Difference between revisions of "Pandemonium Event"
Jump to navigation
Jump to search
m (→Furnace of Pain: Deleted space.) |
m (→Tristram: Updated text to avoid confusion (-% Enemy Resistance previously appeared as if it could be used to break immunities).) |
||
Line 135: | Line 135: | ||
*Melee attackers are also recommended due to ability to apply [[Crushing Blow]] and benefit from [[Life Stolen]] per hit or [[Life Tap]], or deliver massive damage to a single target which always hits and cannot be blocked (like an [[Amazon]] using [[Charged Strike]]). | *Melee attackers are also recommended due to ability to apply [[Crushing Blow]] and benefit from [[Life Stolen]] per hit or [[Life Tap]], or deliver massive damage to a single target which always hits and cannot be blocked (like an [[Amazon]] using [[Charged Strike]]). | ||
*Characters specialising in [[Cold Damage]] will be unable to kill all three. | *Characters specialising in [[Cold Damage]] will be unable to kill all three. | ||
− | *All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage]] and [[experience]]) are higher than the originals due to being level 110, which also makes them harder to hit with attacks. | + | *All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the originals due to being level 110, which also makes them harder to hit with attacks. |
Line 143: | Line 143: | ||
*Level 20 Conviction applies [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] -125% (and -90[[% Defense]]), a significant penalty which can be countered by applying excess [[resistance]]: | *Level 20 Conviction applies [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] -125% (and -90[[% Defense]]), a significant penalty which can be countered by applying excess [[resistance]]: | ||
**[[Paladin (Diablo II)|Paladin]] supplying [[Salvation]] can significantly reduce excess required for all allies. | **[[Paladin (Diablo II)|Paladin]] supplying [[Salvation]] can significantly reduce excess required for all allies. | ||
− | **[[Treachery|{{Ub|=Treachery}}]] armor's 5% [[Chance to Cast]] Level 15 [[Fade]] [[When Struck]] applies Resist +60% (and [[Damage Resist|Damage Reduced]] by 15%) for 288 seconds (4 minutes 48 seconds). Safest way to cast it is to equip armor and stand in fire: there are fires in or around ruins in north corner of Tristram, outside Harrogath's main gate and to either side of Hadriel above [[River of Flame]] [[waypoint]] in [[Act 4]]. Once Fade has been cast, player can remove and replace armor. | + | **[[Treachery|{{Ub|=Treachery}}]] body armor's 5% [[Chance to Cast]] Level 15 [[Fade]] [[When Struck]] applies Resist +60% (and [[Damage Resist|Damage Reduced]] by 15%) for 288 seconds (4 minutes 48 seconds). Safest way to cast it is to equip armor and stand in fire: there are fires in or around ruins in north corner of Tristram, outside Harrogath's main gate and to either side of Hadriel above [[River of Flame]] [[waypoint]] in [[Act 4]]. Once Fade has been cast, player can remove and replace armor. |
− | *Paladin applying level >20 Conviction ''before'' him is unaffected by | + | *Paladin applying level >20 Conviction ''before'' him is unaffected by {{Ub|=Mephisto}}'s aura (although any allies remain vulnerable). |
*Has same skills as the original [[Mephisto|{{Ub|=Mephisto}}]], although Prime Bolt is significantly higher at level 27, releasing 29 bolts applying 1-482 [[Lightning Damage]] each. Can also summon the following: | *Has same skills as the original [[Mephisto|{{Ub|=Mephisto}}]], although Prime Bolt is significantly higher at level 27, releasing 29 bolts applying 1-482 [[Lightning Damage]] each. Can also summon the following: | ||
**[[Skeleton|Returned]], Immune to Lightning (100%) and Immune to Poison (110%) | **[[Skeleton|Returned]], Immune to Lightning (100%) and Immune to Poison (110%) | ||
Line 153: | Line 153: | ||
**[[Skeleton Mage|Horror Mage]], firing poison bolts | **[[Skeleton Mage|Horror Mage]], firing poison bolts | ||
*Has 0% [[drain effectiveness]]: casting Life Tap is recommended unless well-equipped. | *Has 0% [[drain effectiveness]]: casting Life Tap is recommended unless well-equipped. | ||
− | *Characters specialising in Lightning Damage or Poison Damage will be unable to remove immunity unless playing with a [[Necromancer]] casting level >9 [[Lower Resist]], | + | *Characters specialising in Lightning Damage or Poison Damage will be unable to remove immunity unless playing with a [[Necromancer]] casting level >9 [[Lower Resist]] or a Paladin supplying level >19 Conviction. The former breaks both immunities while the latter can break lightning immunity. Once immunity has been broken, remaining resistance can be further reduced by -% [[Enemy Resistance]]. |
Revision as of 16:15, 5 June 2013
A new Mystery has been revealed! - Players of Hell Difficulty Realm games are hereby warned once again, that a series of new and challenging tests await you! The answer lies within Diablo's Bosses, which span across the world from the Den of Evil to the Throne of Destruction... - Patch.txt
Key collecting
Organ collecting
Matron's Den
Forgotten Sands
Furnace of Pain
Tristram
Reward
Reference
|