Difference between revisions of "Strafe"
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!align=left|Minimum Arrows | !align=left|Minimum Arrows | ||
− | |min ( 2 + [slvl/4] , 10 ) | + | |min (2 + [slvl/4], 10) |
|- | |- | ||
!align=left|Maximum Arrows | !align=left|Maximum Arrows | ||
− | |min ( 3+slvl , 10 ) | + | |min (3 + slvl, 10) |
|- | |- | ||
!align=left|+[[% Damage]] | !align=left|+[[% Damage]] | ||
Line 41: | Line 41: | ||
*Each arrow or bolt is transformed into a volley of shots, aimed at targets within its radius. Regardless of the number fired per volley, each volley only decreases quiver quantity by one. | *Each arrow or bolt is transformed into a volley of shots, aimed at targets within its radius. Regardless of the number fired per volley, each volley only decreases quiver quantity by one. | ||
*Any manually selected target will be attacked first. | *Any manually selected target will be attacked first. | ||
− | *{{Warn|=Skill descriptions calculate min ( 4+slvl , 10 ) maximum arrows.}} | + | *{{Warn|=Skill descriptions calculate min (4 + slvl, 10) maximum arrows.}} |
− | *Maximum | + | *Maximum Arrows will only be fired if the number of targets is equal or greater, otherwise the Minimum Arrows will be fired at the target(s). |
*Firing sequence is the same length regardless of whether targets are all in one direction or scattered all around. However, when targets are scattered it can reduce the effectiveness of Pierce. | *Firing sequence is the same length regardless of whether targets are all in one direction or scattered all around. However, when targets are scattered it can reduce the effectiveness of Pierce. | ||
*Cannot move until the end of the firing sequence. | *Cannot move until the end of the firing sequence. |
Revision as of 02:18, 21 November 2011
Once a warrior has attained this facility, she can fire a volley of arrows with amazing speed and precision, striking one target after another. Veteran mercenaries often tell a tale of a new recruit who was nearly struck down in battle because he was too distracted when first seeing an Amazon use this ability. Do not doubt his word, as he is probably referring to himself. Just smile and buy him another tankard of ale.
Details
Attack rateDue to the existence of the bugged breakpoints and next delay, effective attack rate against multiple and particularly single targets is not straightforward.
Multiple targetsThe tables below list the average frames per arrow when firing continuously at multiple targets which are spread out so that no arrow has to pass through another target (thus even with two targets there's an interval during which the 4 frame next delay expires).
Bow
Crossbow
Single targetThe tables below list the average frames per arrow when firing continuously at a single target.
Bow
Crossbow
Source
Skill bonus
Level 1-60 stats
Reference
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