Difference between revisions of "Skill Damage"
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Onderduiker (talk | contribs) m |
Onderduiker (talk | contribs) m (Updated Hydra link) |
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*+% Skill Damage applies to skill damage of the user after any synergy bonus, and [[melee]] attack damage. {{Warn|=Character screen displays +% Skill Damage being applied to ranged attack damage as well, but this is not actually the case.}} | *+% Skill Damage applies to skill damage of the user after any synergy bonus, and [[melee]] attack damage. {{Warn|=Character screen displays +% Skill Damage being applied to ranged attack damage as well, but this is not actually the case.}} | ||
*Applies to melee attack damage when applied and [[missile]]s when created: if there is a delay between skill usage and damage or missile creation, switching weapons or other equipment to apply more +% Skill Damage may result in more damage. | *Applies to melee attack damage when applied and [[missile]]s when created: if there is a delay between skill usage and damage or missile creation, switching weapons or other equipment to apply more +% Skill Damage may result in more damage. | ||
− | *Does not apply to [[pet]]s summoned by the user (including sentry [[traps]]), with the exception of [[ | + | *Does not apply to [[pet]]s summoned by the user (including sentry [[traps]]), with the exception of [[Hydra]]. |
*When using [[two weapons]] +% Skill Damage of both is applied to skill damage, or attack damage of either weapon when using a melee attack. | *When using [[two weapons]] +% Skill Damage of both is applied to skill damage, or attack damage of either weapon when using a melee attack. |
Revision as of 19:14, 20 June 2012
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