Rogue Utility Abilties
Crowd Control Abilities
===Sap=== - 30 second mezz effect. ===Kick=== - Interrupts a spell. ===Blind=== - 10 second mezz effect.
Defensive Abilties
===Evasion=== - Vastly increased dodge rate. ===Sprint=== - Extra speed to escape from a fight, or charge into one. ===Feint=== - Reduced aggro for one target. ===Parry=== - Passively stops a percentage of incoming attacks from dealing any damage. ===Vanish=== - Instant stealth. ===Dodge=== - Stops a percentage of incoming attacks from dealing any damage.
Other Utility Abilities
===Stealth=== - Allows a Rogue to move with a chance of being unseen. ===Pick Pocket=== - Allows a rogue to get an extra loot roll on a mob. ===Pick Lock=== - Allows a Rogue to open a locked item. ===Distract=== - Causes a mob to turn to face a direction of the Rogue's choice. ===Detect Traps=== - Useless ===Disarm Trap=== - Useless