Difference between revisions of "Skill Damage"
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:* [[Wake of Fire]] and [[Wake of Inferno]] (fire), | :* [[Wake of Fire]] and [[Wake of Inferno]] (fire), | ||
:* [[Death Sentry]] (fire and lightning). | :* [[Death Sentry]] (fire and lightning). | ||
+ | * In data files this stat is called "passive mastery" (for example <code><nowiki>passive_fire_mastery</nowiki></code>). | ||
==Reference== | ==Reference== | ||
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical) | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical) |
Revision as of 06:00, 5 September 2024
+% Skill Damage applies a percentage increase to any relevant skill damage (after any synergy bonus), or integer or percentage fire damage added to the melee attacks of the user (it does not apply to physical attack damage converted to the relevant type).
Reference
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