Difference between revisions of "Prison of Ice"

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[[File:Thresh Socket.png|center|frame|[[Thresh Socket|{{Ub|=Thresh Socket}}]] is a Super Unique [[Siege Beast|Blood Bringer]] guarding entrance to Crystalline Passage. It has no minions, although [[Demon Imp|Demon Gremlins]] may spawn in vicinity. It is always [[Immune to Cold]] (120%) in Hell.]]
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[[File:Thresh Socket.png|center|frame|[[Thresh Socket|{{Ub|=Thresh Socket}}]] is a [[Cursed]] Super Unique [[Siege Beast|Blood Bringer]] guarding entrance to Crystalline Passage. It has no minions, although [[Demon Imp|Demon Gremlins]] may spawn in vicinity. It is always [[Immune to Cold]] (120%) in Hell.]]
  
  
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[[File:Frozenstein.png|center|frame|[[Frozenstein|{{Ub|=Frozenstein}}]] is a [[Super Unique]] [[Abominable|Frozen Abyss]] guarding Frozen Anya. It has six minions in Normal, seven in Nightmare and eight in Hell. It is always [[Immune to Cold]] (150% even in Normal), while its minions are always Immune to Cold (210%) in Hell. Use bridges across water to reduce number of attackers, or attack from across water.]]
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[[File:Frozenstein.png|center|frame|[[Frozenstein|{{Ub|=Frozenstein}}]] is a [[Cold Enchanted]] [[Mana Burn]] [[Super Unique]] [[Abominable|Frozen Abyss]] guarding Frozen Anya. It has six minions in Normal, seven in Nightmare and eight in Hell. It is always [[Immune to Cold]] (150% even in Normal), while its minions are always Immune to Cold (210%) in Hell. Use bridges across water to reduce number of attackers, or attack from across water.]]
  
  

Revision as of 06:52, 4 March 2012