Difference between revisions of "Life Stolen"

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m (Corrected mercenary unit damage modifier (bosses, not just Prime Evils))
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*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored).
 
*Percentages from multiple sources are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored).
 
*Not applied by [[Blade Sentinel (pet)|Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons:
 
*Not applied by [[Blade Sentinel (pet)|Blade Sentinel]] or [[Smite]]. Does not work with skills which convert 100% physical attack damage to another type, for obvious reasons:
**[[Fire Arrow]] Level >49
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**Level >49 [[Fire Arrow]]
**[[Cold Arrow]] Level >49
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**Level >49 [[Cold Arrow]]
 
**[[Lightning Bolt]]
 
**[[Lightning Bolt]]
**[[Fists of Fire]] Level >33
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**Level >33 [[Fists of Fire]]
 
**[[Berserk]]
 
**[[Berserk]]
 
*Does not apply to damage returned by the following:
 
*Does not apply to damage returned by the following:
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**[[Attacker Takes Damage]].
 
**[[Attacker Takes Damage]].
 
*For player and [[mercenary]], life returned is reduced to 1/2 in Nightmare and 1/3 in Hell.
 
*For player and [[mercenary]], life returned is reduced to 1/2 in Nightmare and 1/3 in Hell.
*Unit damage modifier applies to percentage: against player (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on; for mercenary attacking [[Prime Evil]]s in Hell (25% damage), <4% is reduced to 0%, 4-7% is reduced to 1% and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936057] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936088]
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*Unit damage modifier applies to percentage: against player (17% damage), <6% is reduced to 0%, 6-11% is reduced to 1% and so on; for mercenary attacking [[boss]]es in Hell (25% damage), <4% is reduced to 0%, 4-7% is reduced to 1% and so on. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936057] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84727&view=findpost&p=936088]
 
*Skills which apply a fraction of weapon damage also apply that fraction to percentage.
 
*Skills which apply a fraction of weapon damage also apply that fraction to percentage.
  

Revision as of 13:41, 21 December 2011