|
|
- Find Weapon Speed Modifier of your weapon, then the table for your attack and weapon.
Increased Attack Speed only
- Consult relevant WSM sub-column in IAS column to find target break-point.
EIAS
- Consult EIAS column to find target break-point, then apply relevant modifiers:
|
Throw
| Frames
|
EIAS
|
IAS
|
| 20
|
10
|
0
|
-10
|
| 20
|
-23
|
|
|
|
|
| 19
|
-19
|
2
|
|
|
|
| 18
|
-15
|
6
|
|
|
|
| 17
|
-10
|
11
|
|
|
|
| 16
|
-5
|
18
|
6
|
|
|
| 15
|
0
|
24
|
11
|
|
|
| 14
|
8
|
37
|
22
|
9
|
|
| 13
|
15
|
50
|
32
|
18
|
6
|
| 12
|
24
|
70
|
48
|
30
|
16
|
| 11
|
34
|
99
|
70
|
48
|
30
|
| 10
|
46
|
147
|
105
|
75
|
52
|
| 9
|
61
|
250
|
174
|
125
|
89
|
Normal Attack
|
Javelin
| Frames
|
EIAS
|
IAS
|
| 20
|
10
|
0
|
-10
|
| 16
|
-23
|
|
|
|
|
| 15
|
-18
|
3
|
|
|
|
| 14
|
-13
|
8
|
|
|
|
| 13
|
-7
|
15
|
4
|
|
|
| 12
|
0
|
24
|
11
|
|
|
| 11
|
9
|
39
|
23
|
10
|
|
| 10
|
19
|
58
|
39
|
23
|
10
|
| 9
|
31
|
89
|
63
|
42
|
26
|
| 8
|
45
|
142
|
102
|
72
|
50
|
| 7
|
63
|
270
|
187
|
133
|
95
|
|
|
|
Spear
| Frames
|
EIAS
|
IAS
|
| 20
|
10
|
0
|
-10
|
-20
|
| 20
|
-23
|
|
|
|
|
|
| 19
|
-19
|
2
|
|
|
|
|
| 18
|
-15
|
6
|
|
|
|
|
| 17
|
-10
|
11
|
|
|
|
|
| 16
|
-5
|
18
|
6
|
|
|
|
| 15
|
0
|
24
|
11
|
|
|
|
| 14
|
8
|
37
|
22
|
9
|
|
|
| 13
|
15
|
50
|
32
|
18
|
6
|
|
| 12
|
24
|
70
|
48
|
30
|
16
|
5
|
| 11
|
34
|
99
|
70
|
48
|
30
|
16
|
| 10
|
46
|
147
|
105
|
75
|
52
|
34
|
| 9
|
61
|
250
|
174
|
125
|
89
|
63
|
|
- The Average Frames sub-column is the average length of each of the three attacks: each attack actually differs in length.
|
Javelin
| Frames
|
EIAS
|
IAS
|
| Total
|
Avg
|
20
|
10
|
0
|
-10
|
| 36
|
12 0/3
|
-20
|
|
|
|
|
| 35
|
11 2/3
|
-18
|
3
|
|
|
|
| 34
|
11 1/3
|
-16
|
5
|
|
|
|
| 33
|
11 0/3
|
-15
|
6
|
|
|
|
| 32
|
10 2/3
|
-13
|
8
|
|
|
|
| 31
|
10 1/3
|
-11
|
10
|
|
|
|
| 30
|
10 0/3
|
-9
|
13
|
2
|
|
|
| 29
|
9 2/3
|
-7
|
15
|
4
|
|
|
| 28
|
9 1/3
|
-5
|
18
|
6
|
|
|
| 27
|
9 0/3
|
-3
|
20
|
8
|
|
|
| 26
|
8 2/3
|
0
|
24
|
11
|
|
|
| 25
|
8 1/3
|
3
|
29
|
15
|
4
|
|
| 24
|
8 0/3
|
5
|
32
|
18
|
6
|
|
| 23
|
7 2/3
|
9
|
39
|
23
|
10
|
|
| 22
|
7 1/3
|
13
|
46
|
29
|
15
