Difference between revisions of "Death (Basic)"
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Onderduiker (talk | contribs) m (→Equipped items) |
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− | * | + | *Charms in inventory remain equipped then, upon clicking on the corpse, the game attempts to equip remaining items in the following order: |
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− | *Finally, any swap weapons (II) on the right then left arm will be equipped in [[Expansion]] games. | + | *Finally, any [[Two weapons#Swapping weapons|swap weapons]] (II) on the right then left arm will be equipped in [[Expansion]] games. If item [[requirements]] cannot be met without [[Strength]] or [[Dexterity]] bonuses from items equipped later, then items normally equipped before will now be equipped '''after''' those later items. This changed order can affect casting order of [[Chance to Cast]] modifiers, and which weapon is primary for an [[Assassin]] or [[Barbarian (Diablo II)|Barbarian]] equipping [[two weapons]]. |
− | *{{Warn|=An item's own Strength | + | *{{Warn|=An item's own Strength or Dexterity bonus can be used to meet its requirements after removing items whose bonuses allow it to be equipped.}} However, if an item cannot be equipped without its own bonuses upon recovery, it (and any later item(s) which cannot be equipped without it) will be placed in inventory or remain on the corpse if there isn't sufficient space. |
*Character corpses do not disappear until every item on them has been equipped or placed in inventory, or until the player saves and exits the game. | *Character corpses do not disappear until every item on them has been equipped or placed in inventory, or until the player saves and exits the game. | ||
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Revision as of 12:19, 2 March 2013
Death takes its toll
Experience lost
Equipped items
Reference
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