Difference between revisions of "Chill effectiveness"
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Onderduiker (talk | contribs) m (moved D2 Chill effectiveness to Chill effectiveness) |
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− | {{ | + | {{Unit nav}} |
− | + | *Unit chill effectiveness determines the [[attack rate]] and [[velocity]] modifiers applied when chilled by applying [[Cold Damage|cold length]], or [[freeze length]] or [[Freezes Target]] to units other than normal and minion monsters. | |
− | + | *Also determines the maximum attack rate and velocity modifiers applied by [[Holy Freeze]]: level 12 Holy Freeze may apply -50 attack rate and velocity to targets with -50 chill effectiveness, but it only applies -25 to targets with -25 chill effectiveness. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598] | |
− | *Unit chill effectiveness determines the [[ | + | *[[Bone Wall (pet)|Bone Wall]] and [[Bone Wall (pet)|Bone Prison]] have 0 chill effectiveness, while all other [[Mercenary|mercenaries]] and [[pet]]s have -50 chill effectiveness (like players). |
− | *Also determines the maximum attack rate and velocity modifiers applied by [[ | ||
− | *[[ | ||
|} | |} | ||
==0 Chill effectiveness== | ==0 Chill effectiveness== | ||
− | *Following monsters always have 0% chill effectiveness, resulting in no attack rate or velocity reduction when chilled (radial cold damage of Holy Freeze also doesn't apply, although its cold attack damage does if the target is not [[ | + | *Following monsters always have 0% chill effectiveness, resulting in no attack rate or velocity reduction when chilled (radial cold damage of Holy Freeze also doesn't apply, although its cold attack damage does if the target is not [[Immune to Cold]]): |
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|- | |- | ||
|width=198| | |width=198| | ||
− | *[[ | + | *[[Korlic|{{Ub|=Korlic}}]] |
− | *[[ | + | *[[Talic|{{Ub|=Talic}}]] |
− | *[[ | + | *[[Barricade]] |
− | *[[ | + | *[[Barricaded Door]] |
− | *[[ | + | *[[Barricaded Tower]] |
|width=198| | |width=198| | ||
− | *[[ | + | *[[Catapult]] |
− | *[[ | + | *[[Blood Lord|Death Lord]] |
− | *[[ | + | *[[Diablo (boss)|{{Ub|=Diablo}}]] bone prison |
− | *[[ | + | *[[Evil Demon Hut]] |
− | *[[ | + | *[[Fire Tower]] |
| | | | ||
− | *[[ | + | *[[Lightning Spire]] |
− | *[[ | + | *[[Mummy Sarcophagus]] |
− | *[[ | + | *[[Prison Door]] |
− | *[[ | + | *[[Trapped Soul]] |
− | *[[ | + | *[[Window]] |
|} | |} | ||
− | *[[ | + | *[[Frozen Horror|Frozen Scourge]] have 0 chill effectiveness in Normal, as do all [[Frozen Horror]]s in Nightmare, but all those in Hell have 33 chill effectiveness: Holy Freeze does not apply radial cold damage, attack rate or velocity modifiers, but being chilled would ''increase'' attack rate and velocity if they weren't always Immune to Cold. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598] |
− | *[[ | + | *[[Gargoyle Trap]] has 0 chill effectiveness in Nightmare and Hell. |
*Following also have 0 chill effectiveness in Hell: | *Following also have 0 chill effectiveness in Hell: | ||
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|- | |- | ||
|width=198| | |width=198| | ||
− | *[[ | + | *[[Andariel (boss)|{{Ub|=Andariel}}]] |
− | *[[ | + | *[[Bone Fetish]] |
|width=198| | |width=198| | ||
− | *[[ | + | *[[Flying Scimitar (construct)|Flying Scimitar]] |
− | *[[ | + | *[[Baboon Demon|Night Marauder]] |
| | | | ||
− | *[[ | + | *[[Willowisp]] |
− | *[[ | + | *[[Wraith]] |
|} | |} | ||
<br> | <br> | ||
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|-valign=top | |-valign=top | ||
