Difference between revisions of "Weapon Block"

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*Only applies when stationary (whether idle, attacking or casting) or using [[Whirlwind]]. [[Block]]ing animation and sound do not always play when applied, particularly when applied in quick succession.
 
*Only applies when stationary (whether idle, attacking or casting) or using [[Whirlwind]]. [[Block]]ing animation and sound do not always play when applied, particularly when applied in quick succession.
*Does not apply while Assassin is a [[Werebear]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84998&view=findpost&p=940497]
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*Does not apply while Assassin is a [[Werebear]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121851-what-works-in-were-form/&do=findComment&comment=1512653]
*Applies to [[missile]]s, [[melee]] and ranged attacks. Does not apply to the following sources of damage: [http://diablo.incgamers.com/forums/showpost.php?p=7823778&postcount=22]
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*Applies to [[missile]]s, [[melee]] and ranged attacks. Does not apply to the following sources of damage: [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/post-7823778]
 
**[[Charge|Charging]] [[Claw Viper]]s and [[Reanimated Horde]]
 
**[[Charge|Charging]] [[Claw Viper]]s and [[Reanimated Horde]]
 
**[[Attacker Takes Damage]] and [[Attacker Takes Lightning Damage]]
 
**[[Attacker Takes Damage]] and [[Attacker Takes Lightning Damage]]
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**[[Corpse Explosion]], [[Death Sentry]] corpse explosion and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] corpse explosion
 
**[[Corpse Explosion]], [[Death Sentry]] corpse explosion and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] corpse explosion
 
**Radial damage from [[Holy Fire]], [[Holy Freeze]] and [[Holy Shock]]
 
**Radial damage from [[Holy Fire]], [[Holy Freeze]] and [[Holy Shock]]
**[[Static Field]] [http://www.baronsbazaar.invisionzone.com/index.php?showtopic=5330&view=findpost&p=87916]
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**[[Static Field]] [http://www.baronsbazaar.ca/forums/index.php?showtopic=5330&p=87916]
**[[Telekinesis]] [http://diablo.incgamers.com/forums/showpost.php?p=7830165&postcount=33]
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**[[Telekinesis]] [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/post-7830165]
 
**[[Shiver Armor]] [[Cold Damage|cold damage]]
 
**[[Shiver Armor]] [[Cold Damage|cold damage]]
*[[Fire Damage|Fire damage]] per second ''is'' blocked, but since fire damage is actually applied every frame (25 times per second), often by multiple missiles, damage is reduced rather than prevented entirely. [http://diablo.incgamers.com/forums/showpost.php?p=7830774&postcount=36]
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*[[Fire Damage|Fire damage]] per second ''is'' blocked, but since fire damage is actually applied every frame (25 times per second), often by multiple missiles, damage is reduced rather than prevented entirely. [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/post-7830774]
 
*May also appear to be ineffective against skills releasing multiple missiles, especially those applying [[Poison Damage|poison damage]]: individual clouds released by [[Poison Explosion]] or [[Plague Javelin]] may be blocked but it is extremely unlikely that ''all'' will be blocked, and it only takes a single collision to apply poison damage for its full length.
 
*May also appear to be ineffective against skills releasing multiple missiles, especially those applying [[Poison Damage|poison damage]]: individual clouds released by [[Poison Explosion]] or [[Plague Javelin]] may be blocked but it is extremely unlikely that ''all'' will be blocked, and it only takes a single collision to apply poison damage for its full length.
*Not applied consistently to [[Smite]] when used by a [[Paladin (Diablo II)|Paladin]], although monsters using Smite do not always hit and can be blocked. [http://diablo.incgamers.com/forums/showpost.php?p=7824365&postcount=26]
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*Not applied consistently to [[Smite]] when used by a [[Paladin (Diablo II)|Paladin]], although monsters using Smite do not always hit and can be blocked. [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/post-7824365]
 
*Neither [[Dexterity]] nor % [[Block#Increased Chance of Blocking|Increased Chance of Blocking]] from items will increase chance of blocking.
 
*Neither [[Dexterity]] nor % [[Block#Increased Chance of Blocking|Increased Chance of Blocking]] from items will increase chance of blocking.
 
*[[Block rate]] is the same as when equipping a shield, and [[Faster Block Rate]] applies. However, equipping [[Guardian Angel|{{Ub|=Guardian Angel Templar Coat}}]] (30 FBR) only reduces block rate from 5 frames to 4.  
 
*[[Block rate]] is the same as when equipping a shield, and [[Faster Block Rate]] applies. However, equipping [[Guardian Angel|{{Ub|=Guardian Angel Templar Coat}}]] (30 FBR) only reduces block rate from 5 frames to 4.  
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==References==
 
==References==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-shadow.shtml Shadow Disciplines] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-shadow.shtml Shadow Disciplines] (Arreat Summit)
*[http://diablo.incgamers.com/forums/showthread.php?t=792158 Assassin Stickies Input Thread] (Diablo: IncGamers)
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*[https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/ Assassin Stickies Input Thread] (Diabloii.net)
*[http://www.baronsbazaar.invisionzone.com/index.php?showtopic=5330 Weapon Block] (Baron's Bazaar)
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*[https://www.baronsbazaar.ca/forums/index.php?showtopic=5330 Weapon Block] (Baron's Bazaar)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84998 What works in Were-form] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121851-what-works-in-were-form/ What works in Were-form] (D2 Technical)

Revision as of 06:47, 23 September 2021