Difference between revisions of "Dodge"

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m (→‎Details: rearranged a few details above Accel-Frames table)
m (→‎Details: text fix)
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*{{Warn|=Can interrupt attack sequences, even those which shouldn't normally be interrupted like those of [[Strafe]], [[Jab]], [[Fend]] and [[Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}
 
*{{Warn|=Can interrupt attack sequences, even those which shouldn't normally be interrupted like those of [[Strafe]], [[Jab]], [[Fend]] and [[Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}
 
*Dodge animation length ('''Frames''') can be reduced by [[Fanaticism]], and increased by [[Holy Freeze]], [[chill effectiveness]] and [[Slows Target]] (but not [[Decrepify]]). [http://diablo3.ingame.de/forum/showthread.php?p=17651387#post17651387] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928393] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928413]
 
*Dodge animation length ('''Frames''') can be reduced by [[Fanaticism]], and increased by [[Holy Freeze]], [[chill effectiveness]] and [[Slows Target]] (but not [[Decrepify]]). [http://diablo3.ingame.de/forum/showthread.php?p=17651387#post17651387] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928393] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928413]
*Default (zero acceleration) is 8 frames.
+
*Default length (zero acceleration) is 8 frames.
  
  

Revision as of 16:43, 22 November 2011