Difference between revisions of "Leap Attack"

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m (Velocity -> Movement speed)
(→‎Detail: Added bug note (thanks, Last Corpse))
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*Minimum sequence length (and thus maximum attack rate) while attacking continuously cannot be achieved if target is selected or knocked back. Instead, place cursor at Barbarian's feet to minimise leaping distance to 2 yards (three sub-tiles), while selecting Leap Attack on right mouse button and holding it down without selecting a target, or while selecting it on left mouse button and holding it down with the Shift key without selecting target. This allows Leap Attack to be used against a target even when within melee range, and automatically selects new targets once previous targets have been knocked back or killed.
 
*Minimum sequence length (and thus maximum attack rate) while attacking continuously cannot be achieved if target is selected or knocked back. Instead, place cursor at Barbarian's feet to minimise leaping distance to 2 yards (three sub-tiles), while selecting Leap Attack on right mouse button and holding it down without selecting a target, or while selecting it on left mouse button and holding it down with the Shift key without selecting target. This allows Leap Attack to be used against a target even when within melee range, and automatically selects new targets once previous targets have been knocked back or killed.
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*{{Warn|=When a target is not selected and the Barbarian does not leap over or land on sub-tiles directly adjacent to a target within melee range, then the attack animation may not be executed even though the attack is: this can reduce the attack interval to a minimum of 15 frames, the minimum length of the leaping animation.}} [http://diablo3.ingame.de/forum/blub-forum-2870/arbeitshread-frogger-1734534/seite2/?postcount=16#post26625851] However, achieving this with consecutive attacks to the same target can be difficult, even when it is not knocked back.
 
*When obstructed by targets, hold down Alt button to prevent target from being selected (although any items on the ground may be selected instead).
 
*When obstructed by targets, hold down Alt button to prevent target from being selected (although any items on the ground may be selected instead).
 
*When attacking a selected target, it can be attacked continuously as long as it is knocked back out of melee range. Since leaping takes 7 frames longer, minimum attack intervals are as follows:
 
*When attacking a selected target, it can be attacked continuously as long as it is knocked back out of melee range. Since leaping takes 7 frames longer, minimum attack intervals are as follows:

Revision as of 17:13, 7 August 2012