Difference between revisions of "Skill Damage"
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* It does '''not''' apply to a missile's own damage, with the sole exception of [[Meteor]] pyres (since these are specially flagged to apply [[Fire Mastery|Mastery]]). {{Warn|=Character screen and skill descriptions may apply it to displayed damage, but this is not actually the case.}} | * It does '''not''' apply to a missile's own damage, with the sole exception of [[Meteor]] pyres (since these are specially flagged to apply [[Fire Mastery|Mastery]]). {{Warn|=Character screen and skill descriptions may apply it to displayed damage, but this is not actually the case.}} | ||
* In LoD that equipped by the user does not apply to [[pet]]s summoned by that user (with the sole exception of [[Hydra]]); {{warn|=this includes sentry [[traps]], despite what is displayed by the character screen and skill descriptions.}} | * In LoD that equipped by the user does not apply to [[pet]]s summoned by that user (with the sole exception of [[Hydra]]); {{warn|=this includes sentry [[traps]], despite what is displayed by the character screen and skill descriptions.}} | ||
− | : In D2R | + | : In D2R it is inherited by the following [[pet]]s: |
:* [[Hydra]] (fire), | :* [[Hydra]] (fire), | ||
:* [[Blade Sentinel]] (fire, lightning, cold, poison), | :* [[Blade Sentinel]] (fire, lightning, cold, poison), |
Revision as of 06:03, 5 September 2024
+% Skill Damage applies a percentage increase to any relevant skill damage (after any synergy bonus), or integer or percentage fire damage added to the melee attacks of the user (it does not apply to physical attack damage converted to the relevant type).
Reference
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