Difference between revisions of "% Defense"

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(Added introductory notes, Monster and Reference sections)
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{{Attack nav}}
 
{{Attack nav}}
 
{{Intro}}
 
{{Intro}}
{{Mb|=% Defense}}
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{{Mb|=% Defense}} applies a percentage to defense after [[Inner Sight]], but before the following:
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*[[Berserk]] penalty
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*Defense vs. Melee<br>Defense vs. Missile
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*-% Target Defense
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*Ignore Target's Defense
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Since no +% Defense applies to the vast majority of monsters, reducing defense is equivalent to increasing Attack Rating, multiplying it by 100/(100 - % Defense).
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For example, -50% is equivalent to multiplying AR by 2 (100/(100-50) ), while a combination of +200% AR (*3) and -50% (*2) is equivalent to +500% AR (so -50% itself is equivalent to +300% AR in this case).
 
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|40 + (5*slvl)
 
|40 + (5*slvl)
 
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|}
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*{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by character screen does not take into account any % Defense applied to monsters.}}
 
<br>
 
<br>
  
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|if(SSW.slvl >0, 40 + (10*SSW.slvl), 0) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80263&view=findpost&p=897736]
 
|if(SSW.slvl >0, 40 + (10*SSW.slvl), 0) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80263&view=findpost&p=897736]
 
|}
 
|}
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<br>
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==Monster==
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{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100%
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|-align=center
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!width=13%|[[Monster]]
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!width=12%|Source
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!width=25%|Normal
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!width=25%|Nightmare
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!width=25%|Hell
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|-
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!align=left|[[Baal's Minion]]
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|align=left|Bloodlust <sup>1</sup>
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|colspan=3|+50% for 10 seconds
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|-
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!align=left|[[Suicide Minion]]
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|align=left|Bloodlust <sup>1</sup>
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|colspan=3|+50% for 10 seconds
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|-
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!align=left|[[Succubus#Succubus|Succubus]]
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|align=left|Defense [[Curse]] <sup>2</sup>
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|{{Warn|=-50% in 2 yard [[radius]] for 8 s}}
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|{{Warn|=-65% in 4 yard radius for 17 s}}
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|{{Warn|=-85% in 6 2/3 yard radius for 29 s}}
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|-
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!align=left|[[Succubus#Vile Temptress|Vile Temptress]]
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|align=left|Defense Curse <sup>2</sup>
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|{{Warn|=-50% in 2 yard radius for 8 s}}
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|{{E}}
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|{{E}}
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|-
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!align=left|[[Succubus#Stygian Harlot|Stygian Harlot]]
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|align=left|Defense Curse <sup>2</sup>
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|{{Warn|=-55% in 2 2/3 yard radius for 11 s}}
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|{{E}}
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|{{E}}
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|-
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!align=left|[[Succubus#Hell Temptress|Hell Temptress]]
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|align=left|Defense Curse <sup>2</sup>
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|{{Warn|=-55% in 2 2/3 yard radius for 11 s}}
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|{{Warn|=-70% in 4 2/3 yard radius for 20 s}}
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|{{Warn|=-90% in 7 1/3 yard radius for 32 s}}
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|-
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!align=left|[[Succubus#Blood Temptress|Blood Temptress]]
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|align=left|Defense Curse <sup>2</sup>
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|{{Warn|=-60% in 3 1/3 yard radius for 14 s}}
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|{{Warn|=-75% in 5 1/3 yard radius for 23 s}}
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|{{Warn|=-95% in 8 yard radius for 35 s}}
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|-
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!align=left|[[Succubus#Succubus 2|Succubus]]
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|align=left|Defense Curse <sup>2</sup>
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|{{E}}
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|{{Warn|=-75% in 5 1/3 yard radius for 23 s}}
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|{{Warn|=-95% in 8 yard radius for 35 s}}
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|-
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!align=left|[[Succubus#Hell Temptress 2|Hell Temptress]]
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|align=left|Defense Curse <sup>2</sup>
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|{{E}}
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|{{Warn|=-75% in 5 1/3 yard radius for 23 s}}
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|{{Warn|=-95% in 8 yard radius for 35 s}}
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|-
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!align=left|[[Succubus#Hell Temptress 3|Hell Temptress]]
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|align=left|Defense Curse <sup>2</sup>
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|{{E}}
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|{{E}}
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|{{Warn|=-95% in 8 yard radius for 35 s}}
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|-
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!align=left|[[Stygian Fury]]
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|align=left|Defense Curse <sup>3</sup>
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|{{E}}
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|{{Warn|=-75% in 5 1/3 yard radius for 23 s}}
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|{{Warn|=-95% in 8 yard radius for 35 s}}
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|-
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!align=left|[[Fanatic|{{M|=Fanatic}}]]
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|align=left|Own defense
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|colspan=3 align=center|{{Warn|=-70%}}
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|-
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!align=left|[[Madawc|{{U|=Madawc}}]]
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|align=left|[[Shout]]
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| +140% for 60 seconds
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| +170% for 90 seconds
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| +210% for 130 seconds
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|-
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|align=left|Uber [[Izual (Pandemonium Event)|{{Ub|=Izual}}]]
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|align=left|[[Chilling Armor]]
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|{{E}}
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|{{E}}
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| +175% for 300 seconds
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|-
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|align=left|Uber [[Mephisto (Pandemonium Event)|{{Ub|=Mephisto}}]]
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|align=left|[[Conviction]]
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|{{E}}
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|{{E}}
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|{{Warn|=-90% within 13 1/3 yard [[radius]]}}
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|-
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|align=left|Uber [[Baal (Pandemonium Event)|{{Ub|=Baal}}]]
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|align=left|Chilling Armor
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|{{E}}
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|{{E}}
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| +225% for 360 seconds
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|}
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<span style=font-size:90%><sup>1</sup> [[Overseer]] and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] can whip minions into a bloodlust<br>
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<sup>2</sup> Succubi only cast Defense Curse if Blood Mana cannot be cast<br>
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<sup>3</sup> Stygian Furies in Nightmare and Hell only cast Defense Curse if [[Amplify Damage]], [[Weaken]] and Blood Mana cannot be cast</span>
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*{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by character screen does not take into account any % Defense applied to monsters.}}
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*[[Stone Skin]] [[Unique (monster)|Unique]] bonus doubles monster defense in [[Expansion]] games before any % Defense is applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81380]
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*[[Aura Enchanted]] Unique monsters can be enchanted with level max( [mlvl/8] , 1) Conviction.
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<br>
  
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==Reference==
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*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80263 Def of summoned Wolfs and Grizzly] (Druid Room)
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*Librarian, [http://www.mannm.org/d2library/faqtoids/cth_eng.html Come and Get it: Attack and Defense Ratings] (FAQtoids)
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*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81380 Stone Skin Unique Modifier] (Technical Discussion)
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Attack modifiers]]
 
[[Category:Attack modifiers]]

Revision as of 14:21, 26 February 2013