width= | + | !width=138|[[Attribute]] |
− | !width= | + | !width=138|[[Unit]] |
− | !width= | + | !width=138|[[Movement]] |
− | !width= | + | !width=138|[[Attack]] |
− | !width= | + | !width=138|[[Damage (Diablo II)|Damage]] |
− | ! | + | ![[Death (Basic)|Death]] |
|} | |} | ||
|} | |} | ||
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{|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" | {|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" | ||
|-valign=top | |-valign=top | ||
− | |width= | + | |width=138| |
− | + | '''[[All Attributes]]''' | |
− | + | ||
− | + | [[Strength (Diablo II)|Strength]] | |
− | + | ||
− | + | [[Dexterity]] | |
− | + | ||
− | + | [[Vitality]] | |
− | + | ||
− | + | [[Energy]] | |
− | + | ||
− | + | '''[[Stamina (Diablo II)|Stamina]]''' | |
− | + | ||
− | + | [[Stamina Drain]] | |
− | + | ||
− | + | [[Heal Stamina]] | |
− | + | ||
− | + | [[Stamina damage]] | |
− | + | ||
− | + | '''[[Life]]''' | |
− | + | ||
− | + | [[Maximum Life]] | |
− | + | ||
− | + | [[Life Based on Character Level|Life (Based on Level)]] | |
− | + | ||
− | |width= | + | [[Replenish Life]] |
− | + | ||
− | + | [[Open Wounds]] | |
− | + | ||
− | + | [[Life Stolen]] | |
− | + | ||
− | + | [[Life After Each Kill]] | |
− | + | ||
− | + | '''[[Mana]]''' | |
− | + | ||
− | + | [[Maximum Mana]] | |
− | + | ||
− | + | [[Mana Based on Character Level|Mana (Based on Level)]] | |
− | + | ||
− | + | [[Regenerate Mana]] | |
− | + | ||
− | + | [[Damage Taken Goes to Mana|Damage to Mana]] | |
− | + | ||
− | |width= | + | [[Mana Stolen]] |
− | + | ||
− | + | [[Mana After Each Kill]] | |
− | + | ||
− | + | [[Mana damage]] | |
− | + | |width=138| | |
− | + | [[Shrine]] | |
− | + | ||
− | + | [[Size]] | |
− | + | ||
− | + | [[Radius]] | |
− | + | ||
− | + | [[Light Radius]] | |
− | + | ||
− | + | [[Chill effectiveness]] | |
− | + | ||
− | + | [[Drain effectiveness]] | |
− | + | ||
− | + | [[Damage regeneration]] | |
− | |width= | + | |
− | + | [[Prevent Monster Heal]] | |
− | + | ||
− | + | '''[[Melee]]''' | |
− | + | ||
− | + | [[Range adder]] | |
− | + | ||
− | + | '''[[Missile]]''' | |
− | + | ||
− | + | [[Damage Rate]] | |
− | + | ||
− | + | [[Last Collide]] | |
− | + | ||
− | + | [[Next Delay]] | |
− | + | ||
− | + | '''[[Altering AI]]''' | |
− | + | ||
− | + | [[Hit Blinds Target]] | |
− | + | ||
− | + | [[Hit Causes Monster to Flee|Hit Monster Flee]] | |
− | + | |width=138| | |
− | + | [[Slows Target]] | |
− | |width= | + | |
− | + | [[Freezes Target]] | |
− | + | ||
− | + | [[Freeze length]] | |
− | + | ||
− | + | [[Half Freeze Duration]] | |
− | + | ||
− | + | [[Cannot be Frozen]] | |
− | + | ||
− | + | [[Stun length]] | |
− | + | ||
− | + | [[Knockback]] | |
− | + | ||
− | + | '''[[Attack rate]]''' | |
− | + | ||
− | + | [[Weapon speed]] | |
− | + | ||
− | + | [[Increased Attack Speed]] | |