|
4
|
| 21
|
7 0/3
|
16
|
52
|
34
|
19
|
7
|
| 20
|
6 2/3
|
21
|
63
|
42
|
26
|
13
|
| 19
|
6 1/3
|
25
|
72
|
50
|
32
|
18
|
| 18
|
6 0/3
|
30
|
86
|
60
|
40
|
24
|
| 17
|
5 2/3
|
37
|
109
|
78
|
54
|
35
|
| 16
|
5 1/3
|
43
|
133
|
95
|
68
|
46
|
| 15
|
5 0/3
|
51
|
174
|
125
|
89
|
63
|
| 14
|
4 2/3
|
59
|
232
|
163
|
117
|
83
|
| 13
|
4 1/3
|
69
|
345
|
232
|
163
|
117
|
| 12
|
4 0/3
|
80
|
600
|
360
|
240
|
168
|
| 11
|
3 2/3
|
94
|
2,280
|
780
|
434
|
280
|
|
|
|
Spear
| Frames
|
EIAS
|
IAS
|
| Total
|
Avg
|
20
|
10
|
0
|
-10
|
-20
|
| 42
|
14 0/3
|
-20
|
|
|
|
|
|
| 41
|
13 2/3
|
-18
|
3
|
|
|
|
|
| 40
|
13 1/3
|
-17
|
4
|
|
|
|
|
| 39
|
13 0/3
|
-16
|
5
|
|
|
|
|
| 38
|
12 2/3
|
-14
|
7
|
|
|
|
|
| 37
|
12 1/3
|
-12
|
9
|
|
|
|
|
| 36
|
12 0/3
|
-11
|
10
|
|
|
|
|
| 35
|
11 2/3
|
-9
|
13
|
2
|
|
|
|
| 34
|
11 1/3
|
-7
|
15
|
4
|
|
|
|
| 33
|
11 0/3
|
-6
|
16
|
5
|
|
|
|
| 32
|
10 2/3
|
-4
|
19
|
7
|
|
|
|
| 31
|
10 1/3
|
-2
|
22
|
9
|
|
|
|
| 30
|
10 0/3
|
1
|
26
|
13
|
2
|
|
|
| 29
|
9 2/3
|
3
|
29
|
15
|
4
|
|
|
| 28
|
9 1/3
|
5
|
32
|
18
|
6
|
|
|
| 27
|
9 0/3
|
9
|
39
|
23
|
10
|
|
|
| 26
|
8 2/3
|
11
|
42
|
26
|
13
|
2
|
|
| 25
|
8 1/3
|
15
|
50
|
32
|
18
|
6
|
|
| 24
|
8 0/3
|
18
|
56
|
37
|
22
|
9
|
|
| 23
|
7 2/3
|
22
|
65
|
44
|
27
|
14
|
3
|
| 22
|
7 1/3
|
26
|
75
|
52
|
34
|
19
|
7
|
| 21
|
7 0/3
|
30
|
86
|
60
|
40
|
24
|
11
|
| 20
|
6 2/3
|
36
|
105
|
75
|
52
|
34
|
19
|
| 19
|
6 1/3
|
41
|
125
|
89
|
63
|
42
|
26
|
| 18
|
6 0/3
|
47
|
152
|
109
|
78
|
54
|
35
|
| 17
|
5 2/3
|
54
|
194
|
138
|
99
|
70
|
48
|
| 16
|
5 1/3
|
62
|
259
|
180
|
129
|
92
|
65
|
| 15
|
5 0/3
|
71
|
377
|
250
|
174
|
125
|
89
|
| 14
|
4 2/3
|
80
|
600
|
360
|
240
|
168
|
120
|
| 13
|
4 1/3
|
92
|
1,680
|
680
|
395
|
259
|
180
|
| 12
|
4 0/3
|
105
|
∞
|
2,760
|
840
|
456
|
292
|
|
|
Javelin
| Frames
|
EIAS
|
IAS
|
| 20
|
10
|
0
|
-10
|
| 42
|
-20
|
|
|
|
|
| 41
|
-18
|
3
|
|
|
|
| 40
|
-17
|
4
|
|
|
|
| 39
|
-16
|
5
|
|
|
|
| 38
|
-14
|
7
|
|
|
|
| 37
|
-12
|
9
|
|
|
|
| 36
|
-11
|
10
|
|
|
|
| 35
|
-9
|
13
|
2
|
|
|
| 34
|
-7
|
15
|
4
|
|
|
| 33
|
-6
|
16
|
5
|
|
|
| 32
|
-4
|
19
|
7
|
|
|
| 31
|
-2
|
