Difference between revisions of "Chilling Armor"

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(Added D2R stats, changed some parenthesis formatting, widened skill progression tables.)
(→‎Detail: shares state with Psychic Ward)
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*Bolts are not triggered by [[radius|radial]] effects, or radial components of missile attacks. For example, bolts may be triggered by a direct collision with a [[Fire Ball]], [[Glacial Spike]], [[Molten Boulder]] or [[Tornado]], but not by damage applied within radius of that collision.
 
*Bolts are not triggered by [[radius|radial]] effects, or radial components of missile attacks. For example, bolts may be triggered by a direct collision with a [[Fire Ball]], [[Glacial Spike]], [[Molten Boulder]] or [[Tornado]], but not by damage applied within radius of that collision.
 
*If missile is not an attack requiring a hit check, Chilling Armor does nothing to prevent any damage.
 
*If missile is not an attack requiring a hit check, Chilling Armor does nothing to prevent any damage.
*Can be active at the same time as both [[Cyclone Armor]] and [[Blade Shield]] but not [[Bone Armor]], Frozen Armor or Shiver Armor (last one cast is active).
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*Can be active at the same time as both [[Cyclone Armor]] and [[Blade Shield]] but not [[Bone Armor]], [[Frozen Armor]], [[Shiver Armor]] or [[Psychic Ward]]{{RotW-inline}} (last one cast is active).
 
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Revision as of 08:06, 17 March 2026