Difference between revisions of "Guardian"

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[http://wiki.theamazonbasin.com/index.php/Talissa_skill_guide Talissa's Guardian Skill Guide]
 
[http://wiki.theamazonbasin.com/index.php/Talissa_skill_guide Talissa's Guardian Skill Guide]
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[http://wiki.theamazonbasin.com/index.php/Talissa_skill_guide_2 Talissa's Summoner Skill Guide]
  
 
==Skills==
 
==Skills==

Revision as of 16:12, 21 October 2007

The Guardian is the Templar class aimed at defensive abilities.

Guides

Place any Guardian guides in this section!

Talissa's Guardian Skill Guide Talissa's Summoner Skill Guide

Skills

Guardian skill table under (re-)construction!

The Guardian use the following skill groups: Auras, Prayers, Taunts, Shield, Swordsmanship.

Skills marked in a light color are shared with the Blademaster.

Auras

Auras offer passive enhancements whose power may depend on outside factors, like the number of nearby enemies.

Skill Requirements Description
Aura of Renewal
Aura of Defense Increases defense based on enemies in range.
Aura of Power Aura of Renewal? Increases regeneration based on enemies in range.
Grand Aura Increases Holy Aura range.
Aura of Salvation Increases defense against Blue, Ignite, Shock, Phase, and Poison by 7/enemy in range.
Aura of Deflection Deflects ranged attacks.
Aura of Thorns
Aura of Vengeance Aura of Deflection? Reflects ranged attacks.

Prayers

Skill Requirements Description
Prayer of Healing Grand Aura 2 Heals self and allies nearby.
Prayer of Retribution Prayer of Healing 1 Spectral damage to enemies in range.

Taunts

Skill Requirements Description
Challenge
Denounce Challenge?
Heavenly Condemn Denounce?
Provoke Heavenly Condemn?

Shield

The group forming the main cornerstone of the Guardian's skills, shield skills make use of the class-specific Shield item offensively as well as defensively.

Skill Requirements Description
Shield Bash Extra Stun, Ignite, Shock, Phase, Poison damage. Small physical damage.
Shield of Faith Shielding is increased for a duration.
Shield Charge Shield Bash 1 Shield attack with extra stun chance.
Shield Turn Shield Charge 3 Extra Stun, Ignite, Shock, Phase, Poison chances to all nearby enemies.
Anchor Increased damage.
Shield Master Shield Turn 2 Stun, Ignite, Shock, Phase, Poison duration increased for shield attacks. Shield damage increased.
Shield Wall Anchor 1 Shielding is greatly increased as the Guardian stands firmly in place. (assumed: need to stand still)
Great Defender
Stampede Shield Turn 2 Rushes and bashes all enemies in the path.

Swordsmanship

Skill Requirements Description
Sword of Reckoning Increased damage.
Heaven's Arc Sword of Reckoning 1 Increased damage against flying enemies.
Hamper Heaven's Arc 1 Cripples enemy movement speed, attack speed, and armor.

Ungrouped

Some skills currently do not use a known skill group.

Skill Requirements Description
Spiritual Strength Decreases strength feed.
The Classes
Templar Blademaster Guardian
Hunter Marksman Engineer
Cabalist Evoker Summoner