Difference between revisions of "Damage Taken Goes to Mana"

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*% Damage Taken Goes to Mana returns mana to the player equivalent to a percentage of final attack damage applied: if no damage is applied then no mana is returned.
 
*% Damage Taken Goes to Mana returns mana to the player equivalent to a percentage of final attack damage applied: if no damage is applied then no mana is returned.
 
*Applies to final damage of any attack, [[missile]] or skill which applies player or hireling attack damage, or monster source damage (damage calculated using MonStats values), and applies to all damage types applied to life as a result (physical, magic, fire, lightning, cold, and first frame of poison damage). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690]
 
*Applies to final damage of any attack, [[missile]] or skill which applies player or hireling attack damage, or monster source damage (damage calculated using MonStats values), and applies to all damage types applied to life as a result (physical, magic, fire, lightning, cold, and first frame of poison damage). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690]
*Although most monster source damage is delivered by an obvious melee or ranged attack (arrow, bolt, dart, javelin, quill or throwing weapon), there are some notable exceptions to which % DTGM applies nonetheless:
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*Although most monster source damage is delivered by an obvious [[melee]] or ranged attack (arrow, bolt, dart, javelin, quill or throwing weapon), there are some notable exceptions to which % DTGM applies nonetheless:
 
**[[Tainted]] lightning orbs
 
**[[Tainted]] lightning orbs
 
**[[Skeleton Mage]] bolts
 
**[[Skeleton Mage]] bolts

Revision as of 12:30, 13 August 2012