| | | | ||
− | *[[ | + | *[[Baal (boss)|{{Ub|=Baal}}]] |
− | * | + | *{{Ub|=Baal}} clone |
− | *[[ | + | *[[Abominable|Frozen Abyss]] |
− | *[[ | + | *[[Frozen Horror|Frozen Terror]] |
| | | | ||
− | *[[ | + | *[[Duriel (boss)|{{Ub|=Duriel}}]] |
− | *[[ | + | *[[Abominable]] <sup>1</sup> |
− | *[[ | + | *[[Abominable|Snow Drifter]] |
| | | | ||
− | *[[ | + | *[[Andariel (boss)|{{Ub|=Andariel}}]] |
− | *[[ | + | *[[Diablo (boss)|{{Ub|=Diablo}}]] |
− | *[[ | + | *[[Mephisto (boss)|{{Ub|=Mephisto}}]] |
− | *[[ | + | *[[Madawc|{{Ub|=Madawc}}]] |
− | *[[ | + | *[[Frozen Horror]] <sup>2</sup> |
| | | | ||
− | *[[ | + | *[[Blood Lord]] <sup>3</sup> |
| | | | ||
− | *[[ | + | *[[Blood Lord|Night Lord]] |
|} | |} | ||
− | <span style=font-size:90%><sup>1</sup> Spawn as normal in [[ | + | <span style=font-size:90%><sup>1</sup> Spawn as normal in [[Frozen River]], and as [[Champion]] or [[Unique (monster)|Unique]] in [[Glacial Trail]].<br> |
− | <sup>2</sup> Spawn as normal in [[ | + | <sup>2</sup> Spawn as normal in [[Crystalline Passage]].<br> |
− | <sup>3</sup> Spawn as normal in [[ | + | <sup>3</sup> Spawn as normal in [[Abaddon]], and as Champion or Unique in [[Worldstone Keep Level 1]].</span> |
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|-valign=top | |-valign=top | ||
| | | | ||
− | *[[ | + | *[[Abominable|Frozen Abyss]] |
| | | | ||
− | *[[ | + | *[[Andariel (boss)|{{Ub|=Andariel}}]] |
− | *[[ | + | *[[Baal (boss)|{{Ub|=Baal}}]] |
− | * | + | *{{Ub|=Baal}} clone |
− | *[[ | + | *[[Diablo (boss)|{{Ub|=Diablo}}]] |
− | *[[ | + | *[[Mephisto (boss)|{{Ub|=Mephisto}}]] |
− | *[[ | + | *[[Abominable]] <sup>1</sup> |
− | *[[ | + | *[[Abominable|Snow Drifter]] |
| | | | ||
− | *[[ | + | *[[Duriel (boss)|{{Ub|=Duriel}}]] |
− | *[[ | + | *[[Blood Lord]] <sup>2</sup> |
− | *[[ | + | *[[Blood Lord|Hell Lord]] |
− | *[[ | + | *[[Blood Lord|Moon Lord]] |
| | | | ||
− | *[[ | + | *[[Madawc|{{Ub|=Madawc}}]] |
− | *[[ | + | *[[Flying Scimitar (construct)|Flying Scimitar]] |
− | *[[ | + | *[[Baboon Demon|Night Marauder]] |
| | | | ||
− | *[[ | + | *[[Blood Lord|Night Lord]] |
| | | | ||
− | *[[ | + | *[[Izual (boss)|{{Ub|=Izual}}]] |
− | *[[ | + | *[[Abyss Knight]] |
− | *[[ | + | *[[Bone Fetish]] |
− | *[[ | + | *[[Council Member|Council]] (Act 3) |
− | *[[ | + | *[[Doom Knight]] |
− | *[[ | + | *[[Greater Mummy]] |
− | *[[ | + | *[[Oblivion Knight]] |
− | *[[ | + | *[[Reanimated Horde|Reanimated]] |
− | *[[ | + | *[[Willowisp]] |
− | *[[ | + | *[[Wraith]] |
| | | | ||
− | *[[ | + | *[[Claw Viper]] |
− | *[[ | + | *[[Sand Raider]] |
| | | | ||
− | *[[ | + | *[[Sand Maggot Egg|Maggot Egg]] |
|} | |} | ||
− | <span style=font-size:90%><sup>1</sup> Spawn in [[ | + | <span style=font-size:90%><sup>1</sup> Spawn in [[Drifter Cavern]], [[Ancients' Way]] and [[Icy Cellar]].<br> |
− | <sup>2</sup> Spawn in [[ | + | <sup>2</sup> Spawn in [[Abaddon]], [[Pit of Acheron]] and [[Crystalline Passage]].</span> |
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|-valign=top | |-valign=top | ||
| | | | ||
− | *[[ | + | *[[Abominable|Frozen Abyss]] |
| | | | ||
− | *[[ | + | *[[Diablo (boss)|{{Ub|=Diablo}}]] |
− | *[[ | + | *[[Diablo (World Event)|{{Ub|=Diablo}}]] clone |
− | *[[ | + | *[[Mephisto (boss)|{{Ub|=Mephisto}}]] |
− | *[[ | + | *Uber [[Diablo (Pandemonium Event)|{{Ub|=Diablo}}]] |
− | *[[ | + | *Uber [[Mephisto (Pandemonium Event)|{{Ub|=Mephisto}}]] |
− | *[[ | + | *[[Abominable]] <sup>1</sup> |
− | *[[ | + | *[[Blood Lord]] <sup>2</sup> |
− | *[[ | + | *[[Blood Lord|Hell Lord]] |
− | *[[ | + | *[[Blood Lord|Moon Lord]] |
− | *[[ | + | *[[Abominable|Snow Drifter]] |
