|
Type
|
Medium range single piercing missile cast Periodic radial damage
|
Tier
|
5
|
Required level
|
24
|
Required skills
|
Twister
|
Requirements
|
None
|
Left button
|
Yes
|
In town
|
No
|
Mana cost
|
10
|
Attack no mana
|
No
|
Weapon damage
|
No
|
Synergy skills
|
Cyclone Armor, Twister, Hurricane
|
|
Level01
|
|
6
|
12
|
18
|
24
|
30
|
|
Manipulating the great winds into a fearsome cyclone, the Druid sends this force of destruction into a throng of opponents, crushing into them and leaving devastation in its wake.
Detail
Stat
|
Level
|
1-8
|
9-16
|
17-22
|
23-28
|
>28
|
Minimum Physical Damage
|
(8*slvl) + 17 |
(14*slvl) - 31 |
(20*slvl) - 127 |
(24*slvl) - 215 |
(28*slvl) - 327
|
Maximum Physical Damage
|
(8*slvl) + 27 |
(15*slvl) - 29 |
(21*slvl) - 125 |
(25*slvl) - 213 |
(29*slvl) - 325
|
- Unleashes a single size 3 tornado missile applying physical damage periodically to all targets within radius and on collision. Cannot be cast while a Werewolf or Werebear.
Tornado missile and radius.
- Tornadoes follow a random path in the general direction of the point targeted, although when cast continuously they'll follow the same path each time if the point targeted doesn't change.
- Due to next delay collision damage is only applied at a maximum rate of once every 26 frames. Tornadoes also have Last Collide enabled, so each tornado normally only applies collision damage once to a single target.
- A single tornado lasts for 75 frames (3 seconds) and applies periodic damage within radius in its first frame and every 15 frames thereafter, so each applies periodic damage 5 times before expiring.
- Periodic damage can be applied to the same target by multiple tornadoes, so Faster Cast Rate will increase damage rate by increasing the frequency of tornadoes cast. [1]
- While collision damage can be blocked, periodic damage cannot. [2]
Source
- +(1-3) Tornado (Druid Only) can spawn on ilvl >24 pelts.
Minimum Ilvl for Skill Level
|
Charges at Skill Level
|
Source
|
Rlvl
|
Alvl
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Own
|
Not
|
39 |
54 |
69 |
84 |
99 |
|
|
|
|
|
33 |
37 |
41 |
45 |
48 |
|
|
|
|
|
|
24 |
30 |
30
|
61 |
98 |
|
|
|
|
|
|
|
|
22 |
25 |
|
|
|
|
|
|
|
|
|
24 |
60 |
60
|
Levels 1-60
Stat
|
Level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Minimum Physical Damage
|
25 |
33 |
41 |
49 |
57 |
65 |
73 |
81 |
95 |
109
|
Maximum Physical Damage
|
35 |
43 |
51 |
59 |
67 |
75 |
83 |
91 |
106 |
121
|
Stat
|
Level
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Minimum Physical Damage
|
123 |
137 |
151 |
165 |
179 |
193 |
213 |
233 |
253 |
273
|
Maximum Physical Damage
|
136 |
151 |
166 |
181 |
196 |
211 |
232 |
253 |
274 |
295
|
Stat
|
Level
|
21
|
22
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
30
|
Minimum Physical Damage
|
293 |
313 |
337 |
361 |
385 |
409 |
433 |
457 |
485 |
513
|
Maximum Physical Damage
|
316 |
337 |
362 |
387 |
412 |
437 |
462 |
487 |
516 |
545
|
Stat
|
Level
|
31
|
32
|
33
|
34
|
35
|
36
|
37
|
38
|
39
|
40
|
Minimum Physical Damage
|
541 |
569 |
597 |
625 |
653 |
681 |
709 |
737 |
765 |
793
|
Maximum Physical Damage
|
574 |
603 |
632 |
661 |
690 |
719 |
748 |
777 |
806 |
835
|
Stat
|
Level
|
41
|
42
|
43
|
44
|
45
|
46
|
47
|
48
|
49
|
50
|
Minimum Physical Damage
|
821 |
849 |
877 |
905 |
933 |
961 |
989 |
1,017 |
1,045 |
1,073
|
Maximum Physical Damage
|
864 |
893 |
922 |
951 |
980 |
1,009 |
1,038 |
1,067 |
1,096 |
1,125
|
Stat
|
Level
|
51
|
52
|
53
|
54
|
55
|
56
|
57
|
58
|
59
|
60
|
Minimum Physical Damage
|
1,101 |
1,129 |
1,157 |
1,185 |
1,213 |
1,241 |
1,269 |
1,297 |
1,325 |
1,353
|
Maximum Physical Damage
|
1,154 |
1,183 |
1,212 |
1,241 |
1,270 |
1,299 |
1,328 |
1,357 |
1,386 |
1,415
|
Reference
|