− | + | ||
− | + | '''[[Block rate]]''' | |
− | + | ||
− | + | [[Faster Block Rate]] | |
− | + | ||
− | + | '''[[Cast rate]]''' | |
− | + | ||
+ | [[Faster Cast Rate]] | ||
+ | |||
+ | '''[[Hit recovery]]''' | ||
+ | |||
+ | [[Faster Hit Recovery]] | ||
+ | |||
+ | '''[[Velocity]]''' | ||
+ | |||
+ | [[Faster Run/Walk]] | ||
+ | |width=138| | ||
+ | [[Two weapons]] | ||
+ | |||
+ | [[Fires Magic Arrows]] | ||
+ | |||
+ | [[Fires Explosive Arrows or Bolts|Fires Explosive Arrows]] | ||
+ | |||
+ | [[Piercing Attack]] | ||
+ | |||
+ | '''[[Attack Rating]]''' | ||
+ | |||
+ | [[Attack Rating Against Demons|AR Against Demons]] | ||
+ | |||
+ | [[Attack Rating Against Undead|AR Against Undead]] | ||
+ | |||
+ | [[% Attack Rating]] | ||
+ | |||
+ | '''[[Defense]]''' | ||
+ | |||
+ | [[Enhanced Defense]] | ||
+ | |||
+ | [[% Defense]] | ||
+ | |||
+ | [[Defense vs Melee]] | ||
+ | |||
+ | [[Defense vs Missile]] | ||
+ | |||
+ | [[Monster Defense per hit|Monster Defense per hit]] | ||
+ | |||
+ | [[Target Defense]] | ||
+ | |||
+ | [[Ignore Target's Defense]] | ||
+ | |||
+ | [[Chance of Blocking]] | ||
+ | |||
+ | '''[[Chance to Cast]]''' | ||
+ | |||
+ | [[On Attack]] | ||
+ | |||
+ | [[On Striking]] | ||
+ | |||
+ | [[When Struck]] | ||
+ | |width=138| | ||
+ | [[Crushing Blow]] | ||
+ | |||
+ | [[Enhanced Damage]] | ||
+ | |||
+ | [[Minimum Damage]] | ||
+ | |||
+ | [[Maximum Damage]] | ||
+ | |||
+ | [[Minimum-Maximum Damage]] | ||
+ | |||
+ | [[Damage +]] | ||
+ | |||
+ | '''[[% Damage]]''' | ||
+ | |||
+ | [[Damage to Demons]] | ||
+ | |||
+ | [[Damage to Undead]] | ||
+ | |||
+ | [[Deadly Strike]] | ||
+ | |||
+ | [[Magic Damage]] | ||
+ | |||
+ | [[Fire Damage]] | ||
+ | |||
+ | [[Lightning Damage]] | ||
+ | |||
+ | [[Cold Damage]] | ||
+ | |||
+ | [[Poison Damage]] | ||
+ | |||
+ | [[Skill Damage]] | ||
+ | |||
+ | [[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]] | ||
+ | |||
+ | [[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]] | ||
+ | |||
+ | '''[[Resistance]]''' | ||
+ | |||
+ | [[Maximum Resist]] | ||
+ | |||
+ | [[Enemy Resistance]] | ||
+ | |||
+ | [[Poison Length Reduced|PLR]] | ||
+ | |||
+ | '''[[Immune]]''' | ||
+ | |||
+ | [[Absorb]] | ||
| | | | ||
− | + | [[Hardcore]] | |
− | + | ||
− | + | [[Corpse]] | |
− | + | ||
− | + | [[Experience]] | |
− | + | ||
− | + | [[Life After Each Kill]] | |
− | + | ||
− | + | [[Mana After Each Kill]] | |
− | + | ||
− | + | [[Extra Gold From Monsters|Extra Gold]] | |
− | + | ||
− | + | [[Better Chance of Getting Magic Items|Better Chance Magic]] | |
+ | |||
+ | [[Slain Monsters Rest in Peace|Rest in Peace]] | ||
+ | |||
+ | [[Reanimate]] | ||
+ | |||
+ | '''[[Chance to Cast]]''' | ||
+ | |||
+ | [[When You Die]] | ||
+ | |||
+ | [[When You Kill an Enemy|When You Kill]] | ||
+ | |||
+ | [[When You Level-up]] | ||
|} | |} | ||
|} | |} |