Difference between revisions of "Inferno"

From Basin Wiki
Jump to navigation Jump to search
m (Updated links)
Line 44: Line 44:
  
  
*Fires a stream of [[missile]]s applying fire damage for as long as caster continues to cast. Missiles pierce so they can damage multiple targets, but since they are [[Size#Size 1|size 1]] they have a very narrow path. Aiming at a distant point rather than selecting a target is recommended to ensure path of missiles takes them through as many targets in between as possible.
+
*Fires a stream of [[missile]]s applying fire damage for as long as the caster continues to cast. Missiles pierce so they can damage multiple targets, but since they are [[Size#Size 1|size 1]] they have a very narrow path. Aiming at a distant point rather than selecting a target is recommended to ensure the path of the missiles takes them through as many targets in between as possible.
  
  
Line 50: Line 50:
  
  
*[[Faster Cast Rate]] won't shorten the beginning or end of the cast animation: length is fixed. A single click results in a 15 frame animation; missiles start firing in the eleventh frame, so after casting continuously there will be four frames before the next action can be initiated. [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554]
+
*[[Faster Cast Rate]] won't shorten the beginning or end of the cast animation: their length is fixed. A single click results in a 15 frame animation; missiles start firing in the eleventh frame, so after casting continuously there will be four frames before the next action can be initiated. [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554]
 
*{{Warn|=Displayed fire damage per second is calculated based on bit damage being applied every frame (bit damage * 25/256), but actual fire damage per second is calculated based on bit damage being applied every other frame (bit damage * 25/512).}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/86981-inferno-arctic-blast-bug/&do=findComment&comment=1144136] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/86981-inferno-arctic-blast-bug/&do=findComment&comment=1479637]
 
*{{Warn|=Displayed fire damage per second is calculated based on bit damage being applied every frame (bit damage * 25/256), but actual fire damage per second is calculated based on bit damage being applied every other frame (bit damage * 25/512).}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/86981-inferno-arctic-blast-bug/&do=findComment&comment=1144136] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/86981-inferno-arctic-blast-bug/&do=findComment&comment=1479637]
 
*Since [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, damage regeneration of units that are not [[Immune to Fire]] will be halved while fired upon. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]
 
*Since [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, damage regeneration of units that are not [[Immune to Fire]] will be halved while fired upon. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]

Revision as of 15:41, 26 October 2021