Difference between revisions of "Damage Taken Goes to Mana"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) m (Added overlay image, links, corrected Energy Shield mana loss and DTGM gain order (DTGM AFTER ES, not before)) |
Onderduiker (talk | contribs) m |
||
Line 2: | Line 2: | ||
{{Intro}} | {{Intro}} | ||
[[File:Mana Stolen.gif|right|frame|Overlay when mana is returned.]] | [[File:Mana Stolen.gif|right|frame|Overlay when mana is returned.]] | ||
− | + | {{Mb|=Damage Taken Goes to Mana}} returns mana to a player character equivalent to a percentage of final attack damage applied: if no damage is applied then no mana is returned. | |
− | *Applies to final damage of any attack, [[missile]] or skill which applies player or [[mercenary]] attack damage, or monster source damage (damage calculated using values from MonStats.txt), and applies to all damage types applied to life as a result (physical, [[Magic Damage|magic]], [[Fire Damage|fire]], [[Lightning Damage|lightning]], [[Cold Damage|cold]], and first frame of [[Poison Damage|poison damage]]). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] | + | *Applies to final damage of any attack, [[missile]] or skill which applies player character or [[mercenary]] attack damage, or monster source damage (damage calculated using values from MonStats.txt), and applies to all damage types applied to life as a result (physical, [[Magic Damage|magic]], [[Fire Damage|fire]], [[Lightning Damage|lightning]], [[Cold Damage|cold]], and first frame of [[Poison Damage|poison damage]]). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] |
− | *Although most monster source damage is delivered by an obvious [[melee]] or ranged attack (arrow, bolt, dart, javelin, quill or throwing weapon), there are some notable exceptions to which | + | *Although most monster source damage is delivered by an obvious [[melee]] or ranged attack (arrow, bolt, dart, javelin, quill or throwing weapon), there are some notable exceptions to which this applies nonetheless: |
**[[Tainted]] lightning orbs | **[[Tainted]] lightning orbs | ||
**[[Skeleton Mage]] bolts | **[[Skeleton Mage]] bolts | ||
Line 12: | Line 12: | ||
**[[Claw Viper]] missiles | **[[Claw Viper]] missiles | ||
**[[Succubus]] and [[Stygian Fury]] bolts | **[[Succubus]] and [[Stygian Fury]] bolts | ||
− | *Damage added by [[Champion]] and [[Unique (monster)|Unique]] bonuses is applied to attacks, missiles and skills applying monster source damage, so | + | *Damage added by [[Champion]] and [[Unique (monster)|Unique]] bonuses is applied to attacks, missiles and skills applying monster source damage, so it also applies to this damage. |
*Mana returned is calculated before any healing from [[Absorb]]: final damage is calculated, mana is returned, healing and then final damage is applied to life. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] | *Mana returned is calculated before any healing from [[Absorb]]: final damage is calculated, mana is returned, healing and then final damage is applied to life. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] | ||
− | *Mana returned after [[Energy Shield]] diverts damage from life to mana: ES expires when more mana is lost than [[Sorceress]] currently has, even if | + | *Mana returned after [[Energy Shield]] diverts damage from life to mana: ES expires when more mana is lost than [[Sorceress]] currently has, even if Damage Taken Goes to Mana fully compensates for it afterwards. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] |
*Mana returned before mana damage is applied: bear in mind that [[Wraith]]s and Willowisps do not have 100% chance to apply mana damage with their attacks, unlike [[Mana Burn]] Unique monsters (and their minions in Nightmare and Hell). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] | *Mana returned before mana damage is applied: bear in mind that [[Wraith]]s and Willowisps do not have 100% chance to apply mana damage with their attacks, unlike [[Mana Burn]] Unique monsters (and their minions in Nightmare and Hell). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] | ||
|} | |} | ||
Line 90: | Line 90: | ||
|15 | |15 | ||
|No | |No | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Skill bonus}} | ||
|- | |- | ||
|5% | |5% | ||
Line 165: | Line 169: | ||
|15 | |15 | ||
|No | |No | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Affix bonus}} | ||
+ | |- | ||
+ | |(7-12)% | ||
+ | !align=left|{{R|=Vulpine shield}} | ||
+ | |6 | ||
+ | |9 | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Skill bonus}} | ||
|- | |- | ||
|10% | |10% | ||
Line 175: | Line 192: | ||
|35 | |35 | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
<br> | <br> |
Revision as of 17:01, 12 February 2013
Any socket
Helm
Amulet
Body armor
Orb
Staff
Sword
Wand
Shield
Ring
Belt
Boots
Reference
|