22
|
9
|
|
|
| 30
|
1
|
26
|
13
|
2
|
|
| 29
|
3
|
29
|
15
|
4
|
|
| 28
|
5
|
32
|
18
|
6
|
|
| 27
|
9
|
39
|
23
|
10
|
|
| 26
|
11
|
42
|
26
|
13
|
2
|
| 25
|
15
|
50
|
32
|
18
|
6
|
| 24
|
18
|
56
|
37
|
22
|
9
|
| 23
|
22
|
65
|
44
|
27
|
14
|
| 22
|
26
|
75
|
52
|
34
|
19
|
| 21
|
30
|
86
|
60
|
40
|
24
|
| 20
|
36
|
105
|
75
|
|
34
|
| 19
|
41
|
125
|
89
|
63
|
42
|
| 18
|
47
|
152
|
109
|
78
|
54
|
| 17
|
54
|
194
|
138
|
99
|
70
|
| 16
|
62
|
259
|
180
|
129
|
92
|
| 15
|
71
|
377
|
250
|
174
|
125
|
| 14
|
80
|
600
|
360
|
240
|
168
|
| 13
|
92
|
1,680
|
680
|
395
|
259
|
| 12
|
105
|
∞
|
2,760
|
840
|
456
|
|
|
|
Spear
| Frames
|
EIAS
|
IAS
|
| 20
|
10
|
0
|
-10
|
-20
|
| 48
|
-20
|
|
|
|
|
|
| 47
|
-18
|
3
|
|
|
|
|
| 46
|
-17
|
4
|
|
|
|
|
| 45
|
-16
|
5
|
|
|
|
|
| 44
|
-15
|
6
|
|
|
|
|
| 43
|
-14
|
7
|
|
|
|
|
| 42
|
-12
|
9
|
|
|
|
|
| 41
|
-11
|
10
|
|
|
|
|
| 40
|
-9
|
13
|
2
|
|
|
|
| 39
|
-8
|
14
|
3
|
|
|
|
| 38
|
-6
|
16
|
5
|
|
|
|
| 37
|
-4
|
19
|
7
|
|
|
|
| 36
|
-3
|
20
|
8
|
|
|
|
| 35
|
-1
|
23
|
10
|
|
|
|
| 34
|
1
|
26
|
13
|
2
|
|
|
| 33
|
4
|
30
|
16
|
5
|
|
|
| 32
|
5
|
32
|
18
|
6
|
|
|
| 31
|
8
|
37
|
22
|
9
|
|
|
| 30
|
11
|
42
|
26
|
13
|
2
|
|
| 29
|
13
|
46
|
29
|
15
|
4
|
|
| 28
|
16
|
52
|
34
|
19
|
7
|
|
| 27
|
20
|
60
|
40
|
|
11
|
|
| 26
|
23
|
68
|
46
|
29
|
15
|
4
|
| 25
|
27
|
78
|
54
|
35
|
20
|
8
|
| 24
|
30
|
86
|
60
|
40
|
24
|
11
|
| 23
|
35
|
102
|
72
|
50
|
32
|
18
|
| 22
|
40
|
120
|
86
|
60
|
40
|
24
|
| 21
|
45
|
142
|
102
|
72
|
50
|
32
|
| 20
|
51
|
174
|
125
|
89
|
63
|
42
|
| 19
|
57
|
215
|
152
|
109
|
78
|
54
|
| 18
|
64
|
280
|
194
|
138
|
99
|
70
|
| 17
|
72
|
395
|
259
|
180
|
129
|
92
|
| 16
|
80
|
600
|
360
|
240
|
168
|
120
|
| 15
|
91
|
1,480
|
638
|
377
|
250
|
174
|
| 14
|
102
|
∞
|
1,680
|
680
|
395
|
259
|
|
- Against a single target, one attack the same length as Normal Attack is executed.
- Against two targets, two attacks whose combined length is the sum of the First and Last Frame sub-columns are executed.
- Against 3-12 targets, the lengths of additional attacks are in the Follow-up Frame sub-column, from left to right.
