Difference between revisions of "Template:Unit nav"
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</noinclude>{{Basic nav}} | </noinclude>{{Basic nav}} | ||
− | |||
{|cellpadding=0 cellspacing=0 width=100% | {|cellpadding=0 cellspacing=0 width=100% | ||
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{|cellpadding=0 cellspacing=0 style="background:ghostwhite; text-align:left; font-size:90%" | {|cellpadding=0 cellspacing=0 style="background:ghostwhite; text-align:left; font-size:90%" | ||
|-valign=top | |-valign=top | ||
− | !width=1| | + | !width=1 rowspan=2| |
− | |width= | + | |width=99|[[Shrine]] |
− | |width= | + | |width=99|[[Size]] |
− | |width= | + | |width=99|[[Radius]] |
− | |width= | + | |width=99|[[Light Radius]] |
− | |width= | + | |width=99|[[Chill effectiveness|Chill]] |
− | |width= | + | |width=99|[[Drain effectiveness|Drain]] |
− | |[[ | + | |width=99|[[Damage regeneration|Regeneration]] |
+ | |[[Prevent Monster Heal]] | ||
+ | |- | ||
+ | |[[Melee]] | ||
+ | |[[Range adder]] | ||
+ | |[[Missile]] | ||
+ | |[[Last Collide]] | ||
+ | |[[Next Delay]] | ||
+ | |[[Altering AI]] | ||
+ | |[[Hit Blinds Target]] | ||
+ | |[[Hit Causes Monster to Flee|Hit Monster Flee]] | ||
|} | |} | ||
|} | |} |
Revision as of 13:24, 25 July 2011
- Used to apply consistent format to navigation bar at head of Diablo II unit pages.