| | | | ||
− | *[[ | + | *[[Baal (boss)|{{Ub|=Baal}}]] |
− | * | + | *{{Ub|=Baal}} clone |
− | *[[ | + | *Uber [[Baal (Pandemonium Event)|{{Ub|=Baal}}]] |
− | *[[ | + | *[[Madawc|{{Ub|=Madawc}}]] |
| | | | ||
− | *[[ | + | *[[Duriel (boss)|{{Ub|=Duriel}}]] |
− | *[[ | + | *Uber [[Duriel (Pandemonium Event)|{{Ub|=Duriel}}]] |
− | *[[ | + | *[[Blood Lord|Night Lord]] |
| | | | ||
− | *[[ | + | *[[Izual (boss)|{{Ub|=Izual}}]] |
− | *[[ | + | *Uber [[Izual (Pandemonium Event)|{{Ub|=Izual}}]] |
− | *[[ | + | *[[Abyss Knight]] |
− | *[[ | + | *[[Council Member|Council]] (Act 3) |
− | *[[ | + | *[[Doom Knight]] |
− | *[[ | + | *[[Finger Mage]] |
− | *[[ | + | *[[Giant Spider]] |
− | *[[ | + | *[[Greater Mummy]] |
− | *[[ | + | *[[Mummy]] |
− | *[[ | + | *[[Oblivion Knight]] |
− | *[[ | + | *[[Reanimated Horde|Reanimated]] |
− | *[[ | + | *[[Scarab Demon]] |
− | *[[ | + | *[[Skeleton]] |
− | *[[ | + | *[[Skeleton Archer|Skel Archer]] |
− | *[[ | + | *[[Skeleton Mage]] |
− | *[[ | + | *[[Vampire]] |
− | *[[ | + | *[[Zombie (Diablo II)|Zombie]] |
| | | | ||
− | *[[ | + | *[[Claw Viper]] |
− | *[[ | + | *[[Sand Raider]] |
| | | | ||
− | *[[ | + | *[[Sand Maggot Egg|Maggot Egg]] |
|} | |} | ||
− | <span style=font-size:90%><sup>1</sup> Spawn in [[ | + | <span style=font-size:90%><sup>1</sup> Spawn in [[Drifter Cavern]], [[Ancients' Way]] and [[Icy Cellar]].<br> |
− | <sup>2</sup> Spawn in [[ | + | <sup>2</sup> Spawn in [[Abaddon]], [[Pit of Acheron]] and [[Crystalline Passage]].</span> |
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==Reference== | ==Reference== | ||
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598 Chill Effectiveness] (Technical Discussion) | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598 Chill Effectiveness] (Technical Discussion) | ||
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Revision as of 17:14, 24 July 2011
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0 Chill effectiveness
- Following monsters always have 0% chill effectiveness, resulting in no attack rate or velocity reduction when chilled (radial cold damage of Holy Freeze also doesn't apply, although its cold attack damage does if the target is not Immune to Cold):
|
- Frozen Scourge have 0 chill effectiveness in Normal, as do all Frozen Horrors in Nightmare, but all those in Hell have 33 chill effectiveness: Holy Freeze does not apply radial cold damage, attack rate or velocity modifiers, but being chilled would increase attack rate and velocity if they weren't always Immune to Cold. [2]
- Gargoyle Trap has 0 chill effectiveness in Nightmare and Hell.
- Following also have 0 chill effectiveness in Hell:
Normal
-15 | -20 | -25 | -30 | -40 |
---|---|---|---|---|
|
1 Spawn as normal in Frozen River, and as Champion or Unique in Glacial Trail.
2 Spawn as normal in Crystalline Passage.
3 Spawn as normal in Abaddon, and as Champion or Unique in Worldstone Keep Level 1.
- All other monsters not listed above have -50 chill effectiveness.
Nightmare
-10 | -15 | -20 | -25 | -30 | -33 | -40 | -50 |
---|---|---|---|---|---|---|---|
|
1 Spawn in Drifter Cavern, Ancients' Way and Icy Cellar.
2 Spawn in Abaddon, Pit of Acheron and Crystalline Passage.
- All other monsters not listed above have -40 chill effectiveness.
Hell
-5 | -10 | -15 | -25 | -33 | -40 | -50 |
---|---|---|---|---|---|---|
|
|
1 Spawn in Drifter Cavern, Ancients' Way and Icy Cellar.
2 Spawn in Abaddon, Pit of Acheron and Crystalline Passage.
- All other monsters not listed above have -33 chill effectiveness.
Reference
- Onderduiker, Chill Effectiveness (Technical Discussion)