Difference between revisions of "Basic"

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m (added missing link: Piercing Attack)
m (Adjusted column widths, links)
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{|cellpadding=3 cellspacing=0 style="background:gray; text-align:left; font-size:90%"
 
{|cellpadding=3 cellspacing=0 style="background:gray; text-align:left; font-size:90%"
!width=126|[[Attribute]]
+
!width=138|[[Attribute]]
!width=126|[[Unit]]
+
!width=138|[[Unit]]
!width=126|[[Movement]]
+
!width=138|[[Movement]]
!width=126|[[Attack]]
+
!width=138|[[Attack]]
!width=126|[[Damage (Diablo II)|Damage]]
+
!width=138|[[Damage (Diablo II)|Damage]]
!width=126|[[Death (Basic)|Death]]
+
![[Death (Basic)|Death]]
 
|}
 
|}
 
|}
 
|}
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{|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%"
 
{|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%"
 
|-valign=top
 
|-valign=top
|width=126|
+
|width=138|
*'''[[All Attributes]]'''
+
'''[[All Attributes]]'''
*[[Strength (Diablo II)|Strength]]
+
 
*[[Dexterity]]
+
[[Strength (Diablo II)|Strength]]
*[[Vitality]]
+
 
*[[Energy]]
+
[[Dexterity]]
*'''[[Stamina (Diablo II)|Stamina]]'''
+
 
*[[Stamina Drain]]
+
[[Vitality]]
*[[Heal Stamina]]
+
 
*[[Stamina damage]]
+
[[Energy]]
*'''[[Life]]'''
+
 
*[[Maximum Life]] %
+
'''[[Stamina (Diablo II)|Stamina]]'''
*[[Life Based on Character Level|Life Based on Level]]
+
 
*[[Replenish Life]]
+
[[Stamina Drain]]
*[[Open Wounds]]
+
 
*% [[Life Stolen]]
+
[[Heal Stamina]]
*[[Life After Each Kill]]
+
 
*'''[[Mana]]'''
+
[[Stamina damage]]
*[[Maximum Mana]] %
+
 
*[[Mana Based on Character Level|Mana Based on Level]]
+
'''[[Life]]'''
*[[Regenerate Mana]] %
+
 
*% [[Damage Taken Goes to Mana|Damage to Mana]]
+
[[Maximum Life]]
*% [[Mana Stolen]]
+
 
*[[Mana After Each Kill]]
+
[[Life Based on Character Level|Life (Based on Level)]]
*[[Mana damage]]
+
 
|width=126|
+
[[Replenish Life]]
*[[Shrine]]
+
 
*[[Size]]
+
[[Open Wounds]]
*[[Radius]]
+
 
*[[Light Radius]]
+
[[Life Stolen]]
*[[Chill effectiveness]]
+
 
*[[Drain effectiveness]]
+
[[Life After Each Kill]]
*[[Damage regeneration]]
+
 
*[[Prevent Monster Heal]]
+
'''[[Mana]]'''
*'''[[Melee]]'''
+
 
*[[Range adder]]
+
[[Maximum Mana]]
*'''[[Missile]]'''
+
 
*[[Damage Rate]]
+
[[Mana Based on Character Level|Mana (Based on Level)]]
*[[Last Collide]]
+
 
*[[Next Delay]]
+
[[Regenerate Mana]]
*'''[[Altering AI]]'''
+
 
*[[Hit Blinds Target]]
+
[[Damage Taken Goes to Mana|Damage to Mana]]
*[[Hit Causes Monster to Flee|Hit Monster Flee]]
+
 
|width=126|
+
[[Mana Stolen]]
*[[Slows Target]]
+
 
*[[Freezes Target]]
+
[[Mana After Each Kill]]
*[[Freeze length]]
+
 
*[[Half Freeze Duration]]
+
[[Mana damage]]
*[[Cannot be Frozen]]
+
|width=138|
*[[Stun length]]
+
[[Shrine]]
*[[Knockback]]
+
 
*'''[[Attack rate]]'''
+
[[Size]]
*[[Weapon speed]]
+
 
*[[Increased Attack Speed|IAS]]
+
[[Radius]]
*'''[[Block rate]]'''
+
 
*[[Faster Block Rate]]
+
[[Light Radius]]
*'''[[Cast rate]]'''
+
 
*[[Faster Cast Rate]]
+
[[Chill effectiveness]]
*'''[[Hit recovery|Hit recovery]]'''
+
 
*[[Faster Hit Recovery]]
+
[[Drain effectiveness]]
*'''[[Velocity]]'''
+
 
*[[Faster Run/Walk]]
+
[[Damage regeneration]]
|width=126|
+
 
*[[Two weapons]]
+
[[Prevent Monster Heal]]
*[[Fires Magic Arrows]]
+
 
*[[Fires Explosive Arrows or Bolts|Explosive Arrows]]
+
'''[[Melee]]'''
*[[Piercing Attack]]
+
 
*'''[[Attack Rating]]'''
+
[[Range adder]]
*[[Attack Rating Against Demons|AR Against Demons]]
+
 
*[[Attack Rating Against Undead|AR Against Undead]]
+
'''[[Missile]]'''
*[[% Attack Rating]]
+
 
*'''[[Defense]]'''
+
[[Damage Rate]]
*[[Enhanced Defense]]
+
 
*[[% Defense]]
+
[[Last Collide]]
*[[Defense vs Melee]]
+
 
*[[Defense vs Missile]]
+
[[Next Delay]]
*- [[Monster Defense per hit|Monster Defense/hit]]
+
 
*-% [[Target Defense]]
+
'''[[Altering AI]]'''
*[[Ignore Target's Defense|Ignore Defense]]
+
 
