Difference between revisions of "Magic Arrow"
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*Adds physical damage and converts a percentage of physical damage to magic damage, and doesn't reduce quiver quantity. A quiver doesn't even need to be equipped, although without one the crossed arrow icon (signalling no ammo) will display on the right side of the screen. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83648&view=findpost&p=920955] | *Adds physical damage and converts a percentage of physical damage to magic damage, and doesn't reduce quiver quantity. A quiver doesn't even need to be equipped, although without one the crossed arrow icon (signalling no ammo) will display on the right side of the screen. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83648&view=findpost&p=920955] | ||
*Level >12 costs no Mana. | *Level >12 costs no Mana. | ||
− | *Normal Attack's [[attack rate]] | + | *Uses Normal Attack's [[attack rate]]. |
*{{Warn|=Magic Arrow's +% Attack Rating is not applied, even though the character screen calculates and displays AR as though it is.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992] +% AR from other sources <i>is</i> applied. | *{{Warn|=Magic Arrow's +% Attack Rating is not applied, even though the character screen calculates and displays AR as though it is.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992] +% AR from other sources <i>is</i> applied. | ||
*{{Warn|=The character screen adds MA's Minimum and Maximum Damage after +[[% Damage]] is applied, when it's actually added ''before'' +% Damage is applied: according to the character screen level 20 only adds 20 damage, but with +300% Damage it actually increases by 80.}} | *{{Warn|=The character screen adds MA's Minimum and Maximum Damage after +[[% Damage]] is applied, when it's actually added ''before'' +% Damage is applied: according to the character screen level 20 only adds 20 damage, but with +300% Damage it actually increases by 80.}} |
Revision as of 14:40, 19 November 2011
Far in the ancient past, Amazons found their glorious arboreal city of Tran Athulua under siege by the pirates of the Twin Seas. These cut-throats were determined to turn the Amazon Islands into their base of operations. The conflict lasted many months as the pirates laid in for a long siege. During the battle, supplies ran short, and the Amazon archers found themselves without ammunition. Realizing that their defense rested solely upon the ability of the archers to keep the corsairs at bay, the priests of the city prayed to Athulua to aid them. In answer, Athula infused the minds of the Amazons with the power to harness their natural spiritual energies. One by one the archers melded their determination and will into shards of physical force that they then unleashed from their bows by the thousands, firmly routing the corsairs back to sea.
Details
Source
Fires Magic Arrows
Charged suffix
Level 1-60 stats
Reference
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