Difference between revisions of "Weapon Block"
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*Only applies when stationary (whether idle, attacking or casting) or using [[Whirlwind]]. [[Block]]ing animation and sound do not always play when applied, particularly when applied in quick succession. | *Only applies when stationary (whether idle, attacking or casting) or using [[Whirlwind]]. [[Block]]ing animation and sound do not always play when applied, particularly when applied in quick succession. | ||
− | *Does not apply while Assassin is a [[Werebear]]. [ | + | *Does not apply while Assassin is a [[Werebear]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121851-what-works-in-were-form/&do=findComment&comment=1512653] |
− | *Applies to [[missile]]s, [[melee]] and ranged attacks. Does not apply to the following sources of damage: [ | + | *Applies to [[missile]]s, [[melee]] and ranged attacks. Does not apply to the following sources of damage: [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/post-7823778] |
**[[Charge|Charging]] [[Claw Viper]]s and [[Reanimated Horde]] | **[[Charge|Charging]] [[Claw Viper]]s and [[Reanimated Horde]] | ||
**[[Attacker Takes Damage]] and [[Attacker Takes Lightning Damage]] | **[[Attacker Takes Damage]] and [[Attacker Takes Lightning Damage]] | ||
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**[[Corpse Explosion]], [[Death Sentry]] corpse explosion and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] corpse explosion | **[[Corpse Explosion]], [[Death Sentry]] corpse explosion and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] corpse explosion | ||
**Radial damage from [[Holy Fire]], [[Holy Freeze]] and [[Holy Shock]] | **Radial damage from [[Holy Fire]], [[Holy Freeze]] and [[Holy Shock]] | ||
− | **[[Static Field]] [http://www.baronsbazaar. | + | **[[Static Field]] [http://www.baronsbazaar.ca/forums/index.php?showtopic=5330&p=87916] |
− | **[[Telekinesis]] [ | + | **[[Telekinesis]] [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/post-7830165] |
**[[Shiver Armor]] [[Cold Damage|cold damage]] | **[[Shiver Armor]] [[Cold Damage|cold damage]] | ||
− | *[[Fire Damage|Fire damage]] per second ''is'' blocked, but since fire damage is actually applied every frame (25 times per second), often by multiple missiles, damage is reduced rather than prevented entirely. [ | + | *[[Fire Damage|Fire damage]] per second ''is'' blocked, but since fire damage is actually applied every frame (25 times per second), often by multiple missiles, damage is reduced rather than prevented entirely. [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/post-7830774] |
*May also appear to be ineffective against skills releasing multiple missiles, especially those applying [[Poison Damage|poison damage]]: individual clouds released by [[Poison Explosion]] or [[Plague Javelin]] may be blocked but it is extremely unlikely that ''all'' will be blocked, and it only takes a single collision to apply poison damage for its full length. | *May also appear to be ineffective against skills releasing multiple missiles, especially those applying [[Poison Damage|poison damage]]: individual clouds released by [[Poison Explosion]] or [[Plague Javelin]] may be blocked but it is extremely unlikely that ''all'' will be blocked, and it only takes a single collision to apply poison damage for its full length. | ||
− | *Not applied consistently to [[Smite]] when used by a [[Paladin (Diablo II)|Paladin]], although monsters using Smite do not always hit and can be blocked. [ | + | *Not applied consistently to [[Smite]] when used by a [[Paladin (Diablo II)|Paladin]], although monsters using Smite do not always hit and can be blocked. [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/post-7824365] |
*Neither [[Dexterity]] nor % [[Block#Increased Chance of Blocking|Increased Chance of Blocking]] from items will increase chance of blocking. | *Neither [[Dexterity]] nor % [[Block#Increased Chance of Blocking|Increased Chance of Blocking]] from items will increase chance of blocking. | ||
*[[Block rate]] is the same as when equipping a shield, and [[Faster Block Rate]] applies. However, equipping [[Guardian Angel|{{Ub|=Guardian Angel Templar Coat}}]] (30 FBR) only reduces block rate from 5 frames to 4. | *[[Block rate]] is the same as when equipping a shield, and [[Faster Block Rate]] applies. However, equipping [[Guardian Angel|{{Ub|=Guardian Angel Templar Coat}}]] (30 FBR) only reduces block rate from 5 frames to 4. | ||
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==References== | ==References== | ||
*[http://classic.battle.net/diablo2exp/skills/assassin-shadow.shtml Shadow Disciplines] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/assassin-shadow.shtml Shadow Disciplines] (Arreat Summit) | ||
− | *[ | + | *[https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.792158/ Assassin Stickies Input Thread] (Diabloii.net) |
− | *[ | + | *[https://www.baronsbazaar.ca/forums/index.php?showtopic=5330 Weapon Block] (Baron's Bazaar) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121851-what-works-in-were-form/ What works in Were-form] (D2 Technical) |
Revision as of 06:47, 23 September 2021
After developing this skill, an Assassin wielding two Claw-class weapons can use her blades to deflect incoming attacks, thus giving herself a defensive edge without using a shield. (Requires two equipped Claw-class weapons.)
Detail
SourceSkill bonus
Levels 1-60
References
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