- Cold Resist +75% is applied to Unique when this does not result in a third immunity or increase one of two or more existing immunities. [1]
Monster
|
Stat
|
Normal
|
Nightmare
|
Hell
|
Unique
|
Min Cold Damage
|
[MonLvl*066/100]
|
[MonLvl*066/100]
|
[MonLvl*066/100]
|
Max Cold Damage
|
[MonLvl*100/100]
|
[MonLvl*100/100]
|
[MonLvl*100/100]
|
Cold Length (Seconds)
|
(mlvl*0.2)+4 |
(mlvl*0.2)+4 |
(mlvl*0.2)+4
|
Minion
|
Min Cold Damage
|
0
|
[MonLvl*033/100]
|
[MonLvl*033/100]
|
Max Cold Damage
|
0
|
[MonLvl*050/100]
|
[MonLvl*050/100]
|
Cold Length (Seconds)
|
(mlvl*0.2)+4 |
(mlvl*0.2)+4 |
(mlvl*0.2)+4
|
[2] [3]
- Cold damage does not increase with player count, but a critical hit will double it. [4]
- Upon death the Unique releases a level [mlvl/2] coldunique nova which has the same area of effect as Frost Nova, but applies the following:
Stat
|
Level
|
1-8
|
9-16
|
17-22
|
23-28
|
>28
|
Min Cold Damage
|
2+(4*lvl) |
(5*lvl)-6 |
(6*lvl)-22 |
(8*lvl)-66 |
(10*lvl)-122
|
Max Cold Damage
|
4+(4*lvl) |
(5*lvl)-4 |
(6*lvl)-20 |
(8*lvl)-64 |
(10*lvl)-120
|
Cold Length (Seconds)
|
2+lvl
|
[5]
If the Amazon kills Toorc Icefist, she is still just within range of the coldunique nova that will be released upon death.
- When Unique is Cold and Fire Enchanted, two novae and two explosions will be released upon death, although the second of each will be invisible. [6] [7] However, since coldunique missiles have 3 frame next delay, only one will apply its cold damage and length. [8]
- When a Unique is Cold and Lightning Enchanted, an invisible nova will be released whenever it is put into hit recovery. [9] [10]
- Cold Enchanted Scarab Demon will release an invisible nova whenever it is put into hit recovery. [11] [12]
- Cold and Lightning Enchanted Scarab Demon will release two invisible novae whenever it is put into hit recovery. [13] [14] However, only one will apply its cold damage and length.
Reference
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