|
Type
|
Long range multi-summon attack
|
Tier
|
5
|
Required level
|
24
|
Required skills
|
2
|
Requirements
|
No
|
Left button
|
No
|
In town
|
No
|
Mana cost
|
20
|
Attack no mana
|
No
|
Weapon damage
|
None
|
Synergy skills
|
Fire Blast, Wake of Fire, Death Sentry
|
|
Level01
|
|
6
|
12
|
18
|
24
|
30
|
|
Once an Assassin throws it to the ground, this trap expels a large spout of fire at any opponent who moves within its range.
Detail
Stat
|
Level
|
1-8
|
9-16
|
17-22
|
23-28
|
>28
|
Minimum Fire Damage (1/256)
|
272*slvl + 48 |
336*slvl - 464 |
416*slvl - 1744 |
512*slvl - 3856 |
624*slvl - 6992
|
Maximum Fire Damage (1/256)
|
304*slvl + 496 |
368*slvl - 16 |
448*slvl - 1296 |
544*slvl - 3408 |
656*slvl - 6544
|
- Attack speed is used to summon the sentries.
- Assassin and any Shadow Warrior or Shadow Master can summon a maximum of five sentries between them, which can include any combination of the following:
- Once five sentries have been summoned, summoning another will dispel the earliest summoned.
- Sentries must be summoned within line of sight, but their targets must be within their line of sight and awareness range (so sentries can target hostile units which aren't in the Assassin's line of sight).
- Since damage is applied by the sentry and not the Assassin, +% Fire Skill Damage and -% Enemy Fire Resistance do not apply.
- Fires ten bursts of piercing size 1 missiles which apply fire damage upon collision. Displayed fire damage per burst = Fire Damage * 25 / 3*256.
- Target needs to be within the awareness range of the sentry for them to be fired upon.
- Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
Source
Skill bonus
Levels 1-60
- Displayed fire damage per burst is rounded down to the nearest point.
Stat
|
Level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Displayed Min Fire/Burst
|
10 |
19 |
28 |
36 |
45 |
54 |
63 |
72 |
83 |
94
|
Displayed Max Fire/Burst
|
26 |
35 |
45 |
55 |
65 |
75 |
85 |
95 |
107 |
119
|
Stat
|
Level
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Displayed Min Fire/Burst
|
105 |
116 |
127 |
138 |
148 |
159 |
173 |
186 |
200 |
214
|
Displayed Max Fire/Burst
|
131 |
143 |
155 |
167 |
179 |
191 |
205 |
220 |
234 |
249
|
Stat
|
Level
|
21
|
22
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
30
|
Displayed Min Fire/Burst
|
227 |
241 |
257 |
274 |
291 |
307 |
324 |
341 |
361 |
381
|
Displayed Max Fire/Burst
|
264 |
278 |
296 |
314 |
331 |
349 |
367 |
384 |
406 |
427
|
Stat
|
Level
|
31
|
32
|
33
|
34
|
35
|
36
|
37
|
38
|
39
|
40
|
Displayed Min Fire/Burst
|
402 |
422 |
442 |
463 |
483 |
503 |
523 |
544 |
564 |
584
|
Displayed Max Fire/Burst
|
448 |
470 |
491 |
513 |
534 |
555 |
577 |
598 |
619 |
641
|
Stat
|
Level
|
41
|
42
|
43
|
44
|
45
|
46
|
47
|
48
|
49
|
50
|
Displayed Min Fire/Burst
|
605 |
625 |
645 |
666 |
686 |
706 |
727 |
747 |
767 |
788
|
Displayed Max Fire/Burst
|
662 |
683 |
705 |
726 |
747 |
769 |
790 |
811 |
833 |
854
|
Stat
|
Level
|
51
|
52
|
53
|
54
|
55
|
56
|
57
|
58
|
59
|
60
|
Displayed Min Fire/Burst
|
808 |
828 |
848 |
869 |
889 |
909 |
930 |
950 |
970 |
991
|
Displayed Max Fire/Burst
|
876 |
897 |
918 |
940 |
961 |
982 |
1,004 |
1,025 |
1,046 |
1,068
|
Reference
|