Javelin
| Frames/Attack
|
EIAS
|
IAS
|
| First
|
Follow-up
|
Last
|
20
|
10
|
0
|
-10
|
| 9
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
15
|
-21
|
|
|
|
|
| 14
|
-19
|
2
|
|
|
|
| 7
|
7
|
7
|
7
|
7
|
7
|
7
|
7
|
7
|
7
|
13
|
-14
|
7
|
|
|
|
| 8
|
-12
|
9
|
|
|
|
| 12
|
-7
|
15
|
4
|
|
|
| 7
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
11
|
0
|
24
|
11
|
|
|
| 10
|
10
|
40
|
24
|
11
|
|
| 5
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
15
|
50
|
32
|
18
|
6
|
| 6
|
6
|
5
|
6
|
5
|
6
|
5
|
6
|
5
|
6
|
5
|
17
|
54
|
35
|
20
|
8
|
| 5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
9
|
21
|
63
|
42
|
26
|
13
|
| 4
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
8
|
34
|
99
|
70
|
48
|
30
|
| 5
|
5
|
4
|
5
|
4
|
5
|
4
|
5
|
4
|
5
|
4
|
41
|
125
|
89
|
63
|
42
|
| 4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
7
|
50
|
168
|
120
|
86
|
60
|
| 6
|
61
|
250
|
174
|
125
|
89
|
| 3
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
7
|
67
|
317
|
215
|
152
|
109
|
| 6
|
72
|
395
|
259
|
180
|
129
|
| 4
|
4
|
3
|
4
|
3
|
4
|
3
|
4
|
3
|
4
|
3
|
75
|
456
|
292
|
200
|
142
|
Spear
| Frames/Attack
|
EIAS
|
IAS
|
| First
|
Follow-up
|
Last
|
20
|
10
|
0
|
-10
|
-20
|
| 12
|
9
|
9
|
9
|
9
|
9
|
9
|
9
|
9
|
9
|
9
|
17
|
-21
|
|
|
|
|
|
| 11
|
16
|
-17
|
4
|
|
|
|
|
| 8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
15
|
-12
|
9
|
|
|
|
|
| 10
|
-9
|
13
|
2
|
|
|
|
| 14
|
-6
|
16
|
5
|
|
|
|
| 9
|
7
|
7
|
7
|
7
|
7
|
7
|
7
|
7
|
7
|
7
|
13
|
0
|
24
|
11
|
|
|
|
| 12
|
8
|
37
|
22
|
9
|
|
|
| 8
|
13
|
46
|
29
|
15
|
4
|
|
| 6
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
11
|
17
|
54
|
35
|
20
|
8
|
|
| 10
|
28
|
80
|
56
|
37
|
22
|
9
|
| 7
|
29
|
83
|
58
|
39
|
23
|
10
|
| 5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
9
|
41
|
125
|
89
|
63
|
42
|
26
|
| 6
|
50
|
168
|
120
|
86
|
60
|
40
|
| 8
|
56
|
208
|
147
|
105
|
75
|
52
|
| 4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
7
|
75
|
456
|
292
|
200
|
142
|
102
|
Normal Attack
|
Bow
| Frames
|
EIAS
|
IAS
|
| Total
|
Action
|
10
|
5
|
0
|
-10
|
| 15
|
7
|
-12
|
|
|
|
|
| 14
|
-6
|
5
|
|
|
|
| 13
|
6
|
0
|
11
|
6
|
|
|
| 12
|
8
|
22
|
15
|
9
|
|
| 11
|
17
|
35
|
27
|
20
|
8
|
| 5
|
21
|
42
|
34
|
26
|
13
|
| 10
|
28
|
56
|
46
|
37
|
22
|
| 9
|
41
|
89
|
75
|
63
|
42
|
| 4
|
50
|
120
|
102
|
86
|
60
|
| 8
|
56
|
147
|
125
|
105
|
75
|
| 7
|
75
|
292
|
240
|
200
|
142
|
|
|
|
Crossbow
| Frames
|
EIAS
|
IAS
|
| Total
|
Action
|
10
|
0
|
-10
|
-40
|
-60
|
| 22
|
11
|
-12
|
|
|
|
|
|
| 10
|
-9
|
2
|
|
|
|
|
| 21
|
-8
|
3
|
|
|
|
|
| 20
|
-4
|
7
|
|
|
|
|
| 19
|
9
|
0
|
11
|
|
|
|
|
| 18
|
6
|
19
|
7
|
|
|
|
| 17
|
12
|
27
|
14
|
3
|
|
|
| 8
|
13
|
29
|
15
|
4
|
|
|
| 16
|
18
|
37
|
22
|
9
|
|
|
| 15
|
25
|
50
|
32
|
18
|
|
|
| 7
|
29
|
58
|
39
|
23
|
|
|
| 14
|
34
|
70
|
48
|
30
|
|
|
| 13
|
43
|
95
|
68
|
46
|
4
|
|
| 6
|
50
|
120
|
86
|
60
|
11
|
|
| 12
|
54
|
138
|
99
|
70
|
16
|
|
| 11
|
67
|
215
|
152
|
109
|
35
|
8
|
|
