Difference between revisions of "Fire Skill Damage"
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{{Mb|=+% Fire Skill Damage}} applies a percentage increase to any fire skill damage (after any synergy bonus), or integer or percentage fire damage '''added''' to any [[melee]] attacks of the user (so it applies to the percentages added by [[Dragon Talon]] or [[Vengeance]], but it does not apply to physical attack damage converted to fire by [[Fire Arrow]] or [[Fists of Fire]]). | {{Mb|=+% Fire Skill Damage}} applies a percentage increase to any fire skill damage (after any synergy bonus), or integer or percentage fire damage '''added''' to any [[melee]] attacks of the user (so it applies to the percentages added by [[Dragon Talon]] or [[Vengeance]], but it does not apply to physical attack damage converted to fire by [[Fire Arrow]] or [[Fists of Fire]]). | ||
*When present on [[two weapons]], the percentages of both are summed and applied to skill damage, and attack damage of either weapon when using a melee attack. | *When present on [[two weapons]], the percentages of both are summed and applied to skill damage, and attack damage of either weapon when using a melee attack. | ||
− | *It applies to skill damage applied by [[missile]]s when created, and other damage when applied. If there is a delay between skill usage and missile creation (as there can be with [[Exploding Arrow]] and [[Immolation Arrow]] explosions, [[Firestorm]], [[Blaze]], [[Fire Wall]] and [[Meteor]] fires, [[Fissure]] cracks, and [[Volcano]] and [[Armageddon]] rocks) or skill usage and damage (as with [[Enchant]] and the first two Fists of Fire charges), swapping weapons or other items to apply a higher percentage may result in more damage. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] | + | *It applies to skill damage applied by [[missile]]s when created, and other damage when applied. If there is a delay between skill usage and missile creation (as there can be with [[Exploding Arrow]] and [[Immolation Arrow]] explosions, [[Firestorm (Diablo II)|Firestorm]], [[Blaze]], [[Fire Wall]] and [[Meteor]] fires, [[Fissure]] cracks, and [[Volcano]] and [[Armageddon]] rocks) or skill usage and damage (as with [[Enchant]] and the first two Fists of Fire charges), swapping weapons or other items to apply a higher percentage may result in more damage. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] |
*It applies to Enchant skill damage when cast and [[Holy Fire]] skill damage before it is added to any attack, then again when using a melee attack. | *It applies to Enchant skill damage when cast and [[Holy Fire]] skill damage before it is added to any attack, then again when using a melee attack. | ||
*{{Warn|=Character screen displays it being applied to ranged attack damage, but this is not actually the case.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] | *{{Warn|=Character screen displays it being applied to ranged attack damage, but this is not actually the case.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] |
Revision as of 18:26, 13 August 2013
ItemAny socket
Body armor
Orb
Auric shield
SkillSorceress
Monster
Reference
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