|
Type
|
Long range auto-aiming multi-missile attack
|
Tier
|
5
|
Required level
|
24
|
Required skills
|
Guided Arrow
|
Requirements
|
Missile weapon
|
Left button
|
Yes
|
In town
|
No
|
Mana cost
|
11
|
Attack no mana
|
No
|
Weapon damage
|
75%
|
Synergy skills
|
None
|
|
Level01
|
|
6
|
12
|
18
|
24
|
30
|
|
Once a warrior has attained this facility, she can fire a volley of arrows with amazing speed and precision, striking one target after another. Veteran mercenaries often tell a tale of a new recruit who was nearly struck down in battle because he was too distracted when first seeing an Amazon use this ability. Do not doubt his word, as he is probably referring to himself. Just smile and buy him another tankard of ale.
Detail
Stat
|
Value
|
Search Radius (Yards)
|
23 1/3
|
Minimum Arrows
|
min(2 + [slvl/4] , 10)
|
Maximum Arrows
|
min(3+slvl , 10)
|
+% Damage
|
5*slvl
|
Next Delay (Frames)
|
4
|
- Each arrow or bolt is transformed into a volley of shots, aimed at targets within its radius. Regardless of the number fired per volley, each volley only decreases quiver quantity by one.
- Any manually selected target will be attacked first.
- Tool tips calculate min(4+slvl , 10) maximum arrows.
- Maximum Arrows will only be fired if the number of targets is equal or greater, otherwise the Minimum Arrows will be fired at target(s).
- Firing sequence is the same length regardless of whether targets are all in one direction or scattered all around. However, when targets are scattered it can reduce the effectiveness of Pierce.
- Cannot move until end of firing sequence.
- Cold length is also reduced to 75%: poison length isn't reduced.
- Poison length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage: Poison length = [sum of lengths / (sources - 1) ] [1] [2]
- Percentage Life Stolen and Mana Stolen per hit is also reduced to 75%, rounding down: this means 4% is reduced to 3%, and 1% is reduced to 0%. [3]
- Attack rate
Source
Levels 1-60
Stat
|
Level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Minimum Arrows
|
2 |
2 |
2 |
3 |
3 |
3 |
3 |
4 |
4 |
4
|
Maximum Arrows
|
4 |
5 |
6 |
7 |
8 |
9 |
10 |
10 |
10 |
10
|
+% Damage
|
5 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50
|
Stat
|
Level
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Minimum Arrows
|
4 |
5 |
5 |
5 |
5 |
6 |
6 |
6 |
6 |
7
|
+% Damage
|
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100
|
Stat
|
Level
|
21
|
22
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
30
|
Minimum Arrows
|
7 |
7 |
7 |
8 |
8 |
8 |
8 |
9 |
9 |
9
|
+% Damage
|
105 |
110 |
115 |
120 |
125 |
130 |
135 |
140 |
145 |
150
|
Stat
|
Level
|
31
|
32
|
33
|
34
|
35
|
36
|
37
|
38
|
39
|
40
|
Minimum Arrows
|
9 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10
|
+% Damage
|
155 |
160 |
165 |
170 |
175 |
180 |
185 |
190 |
195 |
200
|
Stat
|
Level
|
41
|
42
|
43
|
44
|
45
|
46
|
47
|
48
|
49
|
50
|
+% Damage
|
205 |
210 |
215 |
220 |
225 |
230 |
235 |
240 |
245 |
250
|
Stat
|
Level
|
51
|
52
|
53
|
54
|
55
|
56
|
57
|
58
|
59
|
60
|
+% Damage
|
255 |
260 |
265 |
270 |
275 |
280 |
285 |
290 |
295 |
300
|
Reference
|