*[[Chance of Blocking]]
+
[[Hit Blinds Target]]
*'''[[Chance to Cast]]'''
+
 
*[[On Attack]]
+
[[Hit Causes Monster to Flee|Hit Monster Flee]]
*[[On Striking]]
+
|width=138|
*[[When Struck]]
+
[[Slows Target]]
|width=126|
+
 
*[[Crushing Blow]]
+
[[Freezes Target]]
*[[Enhanced Damage]]
+
 
*[[Minimum Damage]]
+
[[Freeze length]]
*[[Maximum Damage]]
+
 
*[[Minimum-Maximum Damage|Min-Max Damage]]
+
[[Half Freeze Duration]]
*[[Damage +]]
+
 
*'''[[% Damage]]'''
+
[[Cannot be Frozen]]
*[[Damage to Demons]]
+
 
*[[Damage to Undead]]
+
[[Stun length]]
*[[Deadly Strike]]
+
 
*[[Magic Damage]]
+
[[Knockback]]
*[[Fire Damage]]
+
 
*[[Lightning Damage]]
+
'''[[Attack rate]]'''
*[[Cold Damage]]
+
 
*[[Poison Damage]]
+
[[Weapon speed]]
*+% [[Skill Damage]]
+
 
*[[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]]
+
[[Increased Attack Speed]]
*[[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]]
+
 
*'''[[Resistance]]'''
+
'''[[Block rate]]'''
*+% [[Maximum Resist]]
+
 
*-% [[Enemy Resistance]]
+
[[Faster Block Rate]]
*[[Poison Length Reduced|PLR]]
+
 
*'''[[Immune]]'''
+
'''[[Cast rate]]'''
*[[Absorb]]
+
 
 +
[[Faster Cast Rate]]
 +
 
 +
'''[[Hit recovery]]'''
 +
 
 +
[[Faster Hit Recovery]]
 +
 
 +
'''[[Velocity]]'''
 +
 
 +
[[Faster Run/Walk]]
 +
|width=138|
 +
[[Two weapons]]
 +
 
 +
[[Fires Magic Arrows]]
 +
 
 +
[[Fires Explosive Arrows or Bolts|Fires Explosive Arrows]]
 +
 
 +
[[Piercing Attack]]
 +
 
 +
'''[[Attack Rating]]'''
 +
 
 +
[[Attack Rating Against Demons|AR Against Demons]]
 +
 
 +
[[Attack Rating Against Undead|AR Against Undead]]
 +
 
 +
[[% Attack Rating]]
 +
 
 +
'''[[Defense]]'''
 +
 
 +
[[Enhanced Defense]]
 +
 
 +
[[% Defense]]
 +
 
 +
[[Defense vs Melee]]
 +
 
 +
[[Defense vs Missile]]
 +
 
 +
[[Monster Defense per hit|Monster Defense per hit]]
 +
 
 +
[[Target Defense]]
 +
 
 +
[[Ignore Target's Defense]]
 +
 
 +
[[Chance of Blocking]]
 +
 
 +
'''[[Chance to Cast]]'''
 +
 
 +
[[On Attack]]
 +
 
 +
[[On Striking]]
 +
 
 +
[[When Struck]]
 +
|width=138|
 +
[[Crushing Blow]]
 +
 
 +
[[Enhanced Damage]]
 +
 
 +
[[Minimum Damage]]
 +
 
 +
[[Maximum Damage]]
 +
 
 +
[[Minimum-Maximum Damage]]
 +
 
 +
[[Damage +]]
 +
 
 +
'''[[% Damage]]'''
 +
 
 +
[[Damage to Demons]]
 +
 
 +
[[Damage to Undead]]
 +
 
 +
[[Deadly Strike]]
 +
 
 +
[[Magic Damage]]
 +
 
 +
[[Fire Damage]]
 +
 
 +
[[Lightning Damage]]
 +
 
 +
[[Cold Damage]]
 +
 
 +
[[Poison Damage]]
 +
 
 +
[[Skill Damage]]
 +
 
 +
[[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]]
 +
 
 +
[[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]]
 +
 
 +
'''[[Resistance]]'''
 +
 
 +
[[Maximum Resist]]
 +
 
 +
[[Enemy Resistance]]
 +
 
 +
[[Poison Length Reduced|PLR]]
 +
 
 +
'''[[Immune]]'''
 +
 
 +
[[Absorb]]
 
|
 
|
*[[Hardcore]]
+
[[Hardcore]]
*[[Corpse]]
+
 
*[[Experience]]
+
[[Corpse]]
*[[Life After Each Kill]]
+
 
*[[Mana After Each Kill]]
+
[[Experience]]
*[[Extra Gold From Monsters]]
+
 
*[[Better Chance of Getting Magic Items|Better Chance of Magic Items]]
+
[[Life After Each Kill]]
*[[Slain Monsters Rest in Peace]]
+
 
*[[Reanimate]]
+
[[Mana After Each Kill]]
*'''[[Chance to Cast]]'''
+
 
*[[When You Die]]
+
[[Extra Gold From Monsters|Extra Gold]]
*[[When You Kill an Enemy]]
+
 
*[[When You Level-up]]
+
[[Better Chance of Getting Magic Items|Better Chance Magic]]
 +
 
 +
[[Slain Monsters Rest in Peace|Rest in Peace]]
 +
 
 +
[[Reanimate]]
 +
 
 +
'''[[Chance to Cast]]'''
 +
 
 +
[[When You Die]]
 +
 
 +
[[When You Kill an Enemy|When You Kill]]
 +
 
 +
[[When You Level-up]]
 
|}
 
|}
 
|}
 
|}

Revision as of 19:11, 6 February 2012