- When fired continuously, the interval between attacks is its 25 frame delay plus action flag (the frame of the animation in which the action is flagged to occur). [1]
|
Bow
| Frames
|
EIAS
|
IAS
|
| 10
|
5
|
0
|
-10
|
| 32
|
-12
|
|
|
|
|
| 31
|
0
|
11
|
6
|
|
|
| 30
|
21
|
42
|
34
|
26
|
13
|
| 29
|
50
|
120
|
102
|
86
|
60
|
|
|
|
Crossbow
| Frames
|
EIAS
|
IAS
|
| 10
|
0
|
-10
|
-40
|
-60
|
| 36
|
-12
|
|
|
|
|
|
| 35
|
-9
|
2
|
|
|
|
|
| 34
|
0
|
11
|
|
|
|
|
| 33
|
13
|
29
|
15
|
4
|
|
|
| 32
|
29
|
58
|
39
|
23
|
|
|
| 31
|
50
|
120
|
86
|
60
|
11
|
|
|
- Always fires a volley of at least two missile attacks, whose combined length is the sum of the First and Last Frame sub-columns.
- Lengths added by further missile attacks are in the Follow-up Frame sub-column, from left to right.
Bow
| Frames/Attack
|
EIAS
|
IAS
|
| First
|
Follow-up
|
Last
|
10
|
5
|
0
|
-10
|
| 7
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
12
|
-14
|
|
|
|
|
| 11
|
-8
|
3
|
|
|
|
| 6
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
10
|
0
|
11
|
6
|
|
|
| 9
|
11
|
26
|
19
|
13
|
2
|
| 5
|
21
|
42
|
34
|
26
|
13
|
| 8
|
23
|
46
|
37
|
29
|
15
|
| 7
|
38
|
80
|
68
|
56
|
37
|
| 4
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
50
|
120
|
102
|
86
|
60
|
| 6
|
58
|
157
|
133
|
113
|
80
|
- 50 and 58 EIAS breakpoints only apply to the displayed animation for follow-up attacks: they actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley but may sometimes increase the number of actual attacks over time, resulting in a faster attack rate. [2]
Crossbow
| Frames/Attack
|
EIAS
|
IAS
|
| First
|
Follow-up
|
Last
|
10
|
0
|
-10
|
-40
|
-60
|
| 11
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
6
|
17
|
-10
|
|
|
|
|
|
| 10
|
-9
|
2
|
|
|
|
|
| 16
|
-5
|
6
|
|
|
|
|
| 9
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
15
|
0
|
11
|
|
|
|
|
| 14
|
8
|
22
|
9
|
|
|
|
| 4
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
12
|
27
|
14
|
3
|
|
|
| 8
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
13
|
29
|
15
|
4
|
|
|
| 13
|
15
|
32
|
18
|
6
|
|
|
| 5
|
4
|
5
|
4
|
5
|
4
|
5
|
4
|
21
|
42
|
26
|
13
|
|
|
| 12
|
24
|
48
|
30
|
16
|
|
|
| 4
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
11
|
25
|
50
|
32
|
18
|
|
|
| 7
|
12
|
29
|
58
|
39
|
23
|
|
|
| 11
|
34
|
70
|
48
|
30
|
|
|
| 3
|
4
|
4
|
4
|
4
|
4
|
4
|
4
|
43
|
95
|
68
|
46
|
4
|
|
| 10
|
46
|
105
|
75
|
52
|
7
|
|
| 6
|
4
|
3
|
4
|
3
|
4
|
3
|
4
|
3
|
50
|
120
|
86
|
60
|
11
|
|
| 9
|
61
|
174
|
125
|
89
|
26
|
2
|
| 3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
8
|
67
|
215
|
152
|
109
|
35
|
8
|
- >49 EIAS breakpoints only apply to the displayed animation for follow-up attacks: they actually continue to be 4 frames apart, and this interval is never reduced to 3 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley but may sometimes increase the number of actual attacks over time, resulting in a faster attack rate. There are other breakpoints which only apply to the displayed animation rather than actual attacks as well. [3]
Reference
|