Difference between revisions of "Resistance"
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*[[Stamina damage]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] | *[[Stamina damage]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690] | ||
The character and mercenary screens normally display resistances accurately, with the following exceptions: | The character and mercenary screens normally display resistances accurately, with the following exceptions: | ||
− | *[[Malah]] gives a [[ | + | *[[Malah]] gives a [[Prison of Ice#Reward|{{Ub|=Scroll of Resistance}}]] applying +10% All Resistances to the player as a reward for rescuing [[Anya]] from the [[Prison of Ice]] in each difficulty level. {{Warn|=After dying in a game this bonus is no longer applied (although it is still displayed by the character screen), but it will be restored after saving and exiting.}} |
*{{Warn|=Despite what the character screen displays, higher level [[Conviction]] will only prevent a hostile lower level being applied if the higher level is active '''before''' the lower level is applied; equal level '''never''' prevents hostile Conviction being applied.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505&view=findpost&p=918959] | *{{Warn|=Despite what the character screen displays, higher level [[Conviction]] will only prevent a hostile lower level being applied if the higher level is active '''before''' the lower level is applied; equal level '''never''' prevents hostile Conviction being applied.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505&view=findpost&p=918959] | ||
No such ceilings or penalties apply to [[pet]]s or monsters, who can become immune to multiple damage types. Download [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81059 Monster Resistances.xls] for a filtered list of all monsters and their resistances and immunities in Hell; if you don't have Microsoft Office or Excel, you can download [http://www.microsoft.com/en-us/download/default.aspx Microsoft Excel Viewer] or [http://www.openoffice.org/ OpenOffice] for free to view it. | No such ceilings or penalties apply to [[pet]]s or monsters, who can become immune to multiple damage types. Download [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81059 Monster Resistances.xls] for a filtered list of all monsters and their resistances and immunities in Hell; if you don't have Microsoft Office or Excel, you can download [http://www.microsoft.com/en-us/download/default.aspx Microsoft Excel Viewer] or [http://www.openoffice.org/ OpenOffice] for free to view it. |
Revision as of 17:45, 27 August 2013
Resistance modifies the relevant damage type by a percentage, after Damage Reduced and Magic Damage Reduced have been applied; Resist -100% is the floor, while Resist > 99% makes a unit immune to the relevant damage type. Increasing resistance decreases damage by a percentage, effectively increasing effective life against that damage type; conversely, decreasing it increases damage.
Effective life multiplier = (100 - Initial Resist) / (100 - Final Resist)
Damage multiplier = (100 - Final Resist) / (100 - Initial Resist)
The character and mercenary screens normally display resistances accurately, with the following exceptions:
No such ceilings or penalties apply to pets or monsters, who can become immune to multiple damage types. Download Monster Resistances.xls for a filtered list of all monsters and their resistances and immunities in Hell; if you don't have Microsoft Office or Excel, you can download Microsoft Excel Viewer or OpenOffice for free to view it.
Reference
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