Difference between revisions of "Radament's Lair"

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{{Quest 2 nav}}
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{{Quest
:<b>Objective</b>
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|Act=2
::Find and eliminate Radament.
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|File=Radament's Lair
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|Type={{Sb|=Recommended}}
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|Trigger=Talk to [[Atma]] '''or''' find [[Radament (boss)|{{Ub|=Radament}}]]
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|Objective=Kill {{Ub|=Radament}}
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|Area=[[Sewers Level 3]]
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|Item=[[Book of Skill|{{Ub|=Book of Skill}}]] and [[Horadric Scroll|{{Ub|=Horadric Scroll}}]]
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|Reward=One skill point upon using {{Ub|=Book of Skill}}<br>Cost of buying items in [[Lut Gholein]] reduced by 10%
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}}
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{{U|=I don't expect this of you, but if you want to help me, I would be grateful.}}
  
:<b>General Notes</b>
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{{U|=In the sewers below our city, there lurks a horrid creature that hungers for human flesh. The creature has killed many, including my son and my husband.}}
::Radament can be found on the third level of the Sewers. There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead, which he will revive.
 
  
:<b>Quest Reward</b>
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{{U|=If you destroy it, I will reward you. Please be careful though, that beast has taken enough from us already.}}
::A [[Book of Skill]] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.
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{{U|=The sewer entrance is through the trap door just up the street.}} - Atma
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==Navigation==
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{{U|=There are two entrances to the sewers, I believe. One of them is right near here, down by the water beneath the docks. I can see it from my ship, and you can bet I keep an eye on it every night.}} - [[Meshif (Act 2)|Meshif]]
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*First entrance to [[Sewers Level 1 (Act 2)|Sewers Level 1]] mentioned by [[Atma]] is up the street, a trap door guarded by [[Greiz]]. However, second entrance can be found down stairs from docks, left of Meshif in south corner of [[Lut Gholein]]: this is preferred, since exit to [[Sewers Level 2 (Act 2)|Sewers Level 2]] is most often to left or right of this entrance, in southwest or southeast corners. Turn right first, but turn back if sewers turn left to north for great length. If exit cannot be found to left close to docks entrance, go north to exit in northwest corner.
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*[[Waypoint]] on Sewers Level 2 can normally be found most quickly by going left from entrance, while exit to [[Sewers Level 3]] can normally be found most quickly by going left from waypoint (or right from entrance).
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*[[Radament (boss)|{{Ub|=Radament}}]] can normally be found most quickly by going left from entrance to [[Sewers Level 3]]: quest notification icon will appear in bottom-left corner of screen when near.
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<br>
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==Objective==
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{{U|=If you're going to fight that thing, use some common sense. Be knowledgeable about what harms the undead. Poison, for instance, will have little effect.}} - [[Elzix]]
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[[File:Radament.png|frame|center|[[Radament (boss)|{{Ub|=Radament}}]] is an [[Extra Fast]] [[Undead]] [[boss]], accompanied by three [[Skeleton|Burning Dead]] minions in Normal, four in Nightmare and five in Hell ([[Immune to Fire]] (100%) in Hell). Also accompanied by up to seven [[Skeleton|Horrors]] ([[Immune to Lightning]] (120%) in Hell), one [[Skeleton Mage|Horror Mage]] firing ice bolts ([[Immune to Cold]] (170%) in Hell) and three [[Skeleton Mage|Burning Dead Mages]] each firing fire bolts (Immune to Fire in Nightmare (100%) and Hell (110%)), lightning bolts (Immune to Lightning (110%) in Hell) or poison bolts.]]
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*As Elzix states, {{Ub|=Radament}} is resistant to [[Poison Damage|poison]] (and [[Cold Damage|cold]]) in all [[difficulty]] levels.
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*Never [[Immune to Magic]] or [[Immune to Poison]].
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*~17% (1/6) chance of becoming Immune to Cold in Nightmare when [[Magic Resistant]] (100%) or [[Cold Enchanted]] (135%).
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*Can become [[immune]] to the following in Hell:
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**~17% (1/6) chance of becoming [[Immune to Physical]] (100%) when [[Stone Skin]].
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**{{0|0}}~1.5% (1/66) chance of becoming Immune to Fire (115%) when MR [[Fire Enchanted]] or FE MR.
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**{{0|0}}~1.5% (1/66) chance of becoming Immune to Lightning (115%) when MR [[Lightning Enchanted]] or LE MR.
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**~32% (7/22) chance of becoming Immune to Cold when MR (100%), [[Spectral Hit]] MR (120%), CE (135%), SH CE (155%) or MR CE (175%).
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*All Skeletons and Skelton Mages have 0% [[drain effectiveness]], so [[Life Stolen]] and [[Mana Stolen]] per hit are ineffective: if these are causing problems for [[melee]] attackers, try casting [[Life Tap]] by some means to improve chances of survival
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*Can resurrect fallen undead, do disposing of [[corpse]]s or luring undead away can make it a lot easier.
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<br>
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==Reward==
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*Upon death, holy bolts radiate outwards, killing all remaining [[undead]] in area. [[Radament (boss)|{{Ub|=Radament}}]] drops [[Book of Skill|{{Ub|=Book of Skill}}]], requiring 2x2 inventory space to pick up. Right-click to use, gaining one skill point.
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*{{Ub|=Radament}} guarded a golden chest, containing [[Horadric Scroll|{{Ub|=Horadric Scroll}}]] requiring 2x2 inventory space to pick up: doing so will trigger [[The Horadric Staff]] quest.
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{{U|=They say that the taste of vengeance is bittersweet, but I find it to my liking.}}
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{{U|=In addition to my undying gratitude, I have spoken on your behalf with the rest of the townspeople. The merchants have agreed to show their gratitude by offering their wares and services at lower rates.}}
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{{U|=Oh... Jerhyn wants to see you, too. You'll find him in front of the palace.}} - [[Atma]]
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*10% discount applies to cost of items bought anywhere in [[Lut Gholein]] after killing {{Ub|=Radament}}, even without talking to Atma. Discount does not apply to items gambled, repaired or sold to them.
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*Discount does not sum with [[Reduces All Vendor Prices]], but is applied separately: combined with Reduces All Vendor Prices 30%, cost of items bought is reduced by 37% (10 + (90*30/100) ).

Revision as of 13:42, 16 March 2012