Difference between revisions of "Target Defense"
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{{Attack nav}} | {{Attack nav}} | ||
{{Intro}} | {{Intro}} | ||
− | {{Mb|=-% Target Defense}} | + | {{Mb|=-% Target Defense}} reduces target defense by a percentage of the total when calculating [[Attack#Chance to hit|chance to hit]] for [[melee]] and [[missile]] attacks. Reducing target defense is equivalent to increasing Attack Rating, multiplying it by 100/(100 - % Target Defense). For example, -50% is equivalent to multiplying AR by 2 (100/(100-50) ), while a combination of +200% AR (*3) and -50% (*2) is equivalent to +500% AR (so -50% itself is equivalent to +300% AR in this case). |
− | * | + | *It applies only to attacks made by the user, including [[Blade Shield]]. |
− | * | + | *Any bonus on a weapon applies only to attacks (including [[Dragon Talon]], [[Dragon Tail]] and [[Dragon Flight]]) made using that weapon. [http://wiki.theamazonbasin.com/index.php/Two_weapons#Weapon_modifier] |
− | *Defense reduction is halved (if -100% | + | *Defense reduction is halved (if -100% is supplied, only -50% is effectively applied) against the following: |
**Player | **Player | ||
**[[Mercenary]] [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus] | **[[Mercenary]] [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus] | ||
**[[Super Unique]] | **[[Super Unique]] | ||
**[[Boss]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80463&view=findpost&p=886824] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82821&view=findpost&p=911841] | **[[Boss]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80463&view=findpost&p=886824] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82821&view=findpost&p=911841] | ||
− | * | + | *Defense cannot be reduced below 0, so < -100% is redundant against anything other than the above, and < -200% is '''always''' redundant. {{Warn|=< -150% is beyond reach in the unmodified game}}. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defminus] |
− | *{{Warn|=Chance to hit displayed by character screen when cursor is over Attack Rating field does '''not''' take | + | *{{Warn|=Chance to hit displayed by character screen when cursor is over Attack Rating field does '''not''' take it into account.}} |
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Revision as of 12:57, 26 February 2013
Weapon
Melee weapon
Axe
Claw
Dagger
Hammer
Polearm
Scepter
Spear
Staff
Sword
Missile weapon
Reference
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