Difference between revisions of "Horadric Cube"
m (→Unique item: Bonus of +1 to maximum base defense is applied before the ethereal (+50%) defense bonus.) |
m (→Unique item: Text fix: rare -> unique) |
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*Base [[item type]] is upgraded, so [[Ginther's Rift|{{Ub|=Ginther's Rift Dimensional Blade}}]] becomes a {{Ub|=Ginther's Rift Phase Blade}} ('''not''' a [[Lightsabre|{{Ub|=Lightsabre Phase Blade}}]] or an [[Azurewrath|{{Ub|=Azurewrath Phase Blade}}]]). An [[ethereal]] [[Unique (item)|Unique]] [[Item type#Armor|armor]] or [[Item type#Weapon|weapon]] will remain ethereal (including an ethereal [[Crystal Sword]] or Dimensional Blade upgraded to Phase Blade), and any [[socket]]s or [[item]]s in those sockets will also remain. | *Base [[item type]] is upgraded, so [[Ginther's Rift|{{Ub|=Ginther's Rift Dimensional Blade}}]] becomes a {{Ub|=Ginther's Rift Phase Blade}} ('''not''' a [[Lightsabre|{{Ub|=Lightsabre Phase Blade}}]] or an [[Azurewrath|{{Ub|=Azurewrath Phase Blade}}]]). An [[ethereal]] [[Unique (item)|Unique]] [[Item type#Armor|armor]] or [[Item type#Weapon|weapon]] will remain ethereal (including an ethereal [[Crystal Sword]] or Dimensional Blade upgraded to Phase Blade), and any [[socket]]s or [[item]]s in those sockets will also remain. | ||
− | *Required level increases are cumulative | + | *Required level increases are cumulative: a unique item upgraded from Normal to Exceptional, then Exceptional to Elite will have Required Level +12 (5+7). |
*Although armor with [[Enhanced Defense]] normally has base defense set to its maximum value + 1 (added before any ethereal bonus), upgraded armor with Enhanced Defense has its base defense value randomly selected again. | *Although armor with [[Enhanced Defense]] normally has base defense set to its maximum value + 1 (added before any ethereal bonus), upgraded armor with Enhanced Defense has its base defense value randomly selected again. | ||
*{{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Shaftstop|{{Ub|=Shaftstop Mesh Armor}}]] (Durability [45/2] + 1 or 23) is upgraded to [[Boneweave|{{Ub|=Boneweave}}]], it now has maximum Durability 45. | *{{Warn|=Upgraded ethereal items are set to the maximum [[Durability]] of the base Exceptional or Elite item.}} For example, when ethereal [[Shaftstop|{{Ub|=Shaftstop Mesh Armor}}]] (Durability [45/2] + 1 or 23) is upgraded to [[Boneweave|{{Ub|=Boneweave}}]], it now has maximum Durability 45. |
Revision as of 15:58, 24 May 2013
CreateAmmunition
Potion
Normal item
1 Excluding throwing weapons
Magic item
Amulet
Socketed weapon
1 Any items in sockets are destroyed Polearm
Sword
Shield
Ring
Rare item
1 Since 6 Perfect Skulls are needed and there's only 3x4 storage, items which require 2x4 storage cannot be used as input.
Quest item
Portal
Socket
Normal item
1 Excluding throwing weapons
Rare item
UpgradeGem
Rune
Rare item
Unique item
Repair
Repair and recharge
Reference
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